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Posted

Sorry if this has already been posted: I found that even if I set the civilian traffic to 'off' in ME (force it), it still exists on the "low" level. Also, a question - is the option for civ traffic gone from the general options menu now? Either I got blind or I can't find it.

I don't have a track at hand but this should be very easy to reproduce...

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Posted

Its a long standing bug. I believe the mission always uses whatever is set within your own settings or the settings the mission was saved under and not the forced setting.

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  • 2 months later...
Posted

Something has changed. I have a mission called The Highway which has always had Civilian Traffic Off in its mission settings. With v1.5 Release I opened that mission and saved it from v1.2 and now Civ Traffic is On. I run it on a server with Options Settings Civ Traffic set to Off, but I do all mission development and mission saving on my Client machine. I just checked and the Client was set to Options Settings Civ Traffic High so I changed that to Medium and saved the mission. Now in the v1.5 mission there is much less Civ Traffic, but it is not Off like it should be as set in Mission Options.

 

I tested it further:

1. Set the Client/Development computer's Options Settings Civ Traffic Off, and re-saved The Highway mission.

- Ran the mission on the server, and Civ Traffic was off in the multiplayer mission on the server (good).

2. Set the Client's Civ Traffic back to Medium and saved the mission.

- The mission ran with light Civ Traffic (bad).

 

I did not have this Civ Traffic override issue before, at least in a long time. My missions get updated quite often and we did notice right away this change in Civilian Traffic at v1.5.

 

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