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Savvy

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    New Zealand, Rangitikei

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  1. Yes, I have found that some of the better quality encoders have a much heavier detent. Though after experimenting they still didn't give the tactile feedback I was after. I actually spent like 9months on this problem and have made a couple of 3d printed solutions. Some use cogs that connect to an encoder, one uses a flipper arm to activate left-right switches. They worked, but not quite well enough. My intention was to solder lots of resistors to a rotary switch and use one analogue read input - however these Leo Bodnar ones do essentially just that and it saves me a mess of soldering. After removing the internal plastic tab from the Bodnar ones, and writing some Arduino code - I now have 6 perfectly working rotary swtiches that can turn left and right without stopping and they each output an increment and decrement joystick button press. And they feel perfect. So happy. I had a few problems with reading the voltage especially when going from 1024 then left to 0, which was crashing the Arduino - but that was fixed by switching it to use a 3v pin rather than 5v. I have so many little projects almost complete, I can't wait to get them all added into my new pit. Oh and thanks for all your help! p.s. Yes, those Arduino Forums are shockingly rude to new people. It like there are 3-5 people that just are very unfriendly. I wonder how much damage they've done to the hobby.
  2. I use them like that for all the mode switches, things like INS alignment etc. I understand it's not the normal operation for them, however I fly in VR and will set them up similar to an encoder with each movement sending either a clockwise or anti-clockwise button press. I (personally) find this works really well in VR as the dial is never preset and you can click left or right as needed. All my switches, gear levers etc etc are also momentary for the same reason, nothing is ever out of sync. For example the gear lever always auto-returns to the middle and can either go up or down. I'm sure it would make few peeps cringe at the thought, but it works well for me.
  3. Perfect, thank you. I've just ordered 6 of them. If they are standard rotary switches I should be able to pull them apart to remove/cut out the plastic stopper tab which stops the continuous rotation.
  4. Oh this could really help me out a lot. Can you tell me if it's possible to remove the stopper pin/tab (like you can on other rotary switches) so the switch can turn left and right infinitely?
  5. This looks really nice, great work. Could you tell me what buttons you're using for the keypad and the circle buttons on the UFC? I have to re-do my UFC soon and these look perfect.
  6. Looks like they might have fixed it, as I was looking for the cause it stopped happening.
  7. Yes, that's server side so their problem. I'm just trying to find out a bit more about it so I can let them know.
  8. Looks like a database injection attack
  9. I've had the same problem when spawning a harrier on multiplayer servers. Seems to be more likely to happen when spawning on the Tarawa for me.
  10. I'm wondering if there's any update to this? It's currently not possible to map Comm 1&2 or the MPCD brightness input to an axis. Things like internal lights etc do have axis controls but the ones above are missing.
  11. If you had a Micro with the ATmega32u4 then you could make it show up as a USB Joystick which makes it easy to map to a joystick button in DCS. nullI had a small plate contained in a box, when the ejection hoop is pulled it raises the plate/bar and activates a microswitch. I added some springs to the bottom so it requires a bit of force to activate. Here's my impressive freehand drawing of it:-
  12. I've seen that video, in fact I was the one who 'Liked' it Great take off right there, well done. I was able to do it, maybe not quite as well as what you've done there but still not too bad. Your other Mossie take off video shows it more what I can do for my best possible take off. It's a lot more all-over the place compaired to the real life video. If somebody as talented as yourself still only gets airborne just before going off the side of the runway then I think it helps my point. For me it just doesn't feel right at all. I feel if the real one was a touchy as that then there would've be plenty of bent mossies and injured pilots in WWII. I've had the pleasure of seeing a real one take off from a very narrow strip (mossie would've been about 80% the width), which it had no trouble at all keeping down the middle. And that was with a stiff, maybe 30deg crosswind.
  13. Doh, ignore me. Already answered
  14. Looking at the video. The take off of the DCS version looks way off to me. He appears to go full throttle and it shoots straight down the runway with little trouble. I'd be spinning all over the place if I tried that in DCS.
  15. That one is a bit easy
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