Jump to content

Haggart

Members
  • Posts

    165
  • Joined

  • Last visited

Everything posted by Haggart

  1. Now FC2.0 is out. Great graphics, nice mission editor. HSI in the F-15C still dead while in BVR mode. Seriously, guys. You can't be serious. You aren't fixin' a SIX YEAR OLD BUG with the release of a total conversation? Please. I love you, your work and all, but... please. At least, fix this ASAP to make hundreds of people happy.
  2. I was so free to mirror the 2.0-file on my own host - no warranty, but it should be a bit faster than the freehosters. Get it here: http://battlecorps.eu/F-15C.RAR If the file is updated, could someone drop me a note to niels.wittje at gmx.de to update the file?
  3. Yeah, the problem is also not the way Starforce accesses the hardware (thats allready the reason it's impossible to emulate LOMAC), but generally Starforce, which does not like anything...
  4. Yeah, I had an DOS6/Win7/Svr08R2-Multiboot-Enviroment 'till two days ago until (thanks to Win7) my partition tables told me to f'ck off, so I reactivated my ubuntu9.10-installation from backups to give wine another try with dcs... I've allready made the VM-attemp, but it's not possible due to poor 3D-performance of VMware-Workstation and similar products. Only way would be to either get a workaround for starforce or change the copy protection system (does anyone of ed read this? Guys? :cry:)...
  5. i've the feeling the problem is related to the copy protection... DirectX-Stuff DOES work, even in 3D (some things are a bit slow, but they work). Tryin' to focus on Starforce. //EDIT: Problem location confirmed. Initializing the protection.exe alone DOES throw the same orb. Experimenting.
  6. Okay, first error resolved - I was an Idiot, trying to launch directly DCS.exe. Now, two new errors... http://666kb.com/i/bgw317b1cbqd67nbg.png http://666kb.com/i/bgw31ytfwv0cxf2ks.png I've attached the dxdiag-log. The OS is... ahem... ubuntu 9.10, kernel 2.6.32.8. I'm trying some emulation. I know it's not supported, but for stability reasons, I'm evaluating this - I hope you may help me anyway, for this may be interesting for many. Emulator is wine in the most actual build, with the directx-libs installed. Any idea to point on? DxDiag.txt
  7. Hello, in experimenting, I'm encountering the following error messages when trying to start up DCS (the vanilla version as also patch 1.01): OS is something like Windows XP/Vista. DirectX is successfully installed. Anyone has any Idea?
  8. Uh, I frickeled some time, but... the events.lua does only exist in DCS, proove me wrong? Trying anyway to work along. Can you or someone explain how to access the tables which seem to contain the actual data?
  9. What the hell. Nice video, I just... missed the plot ôO Perhaps if you add some distinct radio chatter?
  10. Hey Guys, I'm sitting now about 2 days at a stretch on lua-scripting, and I'm finally at a point where I've nearly given up hope. I try to export the longi- and latitudal position of the player aircraft. After around 8 hours and two tacview-export-lua-examinations, I figured out it must be something with the CurrentObjectData-table(?). But whenever I try to get data from this table - for example, with the simple expression 'io.write(CurrentObjectData.Heading)', I end up with an error in the log "attempt to index global `CurrentObjectData' (a nil value)". Why the hell is this a nul value? How is that table structured? And - how do I access tables in the export script? I tried many ways, for example like I would access an indexed array (CurrentObjectData.Heading[0] and things like that), but I ended up running in circles. Is there any documentation available to the Lock On-Export-tables, or how I can access them? Please! Tired greetings from Germany, Hag
×
×
  • Create New...