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Found 3 results

  1. Hi everyone, Would it be possible in the future to add some more Cold War era MANPADS? Namely systems such as: 9K32M Strela-2M [SA-7B Grail] - early 70s FIM-43C/D Redeye Block III/IV - late 60s 9K34 Strela-3 [SA-14 Gremlin] - mid 70s FIM-92A Stinger Basic - early 80s FIM-92B Stinger POST - late 80s Blowpipe - mid 70s RBS 70 Mk. 1 - mid 70s Javelin - mid 80s The 9K32M Strela-2M [SA-7B Grail] in particular was/is incredibly prolific, if not probably the most prolific MANPADS, with absolutely tonnes of operators (both former and current) with a lengthy and rich service life in many conflicts around the world. It's also a staple air defence system for Cold War REDFOR. The FIM-43C/D and FIM-92A are more appropriate BLUFOR contemporaries for a Cold War setting. Blowpipe and FIM-92A/B would also fit the South Atlantic map (former used by both sides, latter used by British SOF). EDIT: Now that an Afghanistan map has been formerly announced, the FIM-92A/B and 9K32/32M would also be perfect for Afghanistan missions (where we already have 2 helicopters that more or less fit). Though the Afghanistan map will likely be a modern day one. At the moment we only have the following MANPADS: 9K38 Igla [SA-18 Grouch] (though unsure of the missile used in DCS, though both the Igla and Igla-S fire the same missile, see here) - early 1980s 9K338 Igla-S [SA-24 Grinch] - mid 2000s FIM-92C Stinger RMP (which is also the missile fired by our M1907 Heavy Avenger and M6(A2?) Linebacker) - early 90s So out of all of them it's only really the Igla that fits the Cold War, only it's just a copied Igla-S with a different name as far as I can tell.
  2. For those of you lamenting the lack of a representative for the SA-7, here is a temporary work around until DCS can make one. I have tested this and it works for the most part against jets. I am not a helo bubba so the jury will have to be out on that until someone else looks at it. STARTING POINT: MANPADS SA-18 Ilga "Grouse" (***NOTE: NOT the "Ilga-S"***) Set Advanced (Waypoint Actions): 1. Interception range = 33%, 2. ALARM STATE = RED state Create Trigger Zone = Circular, 6000 feet (for this example, called "Strela Zone") over threat In Triggers: 4 MISSION START (Start condition) / [Conditions] ALL OF COALITION OUT OF ZONE (Side, Strela Zone, ALL) / [Actions] UNIT AI OFF (Ilga unit) 1 ONCE (Activate, NO EVENT) / [Conditions] UNIT INSIDE ZONE (Friendly unit, Strela zone), UNIT'S AGL ALTITUDE LOWER THAN (Friendly unit, 4000), UNIT'S SPEED LOWER THAN (Friendly unit, 154.166 {300 KTS), UNIT'S AGL ALTITUDE HIGHER THAN (Friendly unit, 500) / [Actions] UNIT AI ON (Ilga unit) _____ This should result in the following: 1. Forward hemisphere shots will still happen. However, a) they will be later, and b) almost always be unguided (very wide shots) 2. Trailing aspect shots will be initiated later, giving the chance to use flares (which seem to work better with these parameters. Why is unknown) 3. Overflight is possible above 4000 AGL (reality, especially for fast movers) 4. The delay time built into the AI OFF command replicates the time to get ready, acquire, and fire missile. These missiles take time to prepare. They just do not sit there, waiting to shoot. _____ NOTES: 1. For rear aspect shots, the missile will still follow you out of the actual range of an SA-18. I have no way to fix this other than to reduce the overall Trigger Zone. 2. Yes, 300 KTS is well lower than the SA-7's actual intercept capability. This number was used to shape the envelope better. Using the published intercept speeds results in an unrealistic threat, the whole reason for this exercise. Why this number works and others do not? I do not know. 3. Red state negates accurate forward quarter shots with the 6000 foot trigger zone. 3. There seems to be a sweet spot between 350-400 KIAS on the targeted aircraft. Going faster or slower than this invites the SA-7 to shoot sooner and with more accuracy. Above 430 KIAS you will be back into Ilga forward quarter shot parameters. I have run this set-up in my missions now and it is pretty close. Pre-emptive flares seem to work much better and often will keep the missile in the tube. Your mileage may vary. This is the best I can do given what we have to work with. Perhaps another enterprising sim pilot can improve on my efforts?
  3. I have some MANPADS in my mission and they should ideally only attack on specific group of airplanes. The problem is that the only options I get under Perform Task > Attack Group are ground troops; vehicles and infantry, but none of my plane groups. Which seems a bit weird, since MANPADS are specifically there for air defense. Is there a way to do this? Through script perhaps?
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