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About RWC
- Birthday 07/21/1969
Personal Information
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Flight Simulators
DCS World
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Location
Norway
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Interests
Flight
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Military Assets for DCS by Currenthill
RWC replied to currenthill's topic in Static/AI Mods for DCS World
https://e.pcloud.link/publink/show?code=XZOEFPZTeroknt5WWSy0tDwE6N9thIjDApX -
Hi DCS Team, I would like to propose the idea of a terrain/area preview feature for the Mission Editor (ME) when creating missions. Given the significant variations between terrains, it can be challenging to determine if it's feasible to place objects or navigate through specific areas. A small 3D preview window would be extremely helpful. Even for placing ships, it is important to consider routes that allow passage through rivers where dams might be present or where their route could be blocked. In such cases, a 3D previewer would be handy while creating/ editing missions in the ME, to scout the area first, before placing objects. This may be accessible through a right-click of the mouse or an option window that appears when clicking on an area of interest. Kind regards, RWC.
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Military Assets for DCS by Currenthill
RWC replied to currenthill's topic in Static/AI Mods for DCS World
This mod holds the SA330 Puma -
Thanks, Android !""!""!!"" Very much appreciated, as I am not very skilled with Lua edits and hope others can improve upon them. I just laid out the possibility
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Hi, most likely the script texture line has changed in the default script. Same happened with some other aircraft (S3-B, A400M, B-52, B1-B) where the texture lines were written differently, where the tank line was written in a new way. I remember someone changing/copying the lines from older liveries, and then they worked again. https://www.digitalcombatsimulator.com/en/files/3347014/
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Thank you RAVEN, there is no offense taken, I just laughed a bit of enjoyment. As you see, I already got a reply from Silver Dragon too. It's good we ask about these things and how they are progressing. It's good info, and it's good to share our wishes ! Someone always jumps out of the mist to respond or react to solve the problem, but only if we let it be known to others, right..
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That's impossible when selecting predefined specific frequencies. And not with today's AI control options. But why would only the cockpits and aircraft designs be as advanced as they are today, and not the airports? With today's AI powered possibilities, it would not be such a huge step. It will be like an airport assistant using correct ground, departure, and arrival procedures and frequencies. See it like this as an idea, for example Incirlik AFB, the tower freq is 122.10. When selecting this freq on your comms panel, a drop-down menu appears with options : 1 startup, 2 taxi, 3 take off ect. Select an option of what you want to do, and the (AI) Tower responds with how it wants you to proceed, in junction with other air traffic (dynamic AI) moving around the airport, controlling traffic and procedures. It also handles handoffs like it does at a real airport, because in fact, there are a lot more important frequencies at an airport than just the Tower, right ? But yet simplified in the advanced simulation of DCS, so it becomes more user-friendly. I don't really want to start a difficult topic with all the unnecessary arguing, but just share a broader vision and open mind of possibilities that are available to us in today. You see AI integrated in almost every website, and even here on the DCS page... Isn't this how DCS started ? With just an idea of a more detailed flight combat sim than any other existing ? And remember, this was in 2008, 17 years ago (RU:17 OCT 2008: ENG 10 DEC 2008) ! Kind regards, RWC.
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That would still be a 3rd party external add-on, as thinking of a more integrated automated ATC-system within DCS. But it's a plan for the future, as i read above.
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Military Assets for DCS by Currenthill
RWC replied to currenthill's topic in Static/AI Mods for DCS World
Thanks CH, is it maybe possible to have this (with) trailer added in the future ? Think it would be a great asset to your collection... -
Military Assets for DCS by Currenthill
RWC replied to currenthill's topic in Static/AI Mods for DCS World
Hi CH, Somewhere I remember the HEMTT M983 TRACTOR was with an empty trailer for tank transport (USA pack ?), but either I forgot where it's located or, has it been removed ? I thought I used it once before.... I saw it does exist with the Patriot missile or, a similar type in the German pack, the HX81 Tank transporter. Some help or info please ? RWC -
Hi, requesting an automated ATC system for approach, departure, ground and carrier operations, instead of constantly needing to use the F10 Menu ATC. Kind regards, RWC
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Hi DCS Team, It seems, the mission editor does not save all the lines/ polygons/ actions/ triggers/ handles from a mission when saving/ creating a mission template. It just saves all the planes, ships, vehicles, etc. So in other words, when adding an existing template/ mission in to the newly created mission, all the lines/ polygons/ actions/ triggers/ handles, are missing. It would be great if we save a mission template, and load it, that all the triggers are saved as well, not just the materials. Kind regards, RWC
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- mission editor
- saving options
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Not all the models are working after all the updates. But here is the pack with only the working mods. https://www.dropbox.com/scl/fi/g8tor3srg47ob491wc1om/Modern-Submarine-Pack-edited.rar?rlkey=xb4i1p6j39qlfgmtetb45h5yp&st=mm1vr8vv&dl=0
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same here .... 4 months ... and where are we today ?
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Military Assets for DCS by Currenthill
RWC replied to currenthill's topic in Static/AI Mods for DCS World
Yes indeed, very impressive. Most of all, to see most of the 'publicly known' long range missile types and vehicles. Even the different types of aircraft display and drone/ drone launch vehicles. But of course, what I was hoping for most, was to get ideas and inspiration for additional mods and missiles.
