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Posted

Did anyone every play any of the games in the X series besides me? The first one came out in 1999, which was way before my time, but I got the X superbox a while ago, and have been recently getting back into the series.

 

 

I have not touched rebirth with a ten foot pole.

 

I really enjoyed X2: the Threat, and X3: Terran Conflict, and X3 Albion Prelude. I even ended up struggling through X: Beyond the Frontier!

DCS: F-4E really needs to be a thing!!!!!!

 

 

Aircraft: A-10C, Ka-50, UH-1H, MiG-21, F-15C, Su-27, MiG-29, A-10A, Su-25, Su-25T, TF-51

Posted

I played all of them, except Albion Prelude. Great games. I just wish they had kept their ships styles from X2. Those in X3 don't look as good IMO.

 

I remember drawing my own universe map on paper for X:BTF. Good times.

 

I even played X:Rebirth, and even though I was vastly disappointed I enjoyed parts of it. So maybe if they patch it some more I may play through it. Not an X like I wanted it though. But it has some nice features that are actually fun.

 

I can also recommend reading the books by Helge Kautz. Those are - for the most part - nice to read, and fit well into the universe.

Posted

I do know that there was a mod for x3: Terran Conflict, and X3: Albion Prelude, that added more ships, reintroduced the cockpits for the ships, and tweaked the designs to be similar to those of X2. However I found the ships to be fine in X3.

DCS: F-4E really needs to be a thing!!!!!!

 

 

Aircraft: A-10C, Ka-50, UH-1H, MiG-21, F-15C, Su-27, MiG-29, A-10A, Su-25, Su-25T, TF-51

Posted

Yeah, they were ok, just not as iconic as the X2 ones.

Concerning the technology and gameplay X3 was the peak of the series, even though the menu structures were a pure nightmare for anybody who wasn't a veteran of X:BTF and X:2. The menus had just grown out of every reasonable size. A complex game has complex menus, but it stopped being maintainable.

So the reboot wasn't exactly a bad idea, it just went horribly wrong in many points.

Posted

IMHO, the ship designs in X3 were vastly superiors to X2 cheap modular system where they'd glue two meshes from their database, stretch them a bit and voilà, new ship. The Nemesis for instance, was merely a dragon given the lattice deformation trauma.

 

I hated it whan they did that cheap trick again with the so called M3+ designs (merging meshes toghether) and some supposed new designs in later X3 expansions.

 

My fav from the series, and I started from X2 to Xrebirth (what a super massive let down that was) was X3 Terran conflict.

Posted

My friend bought me the superbox just after albion prelude was included.

 

I started with X2 and tried Beyond the Frontier (though i was never able to get through the campaign).

 

Eventually, I moved onto the X3 games and loved them. I had thought that X2's menu system was the most complicated. I was very confused as to why all the ship designs changed from X2 to X3, but I got over that. (like a Mk3 Titan going to a MK4. and a Mk1 colossus going to a MK2.)

DCS: F-4E really needs to be a thing!!!!!!

 

 

Aircraft: A-10C, Ka-50, UH-1H, MiG-21, F-15C, Su-27, MiG-29, A-10A, Su-25, Su-25T, TF-51

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