CypherGrunyev Posted March 30, 2014 Posted March 30, 2014 Could someone walk me through this? I tried using a Radio-Transmission trigger, but that didn't work. I tried using a unit to display it by setting its frequency to 131, then setting my Huey to 131 FM as well, but the transmission didn't come through. If theres a tutorial please link :) Man I could really use a navigator right about now. i7-3770K @ Stock MSI GD-65 Z77 Mobo G.Skill Ripjaws Z [16GB] @ 2133 Mhz AMD Radeon HD 7950 [sapphire Tech] @ 1150/1600 Mhz OCZ Vector 256GB [C:/] Seagate Barracuda LP 2TB @ 5900RPM [D:/] Western Digital Caviar Black 2TB @ 7200 [E:/] Western Digital Blue 1TB @ 7200 [H:/] Corsair AX850 PSU Corsair 650D Case [so Sexy <3]
Habu_69 Posted March 30, 2014 Posted March 30, 2014 Make a trigger and conditions with the action: SOUND TO COALITION. Choose the desired coalition from the drop-down box (usually red or blue). At the blank box navigate to the desired sound file on your PC and open/select it. Test it, if you like, by clicking on the play button.
dooom Posted March 31, 2014 Posted March 31, 2014 load CTTS script from teh mission script library and use the folowing code as a "DO SCRIPT" trigger: RadioAM("huey1", 226, "Atmospheric.ogg", "Information") this will send a message with subtitles "Information" from huey1 on freq 226 AM (UHF) RadioFM("huey1", 30, "Atmospheric.ogg", "Information") this will send a message with subtitles "Information" from huey1 on freq 30 FM BeaconAM("huey1", 117, "Atmospheric.ogg") this will set an AM beacon on huey1 on freq 117 AM (VHF) BeaconFM("huey1", 40, "Atmospheric.ogg") this will set a FM beacon on huey1 on freq 40 FM RadioHQ("huey1", 118, "Atmospheric.ogg", "Information") this will send a periodical message with subtitles "Information" from huey1 on freq 118 FM ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
baltic_dragon Posted April 3, 2014 Posted April 3, 2014 Make a trigger and conditions with the action: SOUND TO COALITION. Choose the desired coalition from the drop-down box (usually red or blue). At the blank box navigate to the desired sound file on your PC and open/select it. Test it, if you like, by clicking on the play button. The difference between Sound to Coalition and Radio Transmition is that the former one will be heard by everyone, no matter what are their radio settings, and the latter would only get to those who would have one of the radios correctly tuned, right? I had the same problem as CypherGrunyev, I didn't hear any sound (the trigger was correct, as I got the written part of the transmission). My radio was tuned to correct frequency on manual mode - and the transmission was in FM. Should I have changed the dial to FM to hear the sound? For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Habu_69 Posted April 3, 2014 Posted April 3, 2014 IIRC Radio Transmission places a radio menu SEND item in the F10 radio menu slot. Purpose is to communicate with AI entities. To communicate with humans use message to coalition (text) or sound to coalition. Scripting may provide some method to narrow the receiver group more narrowly than coalition.
baltic_dragon Posted April 3, 2014 Posted April 3, 2014 IIRC Radio Transmission places a radio menu SEND item in the F10 radio menu slot. Purpose is to communicate with AI entities. To communicate with humans use message to coalition (text) or sound to coalition. Scripting may provide some method to narrow the receiver group more narrowly than coalition. Right, that makes sense.. though it means that the only way to hear anything is to use the sound to coalition option, and that works regardless of radio frequencies set? For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Habu_69 Posted April 3, 2014 Posted April 3, 2014 Rgr. SOUND TO COALITION plays the sound file to everyone in the coalition regardless of radio channels.
CypherGrunyev Posted April 4, 2014 Author Posted April 4, 2014 Got it working, but I just have one question Why the **** is it so quiet/where can I turn up the volume. Man I could really use a navigator right about now. i7-3770K @ Stock MSI GD-65 Z77 Mobo G.Skill Ripjaws Z [16GB] @ 2133 Mhz AMD Radeon HD 7950 [sapphire Tech] @ 1150/1600 Mhz OCZ Vector 256GB [C:/] Seagate Barracuda LP 2TB @ 5900RPM [D:/] Western Digital Caviar Black 2TB @ 7200 [E:/] Western Digital Blue 1TB @ 7200 [H:/] Corsair AX850 PSU Corsair 650D Case [so Sexy <3]
Habu_69 Posted April 4, 2014 Posted April 4, 2014 First, the file plays louder in 3D than from the trigger applet. Second, I know of no way in DCSW to increase the volume relative to other sounds in 3D. You can increase the sound file volume by editing it in a 3rd party sound editor.
baltic_dragon Posted May 1, 2014 Posted May 1, 2014 (edited) Actually, I got the radio transmission command working quite well in the mission - it has quite a few advantages over "sound to..", as the text shows up on the left of the screen together with other radio chatter, it is influenced by the distance (so the further away you are, the more static you get) and finally you can only hear it when you are tuned to the correct frequency . Also, while it worked, it has shown the text of every message twice, one under another.. dunno why. Anyone else experienced that as well? Edited May 1, 2014 by baltic_dragon For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
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