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Dunx

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Everything posted by Dunx

  1. This poor guy, breaking "rules"...
  2. I have the same issue with my left eye. I can see the left edge of the square screen. I have the Oculus Rift with several different facial adapters so I'm going to try this... https://www.aerofly.com/community/forum/index.php?thread/15174-hp-reverb-comfort-mod/ My IPD is a little over 67.5 and so I realise that I've exceeded the edge of compatibility with this headset. As soon as the warranty expires, I'll be inside with a scalpel and hot-glue (headset, not skull).
  3. I had this problem too (I don't use TARGET). I had to clear the Axis Commands from the "General" section too, as well as the "F/A-18C Sim" section.
  4. I wrote a C# snipet to access the Windows API as below, however, I think this breaks something in SteamVR which crashed after repeated resize tests. using System; using System.Runtime.InteropServices; namespace ResizeWindow { class Program { [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll", EntryPoint = "SetWindowPos")] static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags); static void Main() { IntPtr handle = FindWindowByCaption(IntPtr.Zero, "Digital Combat Simulator"); if (handle != IntPtr.Zero) { SetWindowPos(handle, IntPtr.Zero, 500, 20, 1140, 1140, 0); } } } }
  5. Sorry, I was wrong about the window extending behind the taskbar. The mouse is being dragged back into the window instead of being prevented from exiting. Mouse events outside the window are still being triggered by Windows, hence the apps being launched. I also tested resizing the desktop window using User32.dll (SetWindowPos) which scales the window nicely but unfortunately also reduces the mouse area when in VR. Quick fix thwarted :(
  6. +1 Also, with cursor confined to game window, the desktop window appears to extend behind the Windows 10 taskbar therefore launching apps when attempting to mouse-click pit switches. I max the window to full screen to avoid this but then lose access to external apps (A.K.A. peek-thru-nose-hole-apps). I wonder if it is be possible to reduce the height of the desktop window to something like 85% screen height, or allow custom dimensions. I'm not sure DCS has control over of this, it may be controlled by StreamVR or WMR (using HP Reverb).
  7. Starting DCS from steam does not launch the application but did add message to event log (application)... Faulting application name: DCS.exe, version: 2.5.6.43503, time stamp: 0x5e457f06 Faulting module name: DCS.exe, version: 2.5.6.43503, time stamp: 0x5e457f06 Exception code: 0xc0000005 Fault offset: 0x0000000000c53429 Faulting process ID: 0x2ab4 Faulting application start time: 0x01d5e35c53a275cc Faulting application path: F:\Steam\steamapps\common\DCSWorld\bin\DCS.exe Faulting module path: F:\Steam\steamapps\common\DCSWorld\bin\DCS.exe Report ID: fb1e0b42-c0b8-44d7-83d1-1bc476eb2408 Faulting package full name: Faulting package-relative application ID:
  8. According to NATOPS, it should be the TACAN station you're tuned into... 2.3.1.1.6 Waypoint/TACAN Steering Area. If waypoint or TACAN steering is selected on the HSI display (figure 2-7), the waypoint or TACAN station selected, the arrival time at current conditions, and the fuel remaining at arrival is displayed on the FPAS display. The fuel remaining at arrival and the number of miles (if greater than 99 miles, 99 miles is displayed) from the waypoint or TACAN station to begin descent is displayed on the HSI display. If time to waypoint, fuel remaining, or TACAN station is invalid, Xs are displayed. If fuel remaining is calculated to be less than 0 lb, 0 is displayed. If TAS exceeds Mach 0.9 the fuel remaining is blanked.
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