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About Chapa
- Birthday 10/21/1981
Personal Information
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Flight Simulators
DCS World
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Location
Switzerland, Geneva
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@Loukuins You are right ! With the last nvidia drivers, it is really easy to set DLSS 4 without touching the DCS installation at all. It's a clear improvement for sure. When ED will solve the F10 map with VR issue, DCS will be great again Thank you for your advice !
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Same issue here with Quest 3. Occurs at least on the Kola and Afghanistan map at high altitude with F5E and F1CE. @BIGNEWY Some words from ED would be welcome for sure
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Thank you for the suggestion but I’ll wait that ED provides DLAA official J/K support for that. I don’t doubt it could improve but there is clearly an issue with F1 textures. There are of course some aliasing and shimerring with my current settings because I don’t use any AA at all, only PD increase. The F16 and most of the planes are great (satisfaying for me at least) but the F1 is a dance floor in a night club
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Hi, I don’t know if already reported but the textures are very flickering in the F1 in VR at least (Quest 3, PD1.3). Black textures are always the worst but for the F1, the effect is really really strong and mainly due to the bump effect in the texture. It is not a headset setting to adjust, I know very my headseat and all the settings I can tune with it and in DCS. (Using DLAA will of course remove it with the clarity in the same time, cockpit shadows also improve the situation.) I don’t have this issue with other planes. It is a great module but this issue breaks the immersion a lot. Could be great to have a fix or an alternative texture that could be selected in the plane settings. Thank you and have a great sky
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The VRAM usage is dependent of terrain texture and visib range. With the 3080ti, high terrain texture and medium visib range is OK but increasing visib range to high or more pushes the VRAM usage near 11Go
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I have now the quest 3 but it does not change so much the settings. After more hours of flight and deep testing with the openXR fps and GPU headroom, I noticed that the cost of DLAA is in fact huge (about 15-20% headroom). The same as MSAAx4 because with DLAA you have to increase the resolution to reduce the blurryness. So MSAA = more clarity but more shimmering DLAA = less shimmering but less clarity even with high pixel density I also think that it is finally not a so good idea to use shadows with QFV because it renders two view and shadows hit hardly the CPU. I have finally decided to keep it simple and I am happy with my choice because the FPS is near always 72Hz now : - no anti-aliasing at all - no QVF - openXR Toolkit to reduce the color saturation from 50 to 30 to have more realistic colors - pushing the quest 3 at its max render resolution in the occulus app (x1.3) (it is not so bad as antialising) - link sharpening = quality (less clarity but I like it better because smooth effect and less shimmering) With the 3080ti, I think I can only focus on the FPS. With a 4090, I could include settings that reduce shimerring and improve graphics in general. It is for sure a less beautiful view but in the P51 during a dogfight the most important thing by far is the FPS and then kill the enemy
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I have a quest 2 with a 3080ti. You have a 3080, so I assume that our constraints and performances are quite the same. There are no magical best settings. It depends about our expectation, criteria priorities and stuff constraints. For me, by order of importance : FPS > Shimmering > Clarity > Visual sugar features => my dream, no ASW and 72Hz or more everytime => ASW is okayish with modern planes (f18/f16/f15 etc…). ASW impossible with warbirds. Canon dogfight is not compatible with ASW ghosting effect… With the 3080ti, I can’t solve this requirements. With DLSS, I can’t solve it anyway, so DLSS is not a solution for me. The decrease in quality gives not enough performance, si the cost in quality makes no sense. The sweet spot for me, because FPS and shimerring are my top criteria by order of importance is : 1. I reduce the resolution in the oculus app from x1.5 to x1.2 2. I installed mbuchia quad foveated rendering that is now usable for me with DLAA because the peripheral view doesn’t shimmer with DLAA (it was a mess with DCS 2.8) 3. With the performance gain, I have enabled terrain shadows and grass (note that I have disabled link sharpening in Oculus Debug tool and use sharpening at 0.7 in DCS instead. I have the feeling that link sharpening creates some stutters) Personnaly, I am really really happy with my quest 2 and DCS 2.9. DLAA is a game changer for me. Hope it can give you other perspectives but VR and expectations are very subjectives
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DLAA has changed everything for me. Now I can use mbucchia quad views foveated because the peripheral view doesn't shimmer with DLAA. I have been able to reduce the resolution in the oculus app from x1.5 to x1.2 and add terrain shadows and grass. Really happy with 2.9. Good job ED and thank you mbucchia for your work.
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In the ED video about DCS voice chat 2.9 tutorial video, we can see 2 new settings : Anti-Aliasing = DLAA Upscaling = DLSS And a third one that could be interesting : LOD Switch factor (cursor)
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@friese01 I have also the new realsimulator f16 stick and base. So for modern jet, I think it is the good choice. But for warbirds and helo, I don’t know. Virpil warBRD base is great but can’t use extensions with it. Never tried VKB stick and base but I like my VKB pedals. I would be curious to try and also the FFB stick from Brunner. Virpil remains a good choice overall. Personally, I would wait two more product iterations before jumping to wing wing that looks really promising @dburne You are right. I will wait the F15 to decide (but I bought the MONSTERTECH chair to have a center joystick with extension. So my big deception :)))
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Same feeling, big deception. The feeling is not good and strange at the center. With the 20cm extension and TM F18 stick, the aviacam with no center can not be used even with the strongest spring. Except the aviacam hard and soft center with the strongest spring, every other combination is crap and unusable. Clutches are toys and feeling is bad. It just allow to reduce a little bit the reverse force. Not bad but a toy with lot of marketing and not what people expect. The fact is that I am now not happy with Virpil and the CM3 base confirms what I thought. The warbird base is very nice but all other Virpil stuff I own have quality and design flaws (CM3 base, Throttle v2, warbird stick) Quality is not top notch and from my point of view, Virpil is overrated (cheap buttons, hat that break or with strange behaviour, axis value that oscillate around a center value, mechanical plays here and there…) My advice is to skip the CM3 base and avoid most of the Youtuber that don’t tell the true story… even well know in the communauty. Pretty sure it will finish in a closet and probably my last virpil buy.
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Love this format, especially in VR. In game training must be all about operation; quick and focussed. If knowledge and theory is mandatory, it should be done before with dedicated documentation (or page references from the manual) Personnaly, I hate training mission where there are some explanation about the history of the plane, or stuff not directly related to the lesson. For sure, it is interesting but not the goal at this time. Very hyped with the F15, the Razbam work and Baltic Dragon’s new approach. (as a prior developer, maintaining campaigns and mission must be a huge pain. They are very dedicated and passionate for sure)
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Just received but unfortunately not the plate to fix it... (MK2 et F16 V2 stick with haptic feedback) Coming from Virpil BRD + F18 TM Stick, the quality definitely seems a step up; especially the buttons Hope to be able to test it soon... I am casual (with luxury taste) but if I can answer your questions I'll try (no comparison possible with previous version)
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Thank you for all the info. Is there some default settings suggested by RS to mimic the true F16 stick ? For me, having this starting point would be one of the great value compared to my Virpil warbird base (without extension) that is not realistic at all even if the quality and feeling is great with the TM F18 stick.
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Thank you for the info. The upgrade is worth the wait.