FZG_Immel Posted May 7, 2013 Posted May 7, 2013 here is a track I made today to show what the Huey and I can do after around 15 hours of flight, i would say. its far from perfect, and I must work on more sensitive inputs, but i feel like adding more curvature makes me less precise when i need more stick amplitude... anyway, in this track you'll see a startup, hovering, various taxing, 180°'s, 360's°, some tactical low level flying in the city, some precision landings on roofs, piers, ships, than a couple of autorotatons, and more taxing, 360°'s and landings. I wanted to post a video, but decided a track is better, because it allows no cheating, and show you exaclty what i do and how I do it. i think the trickiest thing with the huey is falling into your own vortex... that is what klilled me the most during my training so far... forget about the collective to get out of it.. most of the time its useless.. your best chance is to slip out of your own vortex from a side.. that works well. feel free to post your own tracks here. I'm eager to see some better flying and try to emulate it. thanks ! here is the track http://merlin555.free.fr/huey/besthuey.trk [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
sSkullZnBoneZz Posted May 7, 2013 Posted May 7, 2013 i think the trickiest thing with the huey is falling into your own vortex... that is what klilled me the most during my training so far... forget about the collective to get out of it.. most of the time its useless.. your best chance is to slip out of your own vortex from a side.. that works well. The best way to get out of a Vortex Ring State is to add forward cyclic and gain forward airspeed. I'm not a real pilot but I learned that from a flight handbook somewhere along the way...:thumbup: Liquid Cooled i9 11900K | GeForce RTX 2080 | 32 gig RAM | SSD Samsung 850 EVO | HP Reverb G2 TM F/A-18 Stick | Virpil WarBRD | WinWIng F/A-18 HOTAS
FZG_Immel Posted May 7, 2013 Author Posted May 7, 2013 The best way to get out of a Vortex Ring State is to add forward cyclic and gain forward airspeed. I'm not a real pilot but I learned that from a flight handbook somewhere along the way...:thumbup: well, slipping to the side is doing exactly the same thing.. adding speed and getting out of it.. since most of the time, you enter your vortex when going from longitudinal flying to hover, you are flaring... which means you need more time to move the cylclic forward and take speed in doing so, than in slipping to the side.. this is based on my experience with the current state of the simulator btw, not from RL or a manual. [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
skouras Posted May 7, 2013 Posted May 7, 2013 The best way to get out of a Vortex Ring State is to add forward cyclic and gain forward airspeed. I'm not a real pilot but I learned that from a flight handbook somewhere along the way...:thumbup: also i learned that flying BS back in the days when it first released:P:P [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog
Mt5_Roie Posted May 7, 2013 Posted May 7, 2013 Problem is that usually when I get into a vortex pointing the nose down would cause a crash. I find that when I slow to nearly zero and enter a hover, it sometimes goes down a bit quick and enters a vortex. But still learning. Coder - Oculus Rift Guy - Court Jester
FZG_Immel Posted May 7, 2013 Author Posted May 7, 2013 (edited) Problem is that usually when I get into a vortex pointing the nose down would cause a crash. I find that when I slow to nearly zero and enter a hover, it sometimes goes down a bit quick and enters a vortex. But still learning. thats it.. if applying a lot of collective doesnt fix it immediately, slip out of it ASAP.. nose down, as people up there suggest, or on the side (as I suggest) anyone watched that track by the way ? when I plan to land on that deck, near the beach, i enter a serious vortex, and I am able to slip out of it almost instantaneously Edited May 7, 2013 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
SimFreak Posted May 7, 2013 Posted May 7, 2013 Human brain is a wonderful thing and adapts very quickly.
Mt5_Roie Posted May 7, 2013 Posted May 7, 2013 thats it.. if applying a lot of collective doesnt fix it immediately, slip out of it ASAP.. nose down, as people up there suggest, on on the side (as I suggest) anyone watched that track by the way ? when I plan to land on that deck, near the bitch, i enter a serious vortex, and I am able to slip out of it almost instantaneously Will try to teach my muscles that. Since I've been flying simulated fixed wing aircraft my body is so used to "when it trouble push the throttles all the way up". So right now when I've gone into vortex I instinctive pull the collective up...with no effect. So your suggestion is as soon as you start the vortex move the cyclic to the left or right to slide it? Coder - Oculus Rift Guy - Court Jester
FZG_Immel Posted May 7, 2013 Author Posted May 7, 2013 Will try to teach my muscles that. Since I've been flying simulated fixed wing aircraft my body is so used to "when it trouble push the throttles all the way up". So right now when I've gone into vortex I instinctive pull the collective up...with no effect. So your suggestion is as soon as you start the vortex move the cyclic to the left or right to slide it? If you feel you are in a vortex, sometime applying full collective fixes it.. (you will get the low rpm warning though, so you need to release it slowly as the helicopters hovers again).. If not, you need to slip out of the vortex... Sme people up there, according to the manual suggest to pitch down... I agree. But I have noticed that in this simulator at least, sometimes, according to your current attitude, it's easier to slip out of it, left, or right. Watch my track. I've done it at least once there, at the harbour. [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
Mt5_Roie Posted May 7, 2013 Posted May 7, 2013 haven't had time to watch it yet since I'm at work right now. Coder - Oculus Rift Guy - Court Jester
FZG_Immel Posted May 7, 2013 Author Posted May 7, 2013 haven't had time to watch it yet since I'm at work right now. Ok, well, in due time then ;) [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
Devrim Posted May 7, 2013 Posted May 7, 2013 ...it's easier to slip out of it, left, or right... I think (to me), doing nose down and slipping out (L or R) have same effect. By doing this, you gain some air speed to get out of vortex. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
FZG_Immel Posted May 7, 2013 Author Posted May 7, 2013 I think (to me), doing nose down and slipping out (L or R) have same effect. By doing this, you gain some air speed to get out of vortex. Yep. But depending on your current attitude, one can be faster than the other. [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
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