Shahdoh Posted October 5, 2014 Share Posted October 5, 2014 After a little digging, and a lot of testing, finally found what it takes to create custom colored animated props for the Mustang. There are 3 different files used for 3 different animation speeds for the prop. p51D_prop.dds p51D_prop_blade.dds p51D_prop_3.dds These can be found in the P-51D.zip file located in: DCS WorldBazarWorld extures add these lines in to your description.lua for your custom skin like this: {"P51_PROP", 0 ,"p51D_prop_HPMA",false}, {"P51_PROP_2", 0 ,"p51D_prop_blade_HPMA",false}, {"P51_PROP_3", 0 ,"p51D_prop_3_HPMA",false}, NOTE: the _HPMA is part of my custom naming convention for the skin, can be whatever you name the appropriate DDS file to be. Example, My edited p51D_prop.dds file is now p51D_prop_QuickSilver.dds, so the line would be: {"P51_PROP", 0 ,"p51D_prop_QuickSilver",false}, An issue I ran into using these files, is that I used to use semi-colons ( ; ) at the end of each line in the description.lua(this was how I seen almost every other custom skin was setup), but then, some of the custom graphics would not load. It was random and hard to figure out. Then I seen somewhere someone said to use commas ( , ) at the end of each line. Now, so far, everything seems to be loading properly. If anyone familiar with Lua can explain the difference between semi-colons and commas effect on ending the line, it would be appreciated. It seems both work, in certain circumstances, but comma works better. Here is a link to my "Miss America Too" skin that now has the custom prop. http://www.digitalcombatsimulator.com/en/files/665621/ Here is a short video showing the effects: 2 Link to comment Share on other sites More sharing options...
Shahdoh Posted October 6, 2014 Author Share Posted October 6, 2014 To put that final touch on completing a finished skin. There are many paint jobs where the prop is not the standard prop of black with yellow tips. Every time I seen these start up, and the non-standard colored prop changed to the black with yellow tips when spinning, made me feel the skin was incomplete. To me, it just adds another detail to a well done, finished product. Link to comment Share on other sites More sharing options...
Scarge Posted October 6, 2014 Share Posted October 6, 2014 Why not? I personally think customization is fantastic, let's you make your very own (virtual) aircraft. Nice work btw. The night is dark and full of terrors. Link to comment Share on other sites More sharing options...
SDsc0rch Posted October 6, 2014 Share Posted October 6, 2014 exactly - why not! it looks fun! 8) i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
flanker0ne Posted October 6, 2014 Share Posted October 6, 2014 If that doesnt result in a frame rate drop I think it's a nice addition. SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool Link to comment Share on other sites More sharing options...
Shahdoh Posted October 6, 2014 Author Share Posted October 6, 2014 No noticeable frame rate drop. Its not like its adding anything new, just a change of colors displayed. Link to comment Share on other sites More sharing options...
Bucic Posted October 6, 2014 Share Posted October 6, 2014 Well done! https://akaagar.github.io/briefing-room-for-dcs/ F-5E simpit project https://forum.dcs.world/topic/318106-f-5e-simpit-cockpit-dimensions-and-flight-controls/ Link to comment Share on other sites More sharing options...
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