Witchking Posted November 21, 2014 Posted November 21, 2014 I notice that the tires blow out very easily on the flanker. If u try to taxi and turn at high speed. The aircraft is pretty stable...doesn't tip over on the side like the f-15 or frogs. Is this normal due to the center of gravity differences? Also.. Even when the tires blow out...there is no damage model unlike the blown out tires u see on the su-25/t versions. The tire just dips into the ground and that's it. Also I haven't seen proper damage to the landing gear even when I landed down hard...tired blow...I hear scraping but thats it. Also I thought there are new interactive tutorials? I only see the old fc era videos. Cheers V WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
ED Team BIGNEWY Posted November 21, 2014 ED Team Posted November 21, 2014 Taxing to fast will damage the tires :) also the training missions are in missions not training Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Witchking Posted November 21, 2014 Author Posted November 21, 2014 awesome. Thanks for the info. I understand about blowing out tires...but there is no damage model for the tire blowout? unlike what we see for the Su-25 or 25T...ripped or flat tire....flopping on the rim? ;) All u see is the same tire model halfway sunk into the ground/clipped into the ground. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
ED Team BIGNEWY Posted November 21, 2014 ED Team Posted November 21, 2014 No problem glad I could help. Bare in mind the SU-27 is currently beta and we may see tweaks made :) Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Witchking Posted November 22, 2014 Author Posted November 22, 2014 For sure. :) I just wanted to post it up so that it isn't missed in the tweaks for the next patch. ;) Also.... no heat haze at idle.... but I remember a post somewhere where Dima said "no environmental effects" on the engine performance in current state. So hopefully the little things/effects will be fixed/added in future. Feature request BTW...for DCS 2.0, it would be nice if you can see that initial FLAME when the engine is started in the Su-27. See the following documentary at 23:04/05 . ;) http://youtu.be/4Kk9UxB7eLE?list=PLBFAEFCFF50D4B1E2 WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Witchking Posted November 22, 2014 Author Posted November 22, 2014 Update Here is what I mean/// hard landing with Su25T: blown tires and bent landing gear. The Su27 is missing this WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
OnlyforDCS Posted November 24, 2014 Posted November 24, 2014 I cant get past the first mission of the SU27 campaign due to tires blowing out at 50kph, taxiing in a straight line... How the hell to they stay inflated during a 250-300km/h landing?? Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
kontiuka Posted November 24, 2014 Posted November 24, 2014 I cant get past the first mission of the SU27 campaign due to tires blowing out at 50kph, taxiing in a straight line... How the hell to they stay inflated during a 250-300km/h landing?? That sounds really odd. You should post a track.
Witchking Posted November 24, 2014 Author Posted November 24, 2014 yup... you have to taxi at less than 20km/h. This seems hard to do as the static friction seems high enough to get the aircraft moving...but once it moves, the throttle level needs to be dialled down or the aircraft speeds up to 60 or so speed. But cut it down too much to control, the aircraft slows to a stop...repeating the process. So I end up basically tapping the wheel brake a lot bobbing the nose up and down during taxi. Tires blow at higher speeds when you even try to use the rudder/change direction at higher speeds. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
OnlyforDCS Posted November 24, 2014 Posted November 24, 2014 Will do later tonight if I have the time. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
theropod Posted November 25, 2014 Posted November 25, 2014 (edited) what about this video? no damage? is su-27 landing gear strong as shown on this video? Edited November 25, 2014 by theropod
archer86 Posted November 25, 2014 Posted November 25, 2014 what about this video? no damage? is su-27 landing gear strong as shown on this video? good try! :thumbup:
Witchking Posted November 26, 2014 Author Posted November 26, 2014 yup...the gear seems unusually strong...even compared to the frog and toad. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Witchking Posted November 30, 2014 Author Posted November 30, 2014 I know the flanker has a lot tougher landing carriage than the dainty little F-15 landing gear...but dayumm.... the eagle's feet are so much more easily damaged and so much more delicate than the flanker. I don't know if this is an incomplete model...but its really hard to screw up or just a bit too easy to land the flanker. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
bolek Posted December 3, 2014 Posted December 3, 2014 yup... you have to taxi at less than 20km/h. This seems hard to do as the static friction seems high enough to get the aircraft moving...but once it moves, the throttle level needs to be dialled down or the aircraft speeds up to 60 or so speed. But cut it down too much to control, the aircraft slows to a stop...repeating the process. So I end up basically tapping the wheel brake a lot bobbing the nose up and down during taxi. Tires blow at higher speeds when you even try to use the rudder/change direction at higher speeds. It's logged as a bug... Has this been fixed in 1.2.12 OB? Can anyone confirm? Thanks
Robin_Hood Posted December 3, 2014 Posted December 3, 2014 That is apparently a question of engine thrust, and the same effects happen in flight. See this thread (I hadn't heard it was acknowledged as a bug before though, we will see I guess). 2nd French Fighter Squadron
theropod Posted December 3, 2014 Posted December 3, 2014 (edited) with 1.2.12 patch,su-27 has no longer strong gear issue! they can get damage! thank you ed Edited December 3, 2014 by theropod
Witchking Posted December 3, 2014 Author Posted December 3, 2014 Haha...i did a test yesterday night in 1.2.12 and let the aircraft flip, left it full throttle and ejected...it rolled, flipped and even then the gear wad strong. Lol. Unfortunately it wasn't reproducible in the track file. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Witchking Posted December 3, 2014 Author Posted December 3, 2014 Also... Inspite of that, the gear damage model is no where close to what we can see on the old FC level su-25 and su-25t. On those, the independent great suspension has a graphical damage model and the tire can also can stripped. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
bolek Posted December 4, 2014 Posted December 4, 2014 That is apparently a question of engine thrust, and the same effects happen in flight. See this thread (I hadn't heard it was acknowledged as a bug before though, we will see I guess). It is not just a thrust issue. Tires should not be blowing up when breaking at 30km/h. Or should they? Is this how it behaves in RL?
Witchking Posted December 4, 2014 Author Posted December 4, 2014 They shouldn't blow or strip at 30km/h but they should under more tough conditions WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Witchking Posted December 4, 2014 Author Posted December 4, 2014 What do u know...the tires do burst on the flanker too... trying to skid at a relatively high speed. :p WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Nedum Posted December 4, 2014 Posted December 4, 2014 Have you ever managed that the right wheel get some damaged? Only the left tire/structure get some damage.:unsure: CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Robin_Hood Posted December 4, 2014 Posted December 4, 2014 It is not just a thrust issue. Tires should not be blowing up when breaking at 30km/h. Or should they? Is this how it behaves in RL? I was only referring to this part ...but once it moves, the throttle level needs to be dialled down or the aircraft speeds up to 60 or so speed. But cut it down too much to control, the aircraft slows to a stop...repeating the process. So I end up basically tapping the wheel brake a lot bobbing the nose up and down during taxi. ...not the blown tires problem. I do not have an opinion on that one, as I personally blow tires very rarely. I do not use brakes for keeping my speed during taxiing though, instead pumping the throttle like crazy. Doesn't make for a very clean taxi, mind you, but maybe it will have less of a tendency to blow tires. Anyway, great to see the damaged tires effects added in the new patch :) 2nd French Fighter Squadron
Recommended Posts