deadlyfishes Posted November 29, 2017 Posted November 29, 2017 (edited) DCS 1.5.8 OpenBeta will not load scripts within this folder: C:\Users\user\Saved Games\DCS.openbeta\Scripts Within this folder, for multiplayer at least, there were some very essential online multiplayer management tools like SLMOD and SimpleSlotBlock. It seems that these files are not loading since the update: 1.5.7, when it was working and loading the files in the SCRIPTS folder 00015.081 INFO EDCORE: (dDispatcher)enterToState_:1 00015.257 ERROR VFS: add_location {"My Missions", "C:\Users\cerea\Saved Games\DCS\Missions\"}: path already added as "My Missions" 00015.423 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00015.437 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00015.453 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua 00015.462 INFO Gui: PLUGINS START------------------------------------------------- 00015.471 INFO Gui: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00015.471 INFO Gui: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00015.471 INFO Gui: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00015.471 INFO Gui: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00015.471 INFO Gui: plugin: Su-33 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00015.473 INFO Gui: PLUGINS DONE-------------------------------------------------- 00016.916 INFO UIBASERENDERER: Cannot load font [C:\Users\cerea\Desktop\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 00017.533 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/rightarrow.png' not found 00017.537 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/buttons/btnmini/btnmean2.png' not found 00017.540 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/leftarrow.png' not found 00017.543 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/downarrow.png' not found 00017.547 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/uparrow.png' not found 00017.550 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/icons/icondeleterl.png' not found 00017.554 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/icondown.png' not found 00017.557 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/iconup.png' not found 00017.949 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00020.258 INFO LuaNET: Loaded - DCS-SRS-AutoConnect 00020.259 INFO LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob 00020.260 INFO LuaNET: Loaded - DCS-SRS GameGUI 00020.260 INFO LuaNET: [LOTATC] GameGUI loading... 00020.260 INFO LuaNET: [LOTATC] LotAtc User Mod 00020.260 INFO LuaNET: [LOTATC] [1/5] LotAtc core loading... 00020.301 INFO LuaNET: [LOTATC] [2/5] LotAtc config loading... 00020.304 INFO LuaNET: [LOTATC] [3/5] LotAtc glue loading... 00020.305 INFO LuaNET: [LOTATC] [4/5] LotAtc User Db loading... 00020.305 INFO LuaNET: [LOTATC] [5/5] LotAtc instance loading... 00020.307 INFO LuaNET: [LOTATC] ---- LotAtc is ready and correctly LOADED ---- 00020.307 INFO LuaNET: [LOTATC] Load callbacks 00020.307 INFO LuaNET: [LOTATC] Use chat 00020.307 INFO LuaNET: Register callbacks 00020.308 INFO LuaNET: Loaded - SIMPLE SLOT BLOCK v1.0 by Ciribob 00020.309 INFO LuaNET: SLMOD INIT: Loading Slmodv7_5_076... 00020.309 INFO LuaNET: SLMOD INFO: using settings defined in C:\Users\cerea\Saved Games\DCS\Slmod\config.lua 00020.313 INFO LuaNET: SLMOD INFO: ./Scripts/MissionScripting.lua is up to date, no installation required. 00020.314 INFO LuaNET: SLMOD INFO: SlmodUtils.lua loaded. 00020.315 INFO LuaNET: SLMOD INFO: SlmodEvents.lua loaded. 00020.316 INFO LuaNET: SLMOD INFO: SlmodUnits.lua loaded. 00020.317 INFO LuaNET: SLMOD INFO: SlmodMenu.lua loaded. 00020.317 INFO LuaNET: SLMOD INFO: SlmodConvMenu.lua loaded. 00020.317 INFO LuaNET: SLMOD INFO: SlmodPTSMenu.lua loaded. 00020.317 INFO LuaNET: SLMOD INFO: SlmodPOSMenu.lua loaded. 00020.318 INFO LuaNET: SLMOD INFO: SlmodAdminMenu.lua loaded 00020.321 INFO LuaNET: SLMOD INFO: no stats, loading stats from file. 00020.918 INFO LuaNET: SLMOD INFO: using SlmodStats as defined in C:\Users\cerea\Saved Games\DCS\Slmod\SlmodStats.lua 00023.111 INFO LuaNET: SLMOD INFO: SlmodStats.lua loaded. 00023.111 INFO LuaNET: SLMOD INFO: SlmodAutoAdmin.lua loaded. 00023.112 INFO LuaNET: SLMOD INFO: SlmodPingCheck.lua loaded. 00023.114 INFO LuaNET: SLMOD INFO: SlmodLibs.lua loaded. 00023.114 INFO LuaNET: SLMOD INFO: SlmodDebugger.lua loaded. 00023.114 INFO LuaNET: SLMOD INFO: SlmodMOTD.lua loaded. 00023.114 INFO LuaNET: SLMOD INFO: SlmodHelp.lua loaded. 00023.115 INFO LuaNET: SLMOD INFO: SlmodCallbacks.lua loaded 00023.115 INFO LuaNET: SLMOD INFO: SlmodTests.lua loaded. 