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_mu110_

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Everything posted by _mu110_

  1. Here's a screenshot. Like I said, it's pretty simplistic, but if you want me to change or add something it I can update it.
  2. Sorry to hear that. Here's a skin I threw together, not the greatest but I hope it's close enough to what you're looking for. If you decide to use it, feel free to PM me if there's something about the skin you want to change. https://drive.google.com/file/d/1FE9BQif6Xfcae3qbtsShZJHmso2_aQu7
  3. Just checked and it doesn't seem to cause any problems with the integrity check, however I don't play that much multiplayer so if you happen to run into any issue with it let me know.
  4. DMS is the format used for the Hornet, but if you want to use this for bombing in the Mirage you should use DD. To install it manually, replace the existing NATO.lua in your games Sounds/Speech folder with the file from either the DMS or DD folder, depending on which aircraft you plan to use it with. In the future I plan to only have one version you need to install and JTAC will switch automatically between formats.
  5. I just posted a mod that will do exactly what you're looking for, check it out here: https://forums.eagle.ru/showthread.php?p=3744284
  6. I know the HSI shows the coordinates in decimal degrees, but when you type them into the UFC you have to use degrees minutes seconds, try it out for yourself or watch the video I included. You can see the numbers that show up in the HSI DATA page are different from what you enter on the UFC since they get converted.
  7. This mod will allow JTAC's to read out your target coordinates in the format of your choosing instead of just the grid reference, allowing you to easily create a new waypoint at the target, or enter them into a JDAM or JSOW for a highly accurate strike. Now there's no more need to stop flying and convert the coordinates to the proper format, you can simply find your targets no matter where they are on the map and then take them out with precision. Passes the integrity check as well! Included in the download are three distinct versions of the mod, only one can be installed at a time. Each will change the format in which the coordinates are given by the JTAC. DMS - For the F/A-18C, coordinates are formatted as DD°MM'SS.ss" DM - For the F-16C, coordinates are formatted as DD°MM.mmm' DD - For the M2000C, coordinates are formatted as DD.MM.mm Here you can see how to create a new waypoint and release a JDAM based on the JTAC's coordinates. This is an updated and overhauled version of Sunski34's original M2KC coordinate mod, check it out here. Updated on 4/4/19: Incorporated ED's latest fix to the Rapier and SA-2 lines from the JTAC. Updated on 4/8/19: Fixed a bug that sometimes broke the radio. Updated on 4/13/19: Added 2 decimal points of precision for use with JDAM's, made coordinates formatted nicely. Updated on 6/9/19: Updated for DCS 2.5.5. Updated on 11/17/19: Updated to include F-16C and other minor changes. Updated on 12/20/19: Fixed an error in the latitude seconds for the DD version. Updated on 2/16/20: Updated for DCS 2.5.6. Updated on 8/15/20: Updated for DCS 2.5.6.52437 Updated on 9/30/20: Updated for DCS 2.5.6.55743. Now includes support for F-16 coordinate format (Many thanks iolsen!) Known Issues: When JTAC targets a group containing multiple enemy units, he will read out coordinates that describe the approximate location of all members of that group instead of coordinates for one specific enemy. For GBU employment this should not present an issue since the laser will designate one particular unit, but using these coordinates for JDAM is unlikely to result in a hit. This problem is inherent in how ED has implemented the JTAC and requires someone much smarter than me to try and fix, to work around it use seperate FAC-Assign Group commands for each unit you wish to target. This mod is JSGME/OVGME ready, just load your chosen "JTAC Coordinates DMS/DM/DD" folder as you would any other mod. Manual installation instructions are included in the readme. If installing manually, you must reinstall the mod after each game update. DOWNLOAD HERE: https://www.digitalcombatsimulator.com/en/files/3304451/
  8. You can try using the Armed House unit that most countries have, but of course it wont look great if you fly close enough to really see it. You could try doing it with the CTLD, but you wont get any of the back and forth dialog with the JTAC.
  9. Hi everyone, I have been working on this VMFA-312 CAG skin on and off for a few weeks now, and am almost done. The plane has had the tailcodes NA, DR, and AC, I am trying to recreate BuNo 164871 with the AC tailcode aboard the Harry S. Truman around 2013-2014. Since the art on the inside of the tail is the same on this livery as the other VMFA-312 one by ED, I have copied it to mine. If anyone can help, I am still trying to find good reference images for the markings on the LEX fence and below the LEX itself. Based on this image, it also seems like there is are some marking on the speed brake, but I haven't found any pictures showing it yet. I would also like to include the correct patches and flight suit. I have seen other skins that include tan flight suits, has anyone created a tan flight suit that I am free to use with my livery or is there a template somewhere? I have a good amount of experienced with Photoshop, but this is my first skin for DCS, so I am excited to see what you guys think. I will upload the skin to the user files in the next couple of days.
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