bunraku Posted May 12, 2015 Posted May 12, 2015 Hi Are Cluster bombs going to be modelled better in DCS2. Particularly to the bomblets per container amount of explosions? I know it can be CPU intensive and just wondering? Thanks
SkateZilla Posted May 12, 2015 Posted May 12, 2015 http://forums.eagle.ru/showthread.php?t=135473 If its not listed in the features list of that post or mentioned in any of the recent newsletters, then there is no public information about it at this time. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
ED Team NineLine Posted May 12, 2015 ED Team Posted May 12, 2015 I believe there are still some open issues with CBU performance. They are reported, but may require 2.0 before more changes can come. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Aginor Posted May 12, 2015 Posted May 12, 2015 I hope they return the cool modelling of the BLU-108 submunitions of the CBU-97 they had some time ago. I understand they had to remove those, but those were a "wow" moment I loved to show people in DCSW. :) DCSW weapons cheat sheet speed cheat sheet
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