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Posted

Quick test comparing destructive power of 7.62mm and 23mm gun calibers in DCS. For 7.62mm I used the Huey miniguns, and for the 23mm I used the Ka-50 gunpods. It's DCS v2.2.0.12843, but it's the same for v1.5.

 

Maybe the 7.62mm should be nerfed and the 23mm should be buffed?

 

Videos:

 

 

7.62mm:

 

 

23mm:

 

 

 

Tracks attached.

7.62mm.trk

23mm.trk

  • Like 1

My DCS modding videos:

 

Modules I own so far:

Black Shark 2, FC3, UH-1H, M-2000C, A-10C, MiG-21, Gazelle, Nevada map

Posted

lol, that kills faster than an a-10 gun :lol:

 

you are just mentioning it right, no drastic changes needed :music_whistling:

 

tbh, I love the miniguns on the huey and how op they are. I have couple of stories with them

'Shadow'

 

Everybody gotta be offended and take it personally now-a-days

Posted

Can you 'do' tanks with em as well? sounds like fun lol. Somebody better get on that lol. But I bet they're all busy getting the bug ready for primetime.

I5 9600KF, 32GB, 3080ti, G2, PointCTRL

Posted

I've taken out armor with the KA-50's cannon from farther than I could with the A-10.

 

I just thought to myself: I'm probably just imagining things. Now I'm having doubts ....

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Posted
Can you 'do' tanks with em as well? sounds like fun lol. Somebody better get on that lol. But I bet they're all busy getting the bug ready for primetime.

 

I don't think you can kill tanks with them, at least I wasn't able to...

 

Yeah, lots of attention right now towards v2.5 and the Hornet. But I just felt like registering this somehow, it's been like that for a loooong time... I remember first flying DCS (in the Su-25T) more than one year ago and the 23mm already had no effect on armored vehicles... I hope they fix it, because the 23mm gunpods are very cool weapons!

My DCS modding videos:

 

Modules I own so far:

Black Shark 2, FC3, UH-1H, M-2000C, A-10C, MiG-21, Gazelle, Nevada map

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