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Added two more plugins and a powershell script.
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There's a weird "ballooning" effect when crossing runway threshold at multiple airfields. I was only able to reproduce it in the A-10C II, so i'm unsure if this a map or a module bug. baloooooning.trkbaloon.miz DCS World Steam Edition - 2025-10-28 14-04-59.mp4
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[BETA] Fade In/Out trim for all Helicopters
Kbu replied to Kbu's topic in Utility/Program Mods for DCS World
Changed the plugin to only take one axis as input to fix an issue where JoystickGremlin would try to access an Axis that does not exist. For more axis, simply add another instance of the plugin. The buttons can be the same or different. -
A10C-II HUD Brightness fix... IC Safe
Kbu replied to Taz1004's topic in Utility/Program Mods for DCS World
Here's a version with the original tinted windshields, just replace this texture. a10c_cpt_taz_fn_20_glass_Diffuse.dds Also in the "New" variants the description.lua is missing an entry for the mirrors, making them appear white: {"A-10C_mirrors", DIFFUSE , "mirrors", true}; -
Here's a collection of plugins for JoystickGremlin (or JoystickGremlinEX) that i made for annoyances within DCS. I'll continue to add to this topic as i make more of them. https://forum.dcs.world/topic/380928-beta-fade-inout-trim-for-all-helicopters/ This one deserves a dedicated thread speedbrake.py Was supposed to just be a simple fix for the A-10C, which doesn't have an option for the speedbrake to come in with a single button press without holding it down, but i also added a warning for when the speedbrake is out and the throttles are above 70% as it annoyed me that that warning only comes below 150kts in the "upgraded" A-10C II. Make sure to also download the speedbrake.wav from the attachments and place it next to the plugin to make this function work. If you want to change the volume, open windows volume mixer and while triggering the warning quickly change the volume of the powershell window. virtual_toebrake.py For rudder pedals without toebrakes, it takes a single Axis or a Button for a brake lever, splits it into two axis and takes away braking force from one side when the rudder pedals are deflected. toggle.py Makes a virtual center button for 3-way toggle switches. toggle to mom.py Takes a toggle switch and turns it into a momentary input max input.py Plays a sound when user defined axis threshold is reached, useful for extended sticks with too much throw. Only .wav files are supported. Known bug: When the sound loops and the user manually deactivates the Joystick Gremlin profile the loop doesn't stop. Workaround: Reopen JoystickGremlin watcher.ps1 A simple powershell script to run JoystickGremlin after all your devices are connected. I complied mine to an .exe with IExpress and run it with AutoActions when DCS opens. Disclosure: I am in no way, shape or form responsible for any damage, fire, inconvenience, nuclear war, loss of health or life for both you and your family if you run this powershell script. axis_trigger.wav speedbrake.wav
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[BETA] Fade In/Out trim for all Helicopters
Kbu replied to Kbu's topic in Utility/Program Mods for DCS World
I've added an option for it, you can also bind the trim for the yaw to a different button. -
[BETA] Fade In/Out trim for all Helicopters
Kbu replied to Kbu's topic in Utility/Program Mods for DCS World
Usually there's only two types of trim in DCS helicopters: Instant and Central Position. Instant has the issue of moving the in game controls instantly, not giving you enough time to recenter your stick resulting in the aircraft jerking when trimming. Central Position Trimmer freezes your controls until you return them to the center, which is the most accurate way, but it creates a problem: If you don't recenter your cyclic precisely and start making inputs, these don't register. This can easily lead into a crash. Fade In/Out trim solves both of these problems by smoothly transitioning into the new position. -
[BETA] Fade In/Out trim for all Helicopters
Kbu posted a topic in Utility/Program Mods for DCS World
I made a plugin for joystick gremlin that adds fade in/out trim to all airframes, enjoy. Setup: Joystick Gremlin: Plugins > Add Plugin > trim.py > Click the gear icon Assign your Axis, Trim and Reset buttons Set your preferred vJoy axis Adjust "Transition Time" to your liking Activate the profile by pressing the gamepad icon To add more than one axis, simply add another instance of the plugin by pressing the "+" symbol. The buttons can be the same or different. DCS: Special Options - Trim Type: None Keybinds - Unbind Pitch and Roll from your device, bind them in the vJoy column instead Don't forget to still keep FTR bound in modules that require you to hold it down. Please provide feedback in this topic, from my testing it works correctly 100% of the time, but there always will be edgecases where something breaks. Quick Links: https://whitemagic.github.io/JoystickGremlin/download/ https://github.com/muchimi/JoystickGremlinEx/releases https://github.com/shauleiz/vJoy fade in out trim.py -
F/A-18C Modern MPD v 2.1.55 - Updated 26/10/2025
Kbu replied to CapnCoke's topic in Utility/Program Mods for DCS World
That one also has some smudges on the screens, i ended up manually cleaning the two roughmet files with some Windex, enjoy. f18c_cpt-displayglass_refl_RoughMet.dds f18c_cpt-tex03_RoughMet.dds- 233 replies
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- grayscale
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F/A-18C Modern MPD v 2.1.55 - Updated 26/10/2025
Kbu replied to CapnCoke's topic in Utility/Program Mods for DCS World
Can we get a version without the scratches and fingerprints on the MFDs?- 233 replies
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Can't select laser codes for GBU-54s (LJDAMs) from the rearm menu.
Kbu replied to Kbu's topic in Bugs and Problems
Introduced in an update, idk which one. -
New overhauled clean black F-16 cockpit
Kbu replied to JetCat's topic in Utility/Program Mods for DCS World
Fixed: https://drive.google.com/file/d/1Yl121dn28lq-XqdN0bCNTAs7GofJjzOw/view?usp=sharing -
New overhauled clean black F-16 cockpit
Kbu replied to JetCat's topic in Utility/Program Mods for DCS World
Did you ever fix the issue? I like this cockpit the best out of them all. Looks like you lost the alpha channel when exporting, if you have the original project files it's just a matter of re-exporting the textures. If not you will need to copy and paste the Alpha channels from the original textures one by one and then export it correctly. BTW. the Kneeboard is also blank, cause the new pilot model -
https://www.printables.com/model/1447858-sn-1-rudder-pedals-comfort-pads
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FPS drops and mouse movement causing stutter
Kbu replied to ExGreyFox's topic in Game Performance Bugs
@BIGNEWY Please remove the fixed tag, as the issue is not fixed and appears worse than before. I had to drop my mouse polling rate to 125Hz for the stuttering to stop completely.
