BSS_Vidar Posted May 17, 2012 Posted May 17, 2012 Having trouble with laternal control on the ground during take-off rolls? The tutorial instructs rudder trim to the right. This deflects to trim tab to the right, pushing the rudder to the left, therefore yawing the nose left. This is pouring gas on the fire for virticle axis instability. The P-51's Merlin rotates clock-wise which mean everything about it yaws the nose to the left via P-factor, Torque, and Gyro-scopic recession. Try trimming the rudder tab to the left 3 to 5 degrees. S! \/
cichlidfan Posted May 17, 2012 Posted May 17, 2012 Have you looked at the rudder when you do that? ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
BSS_Vidar Posted May 17, 2012 Author Posted May 17, 2012 Yes, I went to external view, saw the tab deflected to the right. Furthermore, during climbout, the inclonometer is unnessicerily deflectected more than a balls width to the left. Proper trimming prior to take off should indicate a centered ball. Try trimming to the left and you'll see a marked improvement in stable flight charateristics. \/
cichlidfan Posted May 17, 2012 Posted May 17, 2012 The entire rudder moves to the right when you trim right (since trim is still a WIP), I am not sure what you are looking at. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
BSS_Vidar Posted May 17, 2012 Author Posted May 17, 2012 (edited) From what I see, the "TAB" moves right and the rudder responds correctly, making the the nose yaw to the left. Not good when everything about the propulsion system pulls the nose left all ready. I'm currently on a 4-day trip that finishes tomorrow. When I get home, I'll post a screenshot of the tab actually deflected from center-line within the rudder. \/ Edited May 17, 2012 by BSS_Vidar
cichlidfan Posted May 17, 2012 Posted May 17, 2012 Rudder trimmed 10 degrees right. Been this way for both beta releases. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
PeterP Posted May 17, 2012 Posted May 17, 2012 (edited) It was already acknowledged that this is a visual bug , though the physical model is correct (cant find the post) - it will be corrected in a next beta. Yes cichlidfan - trim-tabs always move the opposite direction to the wanted movement of the surface , so they drag the whole surface in the wanted position only by the airflow. (think of an rudder on the rudder ) You can test it in the A10 to understand the whole principle by switching to manual revision flight control (no hydraulic pressure ) in flight to see what the trim-tabs are doing. When you do it in flight- be prepared for a roller-coaster ride and have enough free air under your belly! edit: found something official The trim model was not yet finalized in the beta releases. Working correctly internally now and should be added in the next public release. Edited May 17, 2012 by PeterP
Wolf Rider Posted May 17, 2012 Posted May 17, 2012 (edited) The trim tab has a "lift" effect (created by airflow over the curve created), so it pulls the control surface in the direction of its curve. If the rudder Trim Tab was set n degrees to the right, for instance, it would pull the rudder left. And in considreing that the P51 is currently in Beta, and until the acknowledged anomoly is fixed, it is best at the moment to not set trim and just ride the rudder Edited May 17, 2012 by Wolf Rider City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar"
sobek Posted May 17, 2012 Posted May 17, 2012 And in considreing that the P51 is currently in Beta, and until the acknowledged anomoly is fixed, it is best at the moment to not set trim and just ride the rudder Wrong. The FM reacts to trim as it should (except on the ground). Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
PeterP Posted May 17, 2012 Posted May 17, 2012 Wolf Rider, You can trim as you wish. It's only the visual model that is wrong. It was already acknowledged that this is a visual bug , though the physical model is correct (cant find the post) - it will be corrected in a next beta.
Wolf Rider Posted May 17, 2012 Posted May 17, 2012 (edited) Wolf Rider, It's only the visual model that is wrong. erm... I never said the visual (current Beta) model was correct Wrong. The FM reacts to trim as it should (except on the ground). Perhaps I was bit unclear, but the thread is about TAKE OFF, it would seem natural to assume the understanding would have been I was speaking with regard to a take off. Also worth noting, although takeoff is normally performed with about 5 degrees of right rudder trim, the trim model is still WIP. At this point turning the trim wheels moves the actual control surface, so if you are adjusting rudder trim for takeoff, you are actually turning the rudder and the tail wheel and not just the rudder trim tab. Trim becomes effective with adequate airflow, not before Edited May 17, 2012 by Wolf Rider City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar"
sobek Posted May 17, 2012 Posted May 17, 2012 (edited) Trim becomes effective with adequate airflow, not before That was what the WIP was meant to relate to. It is fixed in the internal build so it'll probably be fixed in the next open beta as well. Edited May 17, 2012 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Wolf Rider Posted May 17, 2012 Posted May 17, 2012 Thanks for the heads up... that's good news indeed :thumbup: City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar"
BSS_Vidar Posted May 18, 2012 Author Posted May 18, 2012 (edited) I found that I was looking too closely. The trim tab is currently moving in the wrong direction. I just didn't notice that the whole rudder was moving with it because I was looking at a zoomed in view of only the tab. I stand corrected and note that it's a visual bug. So, when this is fixed, we should visually see the trim tab should move to the left for right rudder trim, and to the right for left rudder trim input. Thnx \/ Edited May 18, 2012 by BSS_Vidar
ED Team Yo-Yo Posted May 18, 2012 ED Team Posted May 18, 2012 I think that open beta will incorporate FFB, FFB trim, etc, etc. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
PeterP Posted May 18, 2012 Posted May 18, 2012 I think that open beta will incorporate FFB, FFB trim, etc, etc. :bounce: :holiday:
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