

nazradu
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Everything posted by nazradu
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100 %, at least for the small ones. The big ones I need to check AGL conditions.
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Joe weights 400 kg XD Some "victims" are 1000 and the max I saw in ME was 1400 kg internal cargo addition I think. Tested the limit for OH-6A. With 50 % fuel and 700 kg you can do hover and turn right and climb with speed. I'd say I change the weights to 600 kg max. You can than use that file for Kiowa I guess. Will take a day or two.
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Chinook is easy mode as it is super stable. But when I tried the Hook it did not register some triggers. I guess it's a height problem that I also had with the UH-60L. I mean something with the unit_below_agl kind of condition.
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I did not come that far, but if I see, that taking five guys is impossible with 50 % fuel I might also reduce them to three.
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No I still got the same issues with moving pedals, but I found the culprit. I tried to delete the triggers: 4 Mission start Remove Crew Status panel 1 Once Hide Co-Pilot Body 1 Once Show Pilot Body 1 Once Open Doors or something 1 Once Close doors Everything worked then as usual until I landed at the truck in river site and "she" opens the doors again. Thats when the pedals start to move on their own again. I guess that is also what you experienced. I now will remove every trigger that manipulates the module and then it might work. @Presidium would you allow to reupload a working OH-6A build to the user files?
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Any chance you made it work? Still can't make it work with the OH-6A wich is such a shame All other choppers I tried worked. UH-60L (mod), Chinook with littel height problems For the Ch-47 one would have to raise all the Lower Than conditions to make the landing noticed by the trigger XD Trigger said Lower than 2. Ground is 80 feet. Unit is measured with 87 ... That was such a sweet landing though.
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You might have to change the task. It is not available with something like CAS. Does the behaviour transfer to other missions too? Cause that's the weird part. Once I had tried to use the OH-6A in this one. The ghost pedals also happened in missions from the instant mission tab
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Now it's getting weird. Something here breaks the mod. I uninstalled the OH-6A reinstalled. Everything fine. Then I load ist in the mission and the rudder pedal gets a live of its own.
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Ok it's the mod that's broken for me.
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I tried with 4.1 and something is going on, that make the pedals move on its own
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As I said it did not work out well. The controll of OH-6A gets scetchy for some reason, the triggers where fired randomly. That's why I asked instead of simply changing to OH-6A mod in ME.
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@Presidium would it be hard to make a version for the OH-6A mod? This would be a perfect mission box for it, but it's not as easy as switching the chopper in ME. I tried XD
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Is there any way to win that said fight against the AI in a stand off scenario? 50 nm, co alt 20k and the Su-27 have R-27. I can't see how this could be won with a single F-18 with only Aim-7. I can always only pressure one Su-27 down. The second will stay at 20 k and kill me no matter what I do.
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List of servers supporting the new logistic feature
nazradu replied to nazradu's topic in DCS: CH-47F
Can you provide the server name and a one liner to describe the server? -
Hey guys, it would be nice to have a list of servers that utilize the new logistic feature. Only one I know of so far is - WWX - WTF -RotorOps Multiplayer
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Hey guys I need an advice. I got a 2080 64GB DDR4 RAM and a 8700K running on 4.7 boost. In MP especially Enigmas it's never smooth 30-60 FPS bouncing up and down. I was thinking about throwing an RX 7900 XT in, but I tested Low settings and I realy mean low and it still was not smooth. So I wonder If a GPU would even be the thing. Might a new processor be the better investment here? FPS counter also tells me CPU bound
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Many good things but PLEASE bring back the autohover
nazradu replied to Ian Boys UK's topic in SA-342M Gazelle