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Gazelle Mistral - DCS Crashes when Mistral is armed and player dies


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Posted (edited)

Description: DCS crash when Mistral is armed and player dies

 

DCS Version: 1.5.4.55952

Steam: yes

Map: Caucasus

SP/MP: SP

Airframe: SA-342 Mistral

Reproducible: yes

Step to Reproduce:

 

Create a mission with a Gazelle Mistral (parking hot) Loaded with 4x Mistrals

Arm the weapons system with the sight lowered and seeker beep.

  • Arms - on
  • Weapon Panel - on, 2x2 Mistrals loaded/displayed
  • Left and Right Hard Points - Safety covers up and armed
  • Pilot sight - down
  • Mistral seeker tone - beeping

Take off and deliberately crash killing pilot and co-pilot.

DCS will crash with the windows message

  • DCS has stopped working
    A problem caused the program to stop working correctly. Please close the program.
    ->Close the program

Screenshot: N/A

Track Available: N/A

 

Controllers: X52 Pro (Throttle), MS Sidewinder FFB2 (cyclic), TrackIR

OS: Win 10 Pro

RAM: 12GB

GPU: GTX 670 2Gb

Mods: JSGME all disabled

 

Additional Info: Loading the 4x Mistrals is not enough, the weapons system must on and active. When testing, restart DCS between missions as the damage state can persist i.e. a hot parking Gazelle Mistral spawned with a broken tail and running engine. Repeating the test with a SA-342L does not crash DCS. Turning off the Armament system after activating it doesn't stop the CTD when the player dies

Edited by Ramsay
Tried to find a work around but turning off the armament system when you think you might die doesn't stop the CTD.

i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440

Posted

Yes I've been having the same issues as you with the SA-342 Mistral. Also with the weapons system not active, crashes, even relatively minor ones, almost always end in an explosion.

Posted

I've noticed it as well that going from the mistral version to another version sometimes causes a crash. So we can collect data, can you guys send us you DCS log along with the crash log so we can look at the info. Thanks.

Coder - Oculus Rift Guy - Court Jester

Posted (edited)
So we can collect data, can you guys send us you DCS log along with the crash log so we can look at the info.

I assume you want dcs.log and the matching crash .dmp file.

 

Here's one from just now.

 

A single SA342 Mistral, 2x2 Mistral, 66% Fuel, hot parking @ Batumi, Armament system on, Seeker tone beeping.

 

Take-off, assend to ~20m, roll inverted, crash killing pilot and co-pilot

 

The 3rd person (F2) view of the burning Gazelle doesn't appear, instead a windows error message appears as described in my 1st post

Edited by Ramsay
Add .miz to .zip

i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440

Posted

After trying various loadouts and switch positions, the common indicator that the CTD will occur is if the missile seeker tone has played sometime prior to the pilot and co-pilot dying.

i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440

Posted

Seems correct...only once missile system is active does it occur. Testing different situtaions and hopefully will find work around until we can resolve issue.

Coder - Oculus Rift Guy - Court Jester

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