-
Posts
364 -
Joined
-
Last visited
-
Northern Israel / Southern Lebanon detail removed
XCNuse replied to Flying Toaster's topic in Bugs and Problems
So which is it? Is it internal or is it 3rd party??? null I'm getting extremely tired of ED pointing fingers this year. I'm about done being a customer for good. -
Same story as it has been for 3 years since 2.7 release. aka "nothing new to report"
-
What did I think of Kiowa? It needs to improve in some areas!
XCNuse replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Thanks Raven! Well that's a bit of a let down... For EA titles I expect some instant actions not always being around; but for a full release module that's very weak. Gives me time to start saving up though I guess; hopefully in a few month's time those numbers will improve.- 591 replies
-
- 2
-
-
What did I think of Kiowa? It needs to improve in some areas!
XCNuse replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Question for the owners (because despite wanting to be a day 1 buyer, it hasn't happened for a multitude of reasons): How many training missions and missions and also a campaign does the module have? Life has happened, so I haven't had a chance to dig into the Kiowa yet let alone purchase. I was happy to see it is released as a full product, but a bit blown away at the price, so taking a step back for at least a little bit for the time being... I thought I read in here that there is no campaign? But I want clarification since... non-buyers can't see exactly what modules come with these days without buying them... I can't find myself wanting to spend such a massive chunk of money on a module if it doesn't come with training and missions and a campaign. Does it come with any of this stuff? I haven't seen it written or spoken of anywhere as of yet. But for a full price module, I expect training and missions at a bare minimum. I'm a little sad to see the external model and textures haven't improved over all of these years, but I can at least get over that aspect. Although it is unusual now that the Gazelle, while being a significantly older module, looks better...- 591 replies
-
- 1
-
-
Has there been a statement of how large the projected map is going to be filesize wise? Kola is a skip on my end because the storage space required is far too rich, and download speeds on my end are not something I can deal with come any updates. I have growing interest in this map, but if it's slated to be anywhere near or over 80GB, I frankly am going to have to pass, but... I'd like to know an answer, and I haven't seen it anywhere as of yet. Of course, I realize as it's expanded, I expect the size to increase, this is a given. I just want to know where it will be come initial release date. Is there an answer @BIGNEWY ?
-
ILS has been super spotty for me. On NTTR for example I might pick up the ILS once, and then it might never come back despite coming back onto profile. Last time I tried for example I was on a back course for 21L ILS, and it connected; flags dropped and all was displaying. However, once I turned final, the flags came up, and being within profile, it never came back online. Something is absolutely bugged; it shouldn't be that despite making several attempts now on 21L at Nellis on NTTR, I've only had it work one time, despite doing everything correctly each time. But the example I gave is evidence something is bugging out; it shouldn't be that if you pick up an ILS on a back course, and turn inbound, and it not functioning again despite no changes.
-
In the WSO seat in particular, it's extremely difficult to properly operate the radar control panel with the throttle in the way ( In some modules, clicking the joystick once, hides the joystick; clicking in the same spot again, hides the throttle as well; a third and final click resets everything to visible. This would be hugely appreciated. Right now at least the throttles in the back don't seem to move, nor do we have the ability to control them? But I suspect when the time comes that they are functional in the back seat, they will be more 'in the way' than they are right now.
- 1 reply
-
- 3
-
-
Thankfully DLSS was able to capture this, but after enabling the lower simulation mode after poor performance on Sinai, and coming back in to try this a few nights later, I noticed I was unable to have Jester get an INU alignment because the gyros would never settle down; this was after fast forwarding for an excessive amount of time. I would upload replay but I don't believe it would work in this instance due how the system works. Steps to take to create this issue: 1. Enable the experimental lower simulation mode in special settings. 2. Load into any cold start scenario, connect ground power, set gens to external power. 3. Exhibit gyros going berserk. DLSS image shows the ADI and HSI going said berserk mode.
-
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
XCNuse replied to IronMike's topic in DCS: F-4E Phantom
I'm honestly just wondering how we got to release day.... and still don't have a video on how to even start the jet. Where are the startup tutorials we were promised? (yes I know it's in the manual, but the way the manual reads expects you to know the jet and where things are like the back of your hand) We've hit release date (delayed), and don't even have a single [tutorial] from HB; what happened? edit-to be clear, the 2 videos that have been released relating to aspects of the cockpit and functionality are theorycrafting and how things operate; they aren't tutorials; for anyone who wishes to argue that point. -
Consider yourself lucky then. We had to abandon every mission they attempted multicrew in because the plane literally blew up. Something about lag caused it I think is what they determined?
-
My group has had to officially stop using the module because of the bugs specifically. They only want to use it in multicrew; and it likes to spontaneously combust. (yes I realize this only happens in multicrew, but the point remains). I would call that "not working."
-
TIL I can't say most of us generally know or should even want to know what some of our third party devs do as a day job. Point stands; it's still "the same people" that made Falklands map; who we DO know as working for Razbam; hence the similarities.
-
You sure about that? Look closer at who makes the Kola map... ie: credits. I'm willing to give a hint though; it isn't anyone at Orbx.
-
KOLA Map also available on Orbx Central
XCNuse replied to mnpostema32's topic in Orbx Simulation Systems
Not going to lie; these new screengrabs look FAR superior to what we've been seeing, literally up until this point. I guess someone higher up at Orbx realized some low quality stuff was being sent out and souring the mood (or I'd hope). I still have concerns about the lack of any form of contact being here on the forum in terms of bug reports etc. Once the winter textures come into play though this will be a must have. Although; after seeing these new images on their website, I actually just might consider it in the EA phase... -
Clearly you forgot the F16 release; where it came without .... well, much of anything. ED said they "won't go this early again", but; from what they've shown that still doesn't seem to be stopping them from releasing a module where the cockpit gauges don't even seem fully functional which seems like a pretty key component to.. well.. aircraft. Meanwhile the other "problem" with this system; is looking at so many other modules in the EA life; things like startup procedure are re-written time and time again; and at least I personally, get burned out from wanting to use a module because what I learned for that first year of early access, becomes no longer the functioning way; and I have to relearn it. To me it's like that bicycle that has backwards steering. Be taught how to do something one way for so long.... I would rather give up and move on than trying to relearn something that was supposedly wrong the whole time.