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Posted (edited)

Hello,

 

I created a mission with CAP/GCI script an CTLD script.

And I created Late activation AI thru the F10 radio menu.

But no matter how I set the options, they won't engage hostile AI or human pilots.

In used the seach and engage in zone option.....didn't work!

I used the fighter sweep option in advanced waypoints...didn't work.

This is driving me crazy!

Some advice would be much appreciated.

 

Mission attached

1.GCI-CAP-DAGLICHT-GOEDWEER-MISSIE-V6.3.miz

Edited by emiliospam
  • 2 weeks later...
Posted (edited)

For starters: since you are using flag 1 for every aircraft, only one of your spawn triggers will work.

 

If you spawn the fist aircraft, flag 1 becomes 1. If you try to spawn the second aircraft, it adds 2 which makes flag 1 equal 3. This spawns your third aircraft. etc. etc. hilarity ensues.

 

Change to 3 different flags and your spawn will work fine. Fixed and also added a RADIO ITEM REMOVE trigger once an aircraft group has been spawned.

 

As for your AI:

 

The F-5s should work fine. When set to "fighter sweep" they will only engage fighter aircraft. Once they are travelling to their landing waypoint they will no longer engage, this was likely your problem if they didn't detect you before heading home. To help with this, I've added a final waypoint a little closer to their home plate. They'll be actively patrolling up until they're a few miles from the airbase.

 

Your other two flights had their task set as "nothing." Consequently, they did....nothing. :) If you want them to do something, change their task to CAS for the AJS-37s and Bombing or Ground Attack for the Tu-22 and designate targets using the ADVANCED WAYPOINT ACTIONS menu.

 

Click perform task -> bombing and designate a point on the map, specify ordnance etc.

 

Attached your fixed radio menu and F-5s.

MIG-21bis Takeoff.miz

Edited by feefifofum
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