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Shallow water doesn't match with coastline


PeterP

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Shallow water doesn't match with coastline when you change the viewDx/viewDy in the "MonitorsSetup.lua".

(you have to change this functions e.g to get a new center view-point and/or to align different camera view-ports).

 

Untitled.png

 

In the example above I changed "viewDy = 0;" to "viewDy = -0.1;"


Edited by PeterP

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Same with the rivers, the water sits way below the land edge

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No-

that the rivers are not at the same level as the ground is a limitation of current render-engine and well known to the Devs since day one.

 

It's a absolute different chapter.

 

Let's not mix apples with oranges. :)

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  • ED Team

Confirming this is bad for me as well, when using a stacked viewport and water HIGH.

 

My aspect ratio is 0.83333333333 as my two monitor configuration is at 1280x1536

 

The two viewport config was to counter the water disappearing due to the ratio under 1.0

http://forums.eagle.ru/showthread.php?t=86251

 

Tsunami 1

 

attachment.php?attachmentid=66569&stc=1&d=1338021874

 

Tsunami 2

 

attachment.php?attachmentid=66570&stc=1&d=1338021874

 


Edited by BIGNEWY

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