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Found 6 results

  1. Hi, I noticed a weired behavior with the key bindings, while using the two rotary switches for RSBN and PRMG channel switching. By default these switches are mapped to the keyboard letters "U" (increase) and "LSHIFT + U" (decrease) for PRMG channels as well as "Y" (increase) and "LSHIFT + Y" (decrease) for RSBN channels. However, hitting "U" or "Y" once, doesn't change the channel. I have to do it multiple (4-6) times to increase/decrease one channel by 1. Furthermore I noticed that pressing and holding one of these buttons increases/decreases the channels constantly ... one channel each ~1 second. I'm guessing there's some kind of internal timer, kicking in each "X" ms and watching for a key/button press? The same behaviour seems to be true when using jostick buttons mapped to these functions. Using the mouse let's me click through the individual channels just instantly. I double checked the behaviour with the radio channel rotary switch and there, it reacts as expected: One keypress /joystickbutton press changes the radio channel by 1. I would highly appreciate seening this fixed cause I'd love to use two physical rotary switches in my home-pit for the RSBN/PRMG channel switching.
  2. I've ran into problems trying to us the touch controller; mainly being that DCS won't let me set controls on the touch controller. This has been a issue for me because the rest of the game works great with the Quest 2. I've tried all sorts of things but time and time again its amounted to nothing. These problems can be shown in the instance that I can operate the UH-1H and F/A-18C BUT my rudder does not work on the UH-1H although works perfectly normal on the F/A-18C. The default control for the F/A-18C is the "Joystick" attached to the quest 2 controller; particularly the right one. Has anyone else encountered this problem with the Oculus Quest 2 touch controller not key bindings?
  3. I recently entered the DCS World and have started with Warthog II. As I have the HOTAS Warthog and rudder pedals and MFD frames, I was looking for a good keyboard layout for use with those and was disappointed with what I could find, so I decided create one myself. Most reading this likely have a layout with which they are happy, but I am quite pleased with how this turned out and offer it for any other newbies looking for some ideas. After clearing the HOTAS and Flight Controls key binds, I was pleasantly surprised by how many keys became available and focused on mapping the UFC and CDU (I started in computing with teletypes and punch cards, so I have a keyboard bias and hate clicking to type), as well as cockpit switches I find particularly annoying to get to with the mouse, like the NMSP and SAS switches. Also, since I have a bit of hand tremor, three-position switches can be problematic with the mouse, so those got thrown in. And, as long as we're adding stuff, how about a bunch of cold-start convenience keys, emergency controls, and some odds and ends. Key binds were chosen, with some unavoidable exceptions, to be somewhat memorable, for example, W for EW, L for landing lights, and T for test and TO TRIM, as well as being influenced by the cockpit layout; there's also a pun in amongst the assignments. The view and camera F- and numpad key binds are untouched. The UFC and CDU are completely operable from the keyboard. The UFC LTR key and CDU numbers are not modeled, as they would be redundant with the key mapping as it is. With the AAP PAGE switch set to OTHER, the UFC FUNC combinations and mirror keys are used to operate the CDU. The attached keyboard map is for an ancient (bought circa Falcon 4.0, if anyone remembers that) Datalux Spacesaver keyboard (so old it doesn't have a Windows key) I use for flight sims. The map shows only the new keybinds after HOTAS and Flight Controls binds have been cleared; unchanged default binds are not shown. The map works fine with a conventional keyboard layout with just a couple of changes. By the by, IO means ON-OFF. Also, the Ctrl modifier for the screen shot is a quirk of the Datalux and not necessary on a conventional keyboard. "If you hear me shout EJECT-EJECT-EJECT, the last two will be echoes, 'cuz I'll be gone."
  4. Hello, minor things HUD control panel: (2) SYM - Norm and Rej2 key bindings are swapped. (3) Day and Night key bindings are swapped Ciao
  5. See closed thread. [REPORTED] Some Keyboard Controls missing Because I loose clickable cockpit in full screen I have to [ALT RETURN] back and forth to set radio volume. Title & tags (made up) reflects existing pattern of "FuG16ZY" radio naming in "Adjust Controls". Thread exists so I shouldn't create a new one in Bugs forum.
  6. I know the whole IFF panel is inoperative but unless turning the IFF on (one click cw upper right corner), the IFF warning light won't go out. I like to do this through key binding since I have no clickable cockpit full window (all screen) mode. Can't find any key binding for this. Searching IFF yields no results. Yet the whole panel has clickable switches and knobs. I want to turn it on with a key binding so I wont have to go to windowed mode and use the mouse.
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