baltic_dragon Posted May 28, 2014 Posted May 28, 2014 Is there any difference? As far as I can tell a deactivated group sets off all the triggers set for "Group Dead". Example: I have some mortars shooting with a truck nearby. Player is taasked to destroy the mortars (trigger-> group dead -> radio transmission about a success). Now, if he doesn't manage to kill the mortars quick enough, they will be packed on a truck standing by ans taken away. For that at a given point I set AI on for trucks ans group deactivate for mortars.. but then I get the same message as if the mirtars were dead. Is there any way around it? Sometimes it is good to make some units dissapear without destroying them. :D For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Bushmanni Posted May 29, 2014 Posted May 29, 2014 There's a SSE command Group.destroy that removes a group without raising any events. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
baltic_dragon Posted May 29, 2014 Author Posted May 29, 2014 There's a SSE command Group.destroy that removes a group without raising any events. Thanks. I have never used scripts so far (even for my last question I've found a working workaround using the triggers) - but it might be useful in the future. Could you link me somewhere where I can find the whole script / command (i.e. how to use it in full)? For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Wrecking Crew Posted May 29, 2014 Posted May 29, 2014 I use different flags for Deactivate vs Dead, because I don't want Dead events triggering upon a group deactivation. My flag scheme: https://drive.google.com/file/d/0BwHk38uryutrMXZBWlk5ZjdRbjQ/edit?usp=sharing WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
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