awjudge Posted July 6, 2017 Posted July 6, 2017 Same problem as posted in the 2.1.1 forum. Cannot connect to local server. Get an error 'Server Offline'.
ED Team BIGNEWY Posted July 6, 2017 ED Team Posted July 6, 2017 If you have a password, remove it and try again. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
awjudge Posted July 6, 2017 Author Posted July 6, 2017 No password set on the server, and no password is configured when connecting.
A.P. Hill Posted July 7, 2017 Posted July 7, 2017 Same problem here "Server Offline" message in 1.5.7 Password was in use.
CaptJackG Posted July 7, 2017 Posted July 7, 2017 Same problem here in 1.5.7 since the update, Can connect in world & open alpha. I've made sure that the firewall and AV both have exclusions for DCS Open beta.
Goztreh Posted July 7, 2017 Posted July 7, 2017 This bug has been declared on 2.1 and now it's spread to the 1.5 branch... Please take care of this one. My future MP mission are compromised... I ALWAYS fly like this. I can't fly in OA and now if I can't fly in stable, it will be a nightmare. With my squad we used to meet-up in LAN (20 pilots) twice a year. It's also compromised with this bug. Again, the same computers (server and client), same LAN, no problem in 1.5.6... Available, with logs and everything you need. Thanks a lot. Goz. My french squad: http://www.3rd-wing.net Beta-tester for http://lotatc.dartsite.org
CaptJackG Posted July 7, 2017 Posted July 7, 2017 Follow up, I use McAfee Firewall and if I turned that off I could have people connect. It has not been a problem with 156 or 21.
ED Team USSR_Rik Posted July 11, 2017 ED Team Posted July 11, 2017 (edited) Both beta 1.5.7 and Alpha 2.1.1 has changed query-response system for network traffic encryption keys. Sometimes clients can get message 'Server offline' when server started with unchecked box 'Public server'. To avoid it, necessary: - for server - to start 'hidden' server always with unchecked box 'Public server' (i.e. do NOT change server type in the same game session) - for client - always make serverlist refresh before connect This feature will be fixed as soon we get good compromise between user convenience and traffic security. Edited July 11, 2017 by USSR_Rik Men may keep a sort of level of good, but no man has ever been able to keep on one level of evil. That road goes down and down. Можно держаться на одном уровне добра, но никому и никогда не удавалось удержаться на одном уровне зла. Эта дорога ведёт вниз и вниз. G.K. Chesterton DCS World 2.5: Часто задаваемые вопросы
TracerFacer Posted July 11, 2017 Posted July 11, 2017 It seems as if you're suggesting that there is a work around... But I don't see it. I have NEVER run a private server, so that box is always checked. I've tried to uncheck it, start it up, shut it down, start it back up (so as not changing server type in the same game session) And I still get server offline. Reverse it, and set it back up to public (also not changing server type in the same game session) And I still get server offline. I've never ever seen any of my servers (3) in the server list. Refreshing doesn't help. They have never shown up in all the years I've been running a server. I've always connected to them through their local address and port. It's never really bothered me since I was able to connect. I've tried it every which way I can think of.. Try connecting to my local servers when it's set to private, public, it don't' matter.. always SERVER OFFLINE. Not 'sometimes'' as you have suggested, but all the time. Am I misunderstanding the suggested work around?
awjudge Posted July 12, 2017 Author Posted July 12, 2017 I can confirm, I see the same behaviour. Specifically, my servers which are publically listed, never appear in my game list. I have to connect to them via local IP address. It seems as if you're suggesting that there is a work around... But I don't see it. I have NEVER run a private server, so that box is always checked. I've tried to uncheck it, start it up, shut it down, start it back up (so as not changing server type in the same game session) And I still get server offline. Reverse it, and set it back up to public (also not changing server type in the same game session) And I still get server offline. I've never ever seen any of my servers (3) in the server list. Refreshing doesn't help. They have never shown up in all the years I've been running a server. I've always connected to them through their local address and port. It's never really bothered me since I was able to connect. I've tried it every which way I can think of.. Try connecting to my local servers when it's set to private, public, it don't' matter.. always SERVER OFFLINE. Not 'sometimes'' as you have suggested, but all the time. Am I misunderstanding the suggested work around?
Goztreh Posted July 12, 2017 Posted July 12, 2017 Thanks for the reply, but none of the workaround works... Still can't connect anyway, public or not, connect by IP LAN or WAN... Goz. My french squad: http://www.3rd-wing.net Beta-tester for http://lotatc.dartsite.org
TracerFacer Posted July 13, 2017 Posted July 13, 2017 This morning when I saw the update I was pissed off, thinking they just let the problem roll right into the public version. But after the update, I can login. I can only surmise that my previous attempts were done with the wrong client against the wrong server. (not hard to do when there are so many versions :( ) So, with that being said.. 1.5.7 IS working for me. Probably always was. I think I may have gotten my versions crossed in previous testing. Verify you are using the right client against the right server.
Goztreh Posted July 14, 2017 Posted July 14, 2017 Last update: My server is visible on WAN on the server list, but not on LAN. Refresh done and password or not. I have to connect manually by IP, but it works, so... Goz. My french squad: http://www.3rd-wing.net Beta-tester for http://lotatc.dartsite.org
TracerFacer Posted July 19, 2017 Posted July 19, 2017 Happening again now with 1.5.7 I've come to the conclusion this new feature you all implemented.. S U C K S.
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