DaveRindner Posted March 16, 2014 Posted March 16, 2014 This a mission template that you can use to modify. The objective of this mission is training precision handling and hover taxi, of UH-1. The mission start and should end, inside a hangar. Everything is tight, so if your hover taxis skills and precision handling are wanting, you will have blade collision. About 5km away are an enemy forces with ZSU AAA and BTR, who will take pot shots at you, so keep building or terrain to mask your movement t contact. THe mission as is is recon/observation. Just click on enemy position with mouse form cockpit, once position is reported, return to 'secret' base. Approach to hover taxi from forward flight, and hover at 3 meters rdr alt above landing pad, then hover taxi at 1-3m rdr alt into hangar, land, shut-down. Watchout for security troops and obstacles inconvieniently in your way. I don't have MI-8 module, but I suspect that its disk radius is to large. KA-50 is easier to land in this mission, its disk is slightly smaller then UH-1.UH1-IA-secretOps.miz
Devrim Posted March 16, 2014 Posted March 16, 2014 Thanks. It seems a nice mission. I'll try at home. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Suchacz Posted March 16, 2014 Posted March 16, 2014 Thx, sounds interesting Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
Yurgon Posted March 16, 2014 Posted March 16, 2014 (edited) DaveRindner said: This a mission template that you can use to modify. The objective of this mission is training precision handling and hover taxi, of UH-1. The mission start and should end, inside a hangar. Everything is tight, so if your hover taxis skills and precision handling are wanting, you will have blade collision. About 5km away are an enemy forces with ZSU AAA and BTR, who will take pot shots at you, so keep building or terrain to mask your movement t contact. THe mission as is is recon/observation. Just click on enemy position with mouse form cockpit, once position is reported, return to 'secret' base. Approach to hover taxi from forward flight, and hover at 3 meters rdr alt above landing pad, then hover taxi at 1-3m rdr alt into hangar, land, shut-down. Watchout for security troops and obstacles inconvieniently in your way. I don't have MI-8 module, but I suspect that its disk radius is to large. KA-50 is easier to land in this mission, its disk is slightly smaller then UH-1. Maybe I'm missing the point here, but it looks as if you took the UH-1H Quick Start mission "Ground Attack Hard" and simply edited it so that the player starts from an improvised FARP in an unarmed Huey. I recently got into a discussion about attributing screenshots to their respective owner (which I think should be done whenever posting a screenshot that someone else had taken), and in terms of mission building, I also think it is a bad habit to edit missions that someone else created and then passing them off as your own work. I mean, the mission file you posted still contains the cover image "Ground Attack Hard". I don't know about Belsimtek's policy regarding use of their missions as templates, but the very least you should have done (and you should make good for right now!) is to state in the mission exactly what work it is derived from - or go the hard way and build the entire mission from scratch. In addition, you state that this mission should serve as a template. So besides using Belsimtek's work and passing it off as your own, you also encourage others to do the same. I don't think that's a wise thing to do. Sorry to be so negative about it, but setting up a mission from scratch like the one you posted shouldn't take more than maybe two hours, and you'd learn a whole lot about the mission editor while you're at it, so why not go that way and offer something that is genuinely your own work? Edited March 27 by Yurgon UH-1H is of course Belsimtek's work, not ED's; Removed attachments
DaveRindner Posted March 17, 2014 Author Posted March 17, 2014 Yes. I modified a stock quick start. Perhaps I should have mentioned that. If so I do apologise. It is intended to be a template, like all prepackaged missions in DCS. The point of the mission is flight training, not tactical planing, or engagement. The bulk of the effort in designing this mission, was placement of FARP pad in a way that allowed the player helicopter to be placed on pad that is inside the hangar, and still alow UH-1 to be flown into and out of hangar. Weakness of DCS helicopter modules, is that they require a FARP or airfield for cold start missions. A failiure on part of designers, as helicopters are capable to be based of grass, or unprepared terrain. So a FARP pad in mission is my concession to limits imposed on me by DCS. There is a similar fixed wing limitation ,as DCS mission editor does not have expeditionary airfields. That is runways and ramps covered in expeditionary airfield matting with wire arrestor cables, or compacted earth. Also American FARPs are really just strong sheets of polyester and fiberglass, with fuel bladders, and munitions pallets. They are deployed by CH-47 and UH-60, powered by generators, batteries or apu's of serviced helicopters. The FARPs in DCS are old school, semi-permanent Vietnam era pads, that were developed to counter muddy wet ground of Indochina. As a sidenote, I got the idea for this mission profile , from two sources. The Hoth Ice Base in Empire Strikes Back, and supposed Cold War urban myths from my time in US Army which obviously did not happen.
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