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Posted

I see the problem already. You used Group.Categories.GROUND it should be Group.Category.GROUND in the CTTS file. My fault. My initial fix post had it wrong but later corrected.

Posted

I thought I corrected it?

 

Oh you know what... I also had "Groups."

 

Let me try it again. I saw that correction you made and thought I applied it. My bad.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

I tried to edit my last post but deleted it instead.:doh:

 

Edit: Sheesh. Can't do anything right. I was going to add that Groups thing too but saw you already took care of it.

Posted
SO that means the issue is something amiss with MIST, is that correct?

I believe so. FubarBundy reports that his mission (with the fixes) is now working fine.

  • Like 1
Posted

Eno, the Mist file you posted is missing some lines of the fix.

 

The fixed Mist file is attached for anyone who wants it.

 

I'm reluctant to upload CTTS with the fix because there seem to be many versions of it around. If you use a different or modified version it is up to you to find lines 758 and 759 in the attached file and copy them exactly to the corresponding two lines in your version.

 

Furthermore, this fix is only provided as a stop-gap measure to make the script work again. I have no idea what the author's original intention was. This fix will only find the nearest ground enemies. The original would have found the nearest enemy of any type. Does it make a difference? I don't know.

Mistv3_3a.zip

CTTS_Original_Fixed.zip

  • ED Team
Posted

Ok guys, I have reported the issues, the only thing that concerns me is that Mist was maintained by a couple testers, I am not sure where they are at now, so it might be best to make these fixes yourself, such as ajax has done (and thumbs up to you for doing so ajax).

 

I am going to follow up these issues and see what comes of it, if it turns out that the changes to Mist are not within ED's domain, I will let you guys know, and perhaps we will have to wait for Speed and/or Grimes to return, or someone else will have to pick up the mantle.

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Posted

Hmmm I guess if there was some way to get input on the changes that were made to the scripting engine that broke MIST and SLMOD so that a fix could be implemented (either by grimes / speed or community at large with their blessing) that would be a first step.

 

I know this what you're saying is that their side isn't busted and now MIST / SLMOD is but I go back to a request I made a long time ago that an internal list of scripting engine changes for folks working on these kinds of tools so they can be easy to keep updated.

 

I can't speak for either one of them but if they feel the way I do about having to break everything in almost every mission down each time there's an update it's no wonder we seldom see them in here anymore. I wish they had some help on the inside- if they don't already.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • ED Team
Posted

Yeah, I cant really speak to much of that, I see both sides, one you have ED that has to do the best for what they are doing and cant really change that approach for all these mods floating around, but on the other hand, these mods floating around are very important to a great many people.

 

As for Speed and Grimes, I am not sure what is up, but they did have access to more than an average user, which is probably why they were able to do what they did, and I think generally they could release a new version of Mist at the same time or shortly after an new DCS World version....

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  • 2 weeks later...
Posted
As for Speed and Grimes, I am not sure what is up

 

Not sure what Speed is up to, most likely he is busy working on his PhD...

 

I had some stuff come up which caused me to spend very little, if any, time focused on DCS for several weeks. I'm starting to ease back into it, but I can't spend the same amount of time working on this stuff as I was... which was a lot. I'll start looking into whats been going on with the scripts and fixing mist and slmod, but no guarantees on a quick fix.

The right man in the wrong place makes all the difference in the world.

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Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread)

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