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Squid_DK

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About Squid_DK

  • Birthday 03/01/1974

Personal Information

  • Flight Simulators
    Lock On + Flaming Cliffs
    F4:AF
    IL2 AEP+PF
    FS9
  • Location
    Danmark
  • Interests
    Aviation, history, medieval reenactment

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  1. FAQ states that the AIM-9X will be carried and that is external stores only on the -35, so that should kinda hint that there will be external stores.
  2. Haven't tried. They should pop up on F10. I know they provide target info for friendly naval forces to conduct ASuW engagement data.
  3. AWACS do detect ships in the game you just can't get any position updates sent via radio.
  4. On the CBU-97, and CBU-105 they are alle there, and each skeet is animated being ejected and seeking from the submunition, hell the entire deployment sequence is animated correctly from split, to the rocket ignition and spinup to skeet release, even selfdestruction of skeet not finding targets are there.
  5. I am fairly certain I count more than 40 submunition explosions going off, If the skeet does not detect a target under it's footprint it will detonate on contact with the ground (At least from what data I have read on the CBU-97, and it is far from certain all skeets will detect targets, even under the most ideal circumstances.
  6. The CBU-97 in DCS deploys the 10 submunitions, and it does then eject the four skeets per submunition as it should, it is animated nicely as well.
  7. If the OHP is not inactive you will never get inside your own weapons envelope of the frigate, S-24 would probably be the most damaging weapon, bombs as well, but good luck getting into position, the OHP had SM-1 (SM-2 in DCS) 76mm gun, 20mm Phalanx and finally 12,7mm guns, also warships rarely sail alone.
  8. Flaps must have gotten damaged, overspeed probably. Been there done that.
  9. That was quite the raw delightful gem of an interview. Absolutely the best so far.
  10. Definitely not the same Warhead as the SLAM have a 488 pond warhead, HARM a 143 pound fragmentation warhead. SLAM is for priority targets, the other for rendering radars inoperable, completely different usage and warhead selection.
  11. In the logbook, under USN squadrons you have a VF-71 Bedevillers that shouf be VF-74. Nitpicky, but that is just me -Staffan
  12. Cockpit is the same, but you have to configure controls for the CW version seperately, they are two different entities in the sim. (I think due to FM differences)
  13. As stated, that is a travelpod, theya re actually available for the A-10C in DSC, anf they are used for amongst other things lobster runs.
  14. You should never carry Pallets alone on the rear tunnel points, There is several hard rules to loadout, to carry pallets in the tunnel you need to have all four, or just the front two mounted.
  15. They are all removeable except the wingtip rails. give the groundcrew time to get it done if you are doing it after entering the cockpit
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