00023.115 INFO TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\cerea\Saved Games\DCS\Mods\tech\Tacview\bin\] 00023.117 INFO TACVIEW.GUI: Tacview 1.6.0 C++ flight data recorder successfully loaded 00023.243 INFO EDCORE: (dDispatcher)enterToState_:2 00023.312 INFO EDCORE: (dDispatcher)enterToState_:3 00023.600 INFO NET: Login success. 00024.401 INFO NET: server has started 00028.405 INFO NET: No UPNP devices found. 00028.405 INFO NET: Successfully set up Dual-Stack socket, using both IPv4 and IPv6 00028.405 INFO NET: Listen to IPv6 on port 10308 00028.407 INFO NET: Registering server as 73.158.130.51:10308 (port is assumed to be open). 00028.407 INFO WORLDGENERAL: loading mission from: "C:\Users\cerea\Dropbox\custom missions\DCS RPG TTI\DCS 1.5 (Southern Region)\Through_The_Inferno_South_v180dt.miz" 00029.937 WARNING NET: mizInfo too big, cutting out the player list... 00029.937 INFO NET: Loading mission: "C:\Users\cerea\Dropbox\custom missions\DCS RPG TTI\DCS 1.5 (Southern Region)\Through_The_Inferno_South_v180dt.miz" 00029.937 INFO LuaNET: Starting Dedicated Server... 00029.941 INFO EDCORE: (dDispatcher)enterToState_:4 1.5.8, Does not seem to even to initiate loading anything in the SCRIPTS folder 00007.326 INFO EDCORE: (dDispatcher)enterToState_:1 00007.519 ERROR VFS: add_location {"My Missions", "C:\Users\cerea\Saved Games\DCS.openbeta\Missions\"}: path already added as "My Missions" 00007.704 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00007.726 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00007.758 INFO Gui: PLUGINS START------------------------------------------------- 00007.772 INFO Gui: PLUGINS DONE-------------------------------------------------- 00009.209 INFO UIBASERENDERER: Cannot load font [C:\Users\cerea\Desktop\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]! 00010.070 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00011.938 INFO EDCORE: (dDispatcher)enterToState_:2 00012.008 INFO EDCORE: (dDispatcher)enterToState_:3 00019.074 INFO NET: client has started 00020.814 INFO NET: client has stopped 00026.032 INFO NET: server has started 00027.089 INFO NET: UPNP IGD detected. 00027.089 INFO NET: Internal LAN IP address: xxxxxxxxxxxxxxxxxxxx 00027.089 INFO NET: External WAN IP address: xxxxxxxxxxxxxxxxxxxx 00027.091 ERROR NET: AddPortMapping(10308, 10308, xxxxxxxxxxxxxxxxxxxx, TCP) failed with code 718 (ConflictInMappingEntry) 00027.092 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00027.098 ERROR NET: AddPortMapping(10308, 10308, xxxxxxxxxxxxxxxxxxxx, TCP) failed with code 718 (ConflictInMappingEntry) 00027.100 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray) 00027.100 INFO NET: Successfully set up Dual-Stack socket, using both IPv4 and IPv6 00027.100 INFO NET: Listen to IPv6 on port 10308 00027.101 INFO NET: Registering server as xxxxxxxxxxxxxxxxxxxx:10308 (port is assumed to be open). 00027.101 INFO WORLDGENERAL: loading mission from: "C:\Users\cerea\Dropbox\custom missions\DCS RPG TTI\DCS 1.5 (Southern Region)\Through_The_Inferno_South_v180et.miz" 00028.511 WARNING NET: mizInfo too big, cutting out the player list... 00028.511 INFO NET: Loading mission: "C:\Users\cerea\Dropbox\custom missions\DCS RPG TTI\DCS 1.5 (Southern Region)\Through_The_Inferno_South_v180et.miz" 00028.512 INFO EDCORE: (dDispatcher)enterToState_:4 EDIT: To forum moderators/admins, sorry I mistakenly posted this in the wrong place, please move it if you need to. Edited November 30, 2017 by deadlyfishes "Through The Inferno" - Endless, Dynamic, Open-World Experience for DCS World Website | Discord | Support TTI on Patreon SP Missions: Caucasus | NTTR | Syria | Afghanistan | Iraq | Mariana Islands | Persian Gulf Normandy | South Atlantic | Sinai | Kola | Cold War Germany MP Servers: PvE Server TTI x Pimax - Get discounts on Pimax Headsets
Grimes Posted November 30, 2017 Posted November 30, 2017 Hmmm. Something has changed with the files that look to that folder to load the scripts. Documentation hasn't changed though, so I'm not sure whats going on with it. Will check. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Grimes Posted November 30, 2017 Posted November 30, 2017 Yeah a change was made for it and I wasn't aware. I've updated the github for slmod. Simply put anything that uses the MP control scripts must at least initially be loaded in the Scripts/Hooks folder. So for slmod I simply made a new folder called "Hooks" and placed the slmodgameGUI.lua file in there and it loaded fine. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Coug4r Posted November 30, 2017 Posted November 30, 2017 Had the same issue, posted in the openbeta forum. I'll try this as well. - If man were meant to fly he'd be filled with helium.
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