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Myrsnipe

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  1. Vendor lock-in is bad and should be avoided like the plague
  2. Not sure how to debug it, but it worked for me, once data is selected I could steer it around with the TDC
  3. Currently doing the navigation mission and the trigger that's supposed to trigger at WP1 at angels 10, NAV mode and gears up isnt triggering. Thankfully there's videos on YouTube where I can learn the rest of the systems. Despite the bug, I'm enjoying these training missions, the short versions is a very very nice addition for repeat practice (case 1 landings...) EDIT: Short mission picks up where the trigger broke
  4. Had 5 attempts at mission 2 now and between the combat director sometimes failing to give me flight clearance and the outpost and roadblock being cleared but dont trigger the hinds or su-24s im starting to feel like this campaign has issues. The awful machine voice is a major detriment, it completely sucks any sense of engagement out of it for me.
  5. Tried Mission 9 this week. All wingmen were bingo at target but delivered payload before they splashed. The two flankers coming over the mountains had not even reached the shores by the time I was on final to land at homebase, they would have made a great surprise if it could be timed better
  6. I had a go at it yesterday, interesting air cover mission, solely due to the aim9 mikes being horrible. The mig29 flight arriving later had me sweating, especially those off boresight fox2s, but using the hills to my advantage it was doable.
  7. The mission went by fast, not much to it than bomb the runway and head home, other than the strela or igla flying up from behind me without tracking properly. The visibility in the snow had me do a second fly over as I missed the angle of the airfield. I also realized why this is such a dangerous task in real life, British pilots doing this in Iraq did not have clean pants coming home, flying predictably straight over the entire airfield is scary stuff..
  8. Going to try the mission 7 later today
  9. Indeed, attacking S-300 sites is now possible without it feeling like a suicide mission, although I can hear the viggen pilots scoff at this..
  10. Thats the crux, upgrades in the sense that the DX12 or Vulcan API is used may not matter much if the underlying engine cant take advantage of it
  11. AR/XR tech is anticipated to grow in the coming years. HMDs are already available on the professional market, mature consumer units fit for flightsim with a real cockpit is for sure available within 3 years. There arent any technical barriers as the simplest options with a greenscreen backdrop is more or less a solved issue and virtual space partition is making great strides, its all a matter of price and maturity at this point. Especially the option of using a greenscreen backdrop can be expected to come very fast as soon as VR headsets incorporate high quality stereoscopic cameras. Making your cockpit with this in mind is not a bad choice
  12. Looks good, thanks for sharing back to the community
  13. The Viper is far from complete, but it is functional and fun in its current state.
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