I made the Chinese cockpit of the F-14B, but I have a problem. Why does the console light not show the shape that should be in accordance with the alpha channel of the texture? The console light of the F/A-18C Chinese cockpit I made before. The shape of the font can be controlled by the alpha channel of the cockpit map, but the cockpit of the F-14B cannot control the font light shape of the cockpit through the alpha channel. How can I control the channel to be displayed by the console light of the cockpit? Or control it to show the shape I want?
I hope Heatblur sees and helps me solve the problem or someone can solve it.