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Hello everyone.

I'm working on a model of the Fletcher class destroyers to be included in DCS World.

I need help to understand which values put to limit the rotation of the turrets.

Thank you all.

 

 

GT.WS[ws].angles = {

{math.rad(160), math.rad(-150), math.rad(-5), math.rad(70)},

};

 

GT.WS[ws].angles[1][1] = math.rad(150);

GT.WS[ws].angles[1][2] = math.rad(-150);

Ml9Cwdal.jpg

 

napljGKl.jpg

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