Toybasher Posted May 21, 2015 Posted May 21, 2015 As of right now, the SPS Jamming Pod is completely broken. It does not auto-release Chaff or Flares, and the lock on light is not coming on when I'm being locked with radar. I am not sure if the jammer function works, but considering the state it is in now, I doubt it. (Have not actually tested in mutiplayer. I know AI mig's can use the SPS to jam you, though. Can it be fixed and made functional in a later update? It's sort of important as the radar jamming would make the mig a bit better against radar guided missiles. Right now it's nothing but dead weight that can hold extra chaff/flares for you.
Harle Posted May 21, 2015 Posted May 21, 2015 (edited) Right. I confirm. The jamming doesn't work whatsoever in multiplayer. Why is this allowed? Edited June 15, 2015 by Harle 1
xxJohnxx Posted May 21, 2015 Posted May 21, 2015 As of right now, the SPS Jamming Pod is completely broken. It does not auto-release Chaff or Flares, and the lock on light is not coming on when I'm being locked with radar. I am not sure if the jammer function works, but considering the state it is in now, I doubt it. (Have not actually tested in mutiplayer. I know AI mig's can use the SPS to jam you, though. Correct, the jammer on the MiG currently does not work against AI and player controlled aircraft. Neither does it work against SAM systems. Can it be fixed and made functional in a later update? It's sort of important as the radar jamming would make the mig a bit better against radar guided missiles. Right now it's nothing but dead weight that can hold extra chaff/flares for you. I fear the way how jammers are currently implemented in DCS World, they still will be just dead weight even after an update. Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
Harle Posted May 21, 2015 Posted May 21, 2015 (edited) I don't get it. Why not make them work the same generic way as in f-15 or su-27? Cobra, say something! You've never commented on that jammer pod. Edited May 21, 2015 by Harle
Frostie Posted May 21, 2015 Posted May 21, 2015 Going against fighters you're probably better off not using a jammer, the MiG is so small that before you can get picked up on radar you're more likely to give away your position or attract unwanted attention rather than stay hidden away. DCS jammers do nothing to deter missiles at the range they are fired. "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
Harle Posted May 22, 2015 Posted May 22, 2015 Going against fighters you're probably better off not using a jammer, the MiG is so small that before you can get picked up on radar you're more likely to give away your position or attract unwanted attention rather than stay hidden away. DCS jammers do nothing to deter missiles at the range they are fired. You don't want it to work?
Toybasher Posted June 8, 2015 Author Posted June 8, 2015 Any dev updates on this? In hindsight it's not a big game breaker, (You're trading in a fuel tank, which is important since the mig is a gas guzzler.) but there's one campaign mission which involves using a jammer on a sam site, and obviously it does not work right now.
gusanako Posted June 15, 2015 Posted June 15, 2015 Any dev updates on this? In hindsight it's not a big game breaker, (You're trading in a fuel tank, which is important since the mig is a gas guzzler.) but there's one campaign mission which involves using a jammer on a sam site, and obviously it does not work right now. +1 Will it be implemented? [sIGPIC][/sIGPIC]
Harle Posted June 15, 2015 Posted June 15, 2015 Any dev updates on this? In hindsight it's not a big game breaker, (You're trading in a fuel tank, which is important since the mig is a gas guzzler.) but there's one campaign mission which involves using a jammer on a sam site, and obviously it does not work right now. +2
terence44 Posted August 10, 2015 Posted August 10, 2015 UP [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic104172_5.gif[/sIGPIC] Steam: http://steamcommunity.com/id/terence44/
riboyster Posted January 26, 2016 Posted January 26, 2016 BUMP -SnakeShit [sIGPIC][/sIGPIC] Peace through Superior Firepower EVERYTHING YOU'LL EVER NEED FOR LOMAC: http://flankertraining.com/ironhand/news.html
terence44 Posted January 26, 2016 Posted January 26, 2016 Do not work.... always [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic104172_5.gif[/sIGPIC] Steam: http://steamcommunity.com/id/terence44/
Deathbane Posted January 31, 2016 Posted January 31, 2016 Would be great to see this implemented. V.O.D.K.A. Squadron: Northern Wolves - Red ones go faster!
terence44 Posted January 31, 2016 Posted January 31, 2016 Probably never ... [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic104172_5.gif[/sIGPIC] Steam: http://steamcommunity.com/id/terence44/
Hook47 Posted February 1, 2016 Posted February 1, 2016 (edited) Ok... Come now... No dev response to any thread about this after all this time? Cobra or someone at LNS, can you please at least acknowledge one of the several threads about this and let us know if it will ever be done???!!! I love LNS and there products, and look forward to the Viggen, but the handeling of this has been a bit off, no? Acknowledgement would be nice at least Edited February 1, 2016 by Hook47
Cobra847 Posted February 1, 2016 Posted February 1, 2016 Ok... Come now... No dev response to any thread about this after all this time? Cobra or someone at LNS, can you please at least acknowledge one of the several threads about this and let us know if it will ever be done???!!! I love LNS and there products, and look forward to the Viggen, but the handeling of this has been a bit off, no? Acknowledgement would be nice at least https://leatherneck-sim.mantishub.com/view.php?id=38 The jammer pod has worked properly in various versions. In some it does not work. We are investigating. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Hook47 Posted February 2, 2016 Posted February 2, 2016 https://leatherneck-sim.mantishub.com/view.php?id=38 The jammer pod has worked properly in various versions. In some it does not work. We are investigating. THANK YOU for responding to this, it was the concern of some of us that it wouldn't be addressed! Glad to see you guys are tracking on it, keep up the good work!
BadHabit Posted March 11, 2016 Posted March 11, 2016 Anybody got any clue what is happening with the pod in the new update? Seems like working and not the same time. Looks like the jammer working though.. Any ideas expert can help? "These are not the bugs you are looking for..":pilotfly: [sIGPIC][/sIGPIC] My YouTube channel SPECS -AMD FX8370 8 Core Processor 4.2 ghz -GIGABYTE 970A-UD3P -GTX 1050 TI Windforce 4g -16 GB RAM -Saitek X 52 -FaceNOIRtrack - 3 point clip Red Led
BadHabit Posted March 19, 2016 Posted March 19, 2016 Right now it's wo rking as a regular Jammer. Mig-21 Headbutter "These are not the bugs you are looking for..":pilotfly: [sIGPIC][/sIGPIC] My YouTube channel SPECS -AMD FX8370 8 Core Processor 4.2 ghz -GIGABYTE 970A-UD3P -GTX 1050 TI Windforce 4g -16 GB RAM -Saitek X 52 -FaceNOIRtrack - 3 point clip Red Led
Recommended Posts