winz Posted October 3, 2015 Posted October 3, 2015 (edited) Ground units, going on road, using the on-road waypoint type, get blocked if a unit is destroyed on the road. edit. Jesus, what a typo in heading :Ddebug.trk Edited October 3, 2015 by winz The Valley A-10C Version Revanche for FC 3
Wizard1393 Posted October 3, 2015 Posted October 3, 2015 Ground units, going on road, using the on-road waypoint type, get blocked if a unit is destroyed on the road. Can confirm. I've noticed this too. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
McBlemmen Posted October 3, 2015 Posted October 3, 2015 Didn't realize this was a bug but yes i can confirm this too.
Grimes Posted October 4, 2015 Posted October 4, 2015 Reproduced and reported. Set it as a high priority since it can break a large number of missions. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Ranger79 Posted October 4, 2015 Posted October 4, 2015 (edited) Grimes, I believe this is also occurring for damaged or destroyed static objects not only on a roadway but in or near a ground unit path. I have had several ground vehicles and troops just stop and not continue to their WP due to a damaged static or destroyed static object in or near the path. Happened multiple times yesterday in testing at multiple periods in my mission. Here is a simple video showing the issue. Hope this helps the test team. Edited October 4, 2015 by Ranger79 [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Ranger79 Posted October 4, 2015 Posted October 4, 2015 Post updated with video explaining the issue. [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Grimes Posted October 4, 2015 Posted October 4, 2015 Yes I know, I tested a number of permutations. As far as I can tell it only occurs if a dead object or crater is in the way of any ground group on or off road as it seems to screw up their avoidance behavior. Alive groups, units, and world objects are fine. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
gavagai Posted October 7, 2015 Posted October 7, 2015 Alive groups, units, and world objects are fine. In one of my old missions buildings stop off-road vehicles with 1.5. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
Ranger79 Posted October 9, 2015 Posted October 9, 2015 (edited) Grimes, just saw the changelog for beta, was this issue corrected? UPDATE: Still broken.... Edited October 9, 2015 by Ranger79 [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
winz Posted October 10, 2015 Author Posted October 10, 2015 I've done some test with the mission I've used in the initial post, and the units didn't became obstructed by destroyed units. So atleas at road it looks fixed to me. The Valley A-10C Version Revanche for FC 3
Ranger79 Posted October 10, 2015 Posted October 10, 2015 Off road destroyed static object stops ground troops path, after 15 mins still don't move. [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Ranger79 Posted October 17, 2015 Posted October 17, 2015 Can we get a status update on this bug, its mission breaking in alot of cases? [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Grimes Posted October 17, 2015 Posted October 17, 2015 Can we get a status update on this bug, its mission breaking in alot of cases? Yeah I know, its labeled as a pretty important bug on the tracker but there is no update to give on it at the moment. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Ranger79 Posted October 17, 2015 Posted October 17, 2015 Yeah I know, its labeled as a pretty important bug on the tracker but there is no update to give on it at the moment. Thanks for the quick response Grimes. [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
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