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ikaruga

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Everything posted by ikaruga

  1. Hi everyone. A question : is it possible to tell your wingman to attack a specific target ? I tried "Attack my target" while lasing, but it didn't work ... Thanks in advance.
  2. Thanks for this campaign ! I just finished the first one after many more tries than I can decently admit !
  3. Not all red troops, but you have to destroy 40% of all the objectives, I think. It depends on the condition set in the file : camp_triggers_init.lua.
  4. Nice meme, Shein ! You made me smile ! I have a problem with the Iran - Irak Gazelle campaign : I converted it to replace the Gazelle by the Ka50, and I have an error message at the end of the first mission : [string "C:\users\Ikaruga\AppData\Local\Temp\DCS\/~mis000061E0.lua"]:132 attempt to index local 'locGile" (a nil value) stack traceback : [C]:? [string "C:\users\Ikaruga\AppData\Local\Temp\DCS\/~mis000061E0.lua"]:132 in function "on Event" [string 'Scripts/world/EventHandlers.lua:13 in function 'Scripts/world/EventHandlers.lua:11 Thanks in advance. EDIT : never mind, it works now. I forgot to start a new campaign ...
  5. I eventually solved the problem by starting again from scratch, something was probably wrong with the previous one ...
  6. No, I didn't put any collision line nor did I create a .lods file. Is it mandatory ? What should be in the lods file ?
  7. Hi all, I'm trying to build a helicarrier, I managed to make a first basic model but I can't figure how to collide with it. I added three boxes named : PALUBA OSTROV BORT and gave them TYPE = "collision_shell"; as User Defined Properties. I can see the collision box in the EDM viewer but the collision doesn't happen in game. Can someone help, please ? Thanks in advance.
  8. Thanks for that, Cubanace ! This is what makes you a great "mudder" ! :megalol: (Sorry not sorry ... )
  9. It looks great ! Good luck with this project and the Su57 !
  10. Can we have a Ka50 version, please ?
  11. Amazing work on your Su57, it's a real beast ! However, I notice that the pilot seems to black out very often ! Do I fly too fast ? Also, it feels like going "up" by itself pretty easily, just needs to get used to, I guess ...
  12. Can't wait ! Is it still planned for the end of may ?
  13. I had the same problem : I played for 30 minutes more or less on PG and I got a crash to desktop, without any error message. Here is my log : dcs.log.old.zip
  14. PB0, you were talking about a possible campaign for helicopters, any news ?
  15. Awesome ! Keep going ! I really like what I see, so far and I can't wait to try it !
  16. Ihave a problem with the Harrier campaign : I started a new campaign with the new version, I'm parked behind my wingman, I called the Tarawa for startup, but I only get "Unable to clear take off". Thanks in advance. EDIT : I started a new campaign and now it works ...
  17. Hi PB0, which files do I need to modify to add Miguel's modifications ? I want to patch my current campaign without restarting it. Thanks in advance !
  18. I played two missions today (twice the same), no problems so far ...
  19. Can someone confirm that the campaign works with the new patch ?
  20. did you add a end after hit_table[events[e].initiator] = nil ? If you did, run the debug again and send me the error.
  21. My bad ! I made a mistake in my previous post. Here's a fix : Replace by :
  22. Start the DEBUG_DebriefMission.bat after you finish the mission and show me the error message.
  23. Thanks for the video, it looks amazing ! :D Can't wait to see the two of them in combat ! The drone seems to do a very short take-off, that's nice !
  24. I found another bug to fix in DEBRIEF_StatsEvaluation.lua : line 190 : Replace by :
  25. Ah yeah, my bad, copy/paste error. There's only one if.
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