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Everything posted by beczl
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Hi, It's already available at the Lockonfiles http://www.lockonfiles.com/modules.php?name=Downloads&d_op=getit&lid=1497#dl
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Hi, @john_x: the stencil text made by Robert Nagy I'll get a contact him but I can't promise anything. @Phantom_II: The R-3R missile usage belong the radar type. As far as I know only the RP-22 radar able to control the R-3R. All bis and the non export version S, SM, SMT built with RP-22 (instead of the old RP-21 one). So the MF can't carry R-3R.
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New U.S. Carrier Theodore Roosevelt by TOMCATZ
beczl replied to Laud's topic in 3D Modeling for DCS World
Thanks Tomcatz. Great Mod! -
Just read carefully the AIM-9X mod readme.txt file.
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Hi guys, New skin available: Mig-21bis Hungarian 6264 skin with all stencil text. This skin replace the original HuAF standard camo. Made by Robert Nagy. http://www.sendspace.com/file/4axiqn It'll be available soon at LockonFiles too.
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@Renato71: Thanks for your suggestion. But I always select LockOnFiles, because every time when we upload a mod we support the site and the community.
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On the Lockonfiles you can find always the newest one. :-)
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Hi, The official Mig-21bis datas and variables are used. But the valid Mig-21bis tech manual and datas are still in confidental status. Almost all flight parameter should be changing through lua script. Check this post: http://forums.eagle.ru/showthread.php?t=43135&page=12 and .../Config/Export/mig21bis.lua So you can fly the Mig-21 like as the real Mig-21. :-) (with some limitation of course)
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I set four state of the V-tail section damage. 1.) Light damage: Only bullet holes are visible, no damage effect on the plane control 2.) Medium damage: Damaged rudder, and bullet holes around the whole tail section. Plane rudder control is damaged. 3.) Heavy damage: Rudder fully damaged/disappear, bullet holes around the whole tail section, tail upward section is broken and disappear. Plane rudder control is damaged, the controlling of the plane is harder than normal. 4.) Full damage: Engine broken, Vertical stabiliser damaged, V-Wing upward section disappear, rudder disappear. On the screenshot we can see damage stage 4. So when you can see the horizontal black damage effect on the V-wing that means the V-Wing upward section must is damaged and must be disappear.
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@JG27_Arklight: Maybe a LOD or graphics.cfg issue. I don't know what cause this. @Renato71: Thanks. :-) Well I recognise some bug with the damage model according to your screenshot. This part must be dissapear when you hit on the vertical wing section. I corrected thhe model. :-) Download available: http://www.sendspace.com/file/6vifkn Just unpack and overwrite the old F-16A.lom file on the .../Bazar/World/Shapes folder. Thanks anyway.
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Hi, I don't know. Ask Alburaq :-)
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Looking good. Where can we download this skins? Another Russian Metal 83 skin available: http://www.sendspace.com/file/0b0iq9 and it'll available at LockonFiles too.
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@flanker1: Yeah it's planned, but the metal texture creation is more difficult than the normal. @Esac_mirmidon: I insert the Mig-21 into your MEInit.xml. I can't test it but it seems your MEInit file is different than normal. Do you edited already by manualy? meinit.xml.zip
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Which version and localisation LoFc do you have?
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Hi, Mig-21bis "Russian 61" skin available http://www.sendspace.com/file/cu5it7
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There's an official version. :-) I stationed as a Recon/Guard section leader in near Barcs in 1992, so I heard probably a "true", different story about this incident. But that was almost 20years ago. :-)
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Yeah I remember that. The pilot has a navigation problem and they attack a non-valid target.
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As I recognise the mig21bis_texture_002 texture "panelline", "paint" and "lightmap" layers aren't a good position. Check the lightmap "dark effects" position. You can see the differences on the small air intake shadow, and the bottom of the plane or the flaps shadow on the fuselage. Your second Polish plane has no error. It caused the white edge effect. :-( I try to repaint the finnish texture based on your skin, but it won't so easy.
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Sorry no way. I'm on a long term business trip till december, and I don't able to run the LoFC on my laptop. By the way I'll try it, but in the past it had a conflict for the normal side numbers. For ex. The numbers are flickering. Could you past some pics what numbering position and letter type is need? :helpsmilie:
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Oh f*ck. :-( It's a first "beta" template package. I try to fix your skin. In this case one of your layer is moved a bit.
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Could you send me your finnish skin psd? I checked your skin. It seems you use the older psd template, or your lightmap layer isn't a correct position.
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Woao. Amazing. :-)
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I'll try to fix it. :-)
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No way man. The Su-25TM has an improved and different FM, damage model and so on...
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Hi, Very good skin. :-) I really like it. When will be available? You can change the first and second numbers through F-16A.skin files with NOMERA_Mig21_fix_0.tga NOMERA_Mig21_fix_9.tga files. The third and fourth can be change with the NOMERA_Mig21.tga file through game payload menu. You have two choice: First redesign the mentioned sidenumbers files to a white one, or secondly it make invisible with the attached EMPTY***..tga files using the described procedure on the Mig21bis_readme_Eng.doc. P.S: As far as I remember the bulgarian Mig-21 has an angled shape sidenumber, isn't it? And meahwhile DolphiN create a corrected new LUA script for the Mig-21. Some network game issues and other multilayer issues have been fixed. The AB have been also reduced. http://www.sendspace.com/file/sgtep4 Just copy and overwrithe the old ../Config/Export/mig21bis.lua file.