oscar19681 Posted December 28, 2014 Posted December 28, 2014 How come The turbine engine for The m1a2 was changed to a diesel engine sound in The Latest upgrade ? [sIGPIC][/sIGPIC]
Winfield_Gold Posted December 28, 2014 Posted December 28, 2014 well it is designed to run on Diesel fuel as well as gasoline and jet fuel. possible cause is rising gasoline prices....
sobek Posted December 28, 2014 Posted December 28, 2014 Yes but the engine is a turbine engine, not a reciprocating one, so it should sound like a turbine engine. Probably a mistake. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Keshman Posted December 28, 2014 Posted December 28, 2014 ED responded to the question where did the new sounds from tanks. ------------------------------------------------------------------- In one of the patches sound engines for all tanks will be refunded. An error was made in the Lua files tanks. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |
T_A Posted December 29, 2014 Posted December 29, 2014 the tank audios have been done very well i have no complaint on them. Some people take CA very seriously (and justly so considering this is DCS and we expect a SIM) anyway , for some people putting a diesel engine sound on M1A2 is equal to putting a prop plane sound on F-15. IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC]
oscar19681 Posted January 13, 2015 Author Posted January 13, 2015 Indeed , It just doesnt sound right . But they still havent Fixed it . [sIGPIC][/sIGPIC]
Highlander Posted January 13, 2015 Posted January 13, 2015 putting a prop plane sound on F-15. ROFLMAO
Raven434th Posted January 13, 2015 Posted January 13, 2015 It 'might' be that the m1a2 Sep is being upgraded to a diesel engine... when and how many I do not know. MODUALS OWNED AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,MiG-29 FF, Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, COLD WAR GERMANY,SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1 SYSTEM SPECS AMD 7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.
outlawal2 Posted January 13, 2015 Posted January 13, 2015 It 'might' be that the m1a2 Sep is being upgraded to a diesel engine... when and how many I do not know. Uhhh.. NO.. You don't "upgrade" from a turbine to a diesel.. Not happenin' "Pride is a poor substitute for intelligence." RAMBO
Raven434th Posted January 13, 2015 Posted January 13, 2015 You can take that up with general dynamics...this I was told by someone who works there on the tank maintenance crew.Its considered an upgrade due to support and logistics reasons....more mileage...less support trucks needed is my guess MODUALS OWNED AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,MiG-29 FF, Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, COLD WAR GERMANY,SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1 SYSTEM SPECS AMD 7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.
outlawal2 Posted January 14, 2015 Posted January 14, 2015 You can take that up with general dynamics...this I was told by someone who works there on the tank maintenance crew.Its considered an upgrade due to support and logistics reasons....more mileage...less support trucks needed is my guess Read your post, did some quick checking with my friend Google and I have to apologize for the quick nay-saying remark... I stand corrected. It looks like you (and your friend) are correct and the Army is indeed looking at fitting diesel engines into a new revision of M1 (M1A3?) with the goal of tripling the range while emitting 1/3rd the heat signature and adding urban capabilities that the turbine engine cannot currently meet. (Due to the 1000 degree temps put out by the turbine engine, troops cannot get anywhere near the current tank let alone ride ON one so the use in urban environments is greatly reduced.) Interesting morph from VERY focused Battlefield monster to multi purpose vehicle / jack of a few more trades anyway... Not a bad idea IMHO.. "Pride is a poor substitute for intelligence." RAMBO
Keshman Posted January 14, 2015 Posted January 14, 2015 If you want to M1A2 Abrams tank sounded like before with sound turbine, AbramsEngine, AbramsEngineMax ..... You need to insert (write) this line (red color) to file "M1A1 Abrams.lua" -- Turbine GT.turbine = true; -- Turbine -- Sound GT.sound = {}; -- Engine params GT.sound.engine = {}; GT.sound.engine.idle = "GndTech/AbramsEngine"; GT.sound.engine.max = "GndTech/AbramsEngineMax"; GT.sound.engine.acc_start = "GndTech/AbramsEngineAccStart"; GT.sound.engine.acc_end = "GndTech/AbramsEngineAccEnd"; GT.sound.engine.idle_formula_gain = "0.2 x * 1 +"; GT.sound.engine.idle_formula_pitch = "0.9623 x * 0.8117 +"; GT.sound.engine.max_formula_gain = "x"; GT.sound.engine.max_formula_pitch = "0.615 x * 0.507 +"; -- Engine params -- Move params GT.sound.move = {}; GT.sound.move.sound = "GndTech/AbramsMove"; GT.sound.move.pitch = {{0.0, 0.7}, {12.0, 2.0}}; GT.sound.move.gain = {{0.0, 0.01}, {0.5, 0.5}, {12.0, 1.0}}; GT.sound.move.start_move = "GndTech/TStartMove"; GT.sound.move.end_move = "GndTech/TEndMove"; -- Move params -- Turbine param GT.sound.turbine = {}; GT.sound.turbine.loop = "GndTech/TurbineLoop"; GT.sound.turbine.loop_formula_gain = "x 3.0 ^ exp 1 - 3.5 /"; --"x 3 ^ -0.4044 * x 2 ^ 0.6781 * + x 0.0194 * - 0.0181 -"; GT.sound.turbine.loop_formula_pitch = "x 2 ^ -1.0 * x 2.3 * + 0.7 +"; -- Turbine param GT.sound.noise = {}; GT.sound.noise.sound = "Damage/VehHit"; -- Sound -- Physics GT.physics = {}; -- Brake system GT.physics.brake = {}; GT.physics.brake.delta = 0.15; -- Brake system -- Physics GT.sensor = {}; I think one of the patches that will be fixed for all tanks. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 |
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