

sbower
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Loading In With No Hydraulic Pressure Cannot Unfold Wings
sbower replied to sbower's topic in Bugs and Problems
Thanks for the answer of the day, it was just that I had left my Cowl Flap three way switch in the out position and it drains the HYD pressure. Nice call! -
Loading In With No Hydraulic Pressure Cannot Unfold Wings
sbower replied to sbower's topic in Bugs and Problems
Yes I have tried the hand pump noting happens with the pressure still at zero. -
Loading In With No Hydraulic Pressure Cannot Unfold Wings
sbower posted a topic in Bugs and Problems
This is an intermittent problem where I load into an Instant cold start, hot start, or into a server, and I watch my hydraulic pressure go from around 80 pci to zero. After start up the pressure stays at zero and I cannot lower my wings. This issue happens around 90% of the time because on occasion after restarting DCS I do have HYD pressure after loading in, and after starting up I can unfold my wings just fine. I have done a full repair that did not help, and checked my binds to make sure nothing was crossed bound (not that HYD has a binding). Other players that have the same module that I fly with are not experiencing this issue, so I'm at a crossroads as to what I can do to fix this issue with HYD pressure going to zero when loading into the bird. Can one of the Magnitude 3 guys help me with this issue please! -
Will you are correct my hat is off to you. P.S. I had the bomb equipped Powering up the TGP did allow me to change the laser code actually on the ground and would probably work in the air. Any case, I still feel there is a bug because in the past a hot start always had the laser coded set in the DED. If you watched WAGs video on changing the laser start timer he did not mention having to power on the TGP, and then setting the laser code on the ground or in the air. In fact what he showed was the codes already set in the DED, and how to change the timers for laser on. Thanks for your help!
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In the air does not work for me still same issue type in 1688 + ENT and it goes back to zero on DED page for laser. The only thing I can chage on this page is the laser on timer. I thought the whole purpose of having the abilities to change in the Kneeboard was due to the fact that the ground crew needed to set the bomb with the laser code? But in any case with a hot start the code should be set already.
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When I look at the laser codes for TGP and LST they are set to zero, and I cannot change them back to 1688. The Kneeboard page shows the correct laser code of 1688 but once again I cannot change the code on the kneeboard either. I've tried with both GBU 10 and 12, and tried using ground crew to reload the bombs with no joy. This is after the latest update today.
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reported earlier DSMS not loading weapon info
sbower replied to Megagoth1702's topic in Bugs and Problems
This bug was report 10 months ago, and I'm still having the same issue with DSMS not loading correctly. When can we expect this bug to be fixed? -
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I'm stuck on the mission after Show of Force. When I go into Mission Planner I see no Trigger Zones to change the name for what the assigned mission will take ie. CAP, or SEAD est. Any case, how do I get the Trigger Zones to show on the briefing map?
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I'm on mission #2 and when I go into the mission planner there are no Target Zones shown around the different flights, so I have no way of assigning missions to them. What do I need to do in order to get the Target Zones around the flights?
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Wow good call never dreamed that TrackIR would be the cause. Okay, so I looked at the TrackIR Center properties that I have set to the F1 key and turned off Toggle and Trap. That fixed this issue thanks for the help...
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At the moment I'm only using Windows Defender, and it has asked prior if I wanted to allow DCS access, which I agreed too. I did check the fire wall setting and DCS.exe was listed under Inbound Rules. I also tried running as administrator with no joy!
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I have a new computer that I just installed the latest DCS World 2.5 Open Beta with all the maps and models I own. For some reason on any mission I'll start in the cockpit, can use F1 to center the view to the front like normal but if I press any other view key like F2, and try to reenter the cockpit with F1 I'm unable stuck outside the jet. I've checked the license(s) and they look fine on EDs page. I also tried uninstalling one module and reinstalled it with the same bug. Anyone have a solution to this problem?
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No missions, no campaign, no training yet?
sbower replied to wolf74's topic in Missions and Campaigns
When you open up the missions page at the top above all your models you should have one that says Missions. You need to place your downloaded mission files in this folder to see them under Missions (your file path location may very). D:\Eagle Dynamics\Saved Games\DCS.openbeta\Missions -
reported earlier DSMS not loading weapon info
sbower replied to Megagoth1702's topic in Bugs and Problems
Same issue hear where I created a mission in the editor and assigned custom payload, which worked fine the first flight but if I go back and change the payload the DSMS doesn't pick up the new load even after reloading DSMS. I also used one of the default loadouts with no joy. -
Will it had nothing to do with NAV align, it was simple my fault. I have been flying the F-16 for the past month and forgot to raise my flaps after takeoff, which as expected will raise the nose when you drop below 250 kn. :pilotfly: Thanks for your guys input!
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The noise is in a constant climb it goes past 10 deg and keeps going if I don't correct until I stall.
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That's a good point that I will have to test out. I'm using the new stored align method but everything regarding heading, WPs, est.. all look fine.
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The first time I played mission 2 while I was slowing down to tanker speed my noise starts to clime if my speed drops just below 250 kn. Its almost like I'm stalling but I'm not, and when I try to trim the noise down it's game over I start isolating all over the place. It's not wake turbulence since I'm not getting the shuddering when you get in dirty air, and I have that feature turned off. Has anyone else experienced this issue?
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While attempted to refuel on Raven One mission 2 the tanker is at 250 kn. If my airspeed drops below this speed the nose starts pitching up, which makes refueling impossible. If I switch to an another air start mission I do not experience this issues going as slow as 200 kn for testing. This seems to be a bug in this campaign.
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A-10C Auto Pilot Bug I'm having the same issue do you know when ED is coming out with the fix?
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I've figured out what the problem was, and it was not tanking or turning on TAC. For some reason when I created this flight in the designer there was random failures select to go off at different times, which I didn't set up myself. I know this because I never turn on failures, and it took me a few minutes to even figure out where they were located in the Mission Editor. Approximately half of the possible failures were selected with different times setup to trigger throughout the mission. Not sure if this is a Mission Designer bug or not. Odd situation but there I was! Thanks for your support...
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Okay, will this got even wearied. This time in the mission I created message that pops up at WP3 telling the pilot that a tanker called Arco is available at TAC 14. When I entered the TAC in the UFC and turned it on, my cockpit MFDs started cycling on and off, and the Flat Spin switch was flashing with a yellow light. So, I raised the guard cover, and turned spin recovery on, which returned my cockpit displays back to normal. Note that I was not in a spin. I had multiple Mister cautions after, and just gave up because the flight computer was hosed and I could not trim the jet. I cannot find a way to upload the track file in this chat GUI, so I was unable to provide the file.