ebabil Posted June 29, 2014 Posted June 29, 2014 it would be great if these kind of objects existed in tihe dcs: -military stations (small/ medium/large) because it takes too long time to establish a military station in ME in order to attack, defend, supply etc. -single pad FARP helipads and invincible Landing zones. because, 4 pad FARPs are too big for small military stations like on the mountains. and sometimes we need to set take off points at very small areas like garden of a building. FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
dooom Posted July 3, 2014 Posted July 3, 2014 agreed - although it hasn't been stated or even inferred as far as I know, I am hoping the release of EDGE will be accompanied with some new map objects like you suggest. others i have seen asked for include lifeboats, hesco walls, outposts, rubble piles ... all good ideas for increased immersion. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
Sabre-TLA Posted July 3, 2014 Posted July 3, 2014 Some of them already exist as a mod. MapleFlagMissions - Read Our Blog for Updates
VIMANAMAN Posted July 4, 2014 Posted July 4, 2014 Yeah I couldn't agree more. DCSW is more than a little 'dry' when it comes to place-able static objects, to put it mildly, which sharply contrasts with the beautiful aircraft models. Yeah, Rangers (and others) mods are great, and go along way to helping with immersion. But you still need to spend time (a lot of time, often) placing objects to create what you want. (and the ME doesn't make that easy). I was so frustrated by this 6ish months back - I broke my personal rule of not using mods. And now I'm modelling my own from scratch - as a student project I'm working on a mortar pit with ammunition, etc (to compliment the existing weapon) - still learning but pleased with progress so far - if I do anything OK (that doesn't melt GPU's) I'll share it. Meanwhile here's hoping ED will have some extra content for us with 1.3.
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