Gryzor Posted November 9, 2015 Posted November 9, 2015 I noticed in 1.5.1 that some objects like flares or runway spotlights does not produce any illumination effects on other objects like planes. This not happens in previous versions.
Gryzor Posted November 12, 2015 Author Posted November 12, 2015 this will be addressed in next update along with trees? in night misión flares droped along battlefield does not illuminate any objects, only ground surface.
Gryzor Posted November 13, 2015 Author Posted November 13, 2015 reporting not fixed in new update Regards
Buzzles Posted November 15, 2015 Posted November 15, 2015 Illuminating via Illuminate Bomb but cockpit and buildings are still black Quickly setting up a night mission, but decided to use the mission editor to spawn an Illuminating Bomb via triggers at an alt of 500 so I could see the airport better. The ground area lights up but the cockpit, certain buildings and certain tree clusters around the airport still remain black. Quite odd, as if you look a bit further out to the left, you'll see the trees and buildings in the town light up correctly. See the screenies. Fancy trying Star Citizen? Click here!
Shaman Posted November 15, 2015 Posted November 15, 2015 I believe bugs are related to same object issue: http://forums.eagle.ru/showthread.php?t=152541 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
sniperwolfpk5 Posted November 15, 2015 Posted November 15, 2015 Also uh1 huey don't cast light on FARPS plus airport jet hangers Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language
Deano87 Posted November 16, 2015 Posted November 16, 2015 Having the same issue, Flares are no longer lighting up the aircraft in any way. Don't seem to be getting any dynamic lighting effects. D Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Deano87 Posted November 17, 2015 Posted November 17, 2015 Nobody else noticing this? Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Aarnoman Posted November 17, 2015 Posted November 17, 2015 Same here. Ka-50 anti-collision beacon does not light up FARP surface for example.
Buzzles Posted November 17, 2015 Posted November 17, 2015 Nobody else noticing this? Yes, I posted with screenshots in the Object Errors section about it: http://forums.eagle.ru/showthread.php?t=152587 The threads could probably be merged. Fancy trying Star Citizen? Click here!
Gryzor Posted November 24, 2015 Author Posted November 24, 2015 No fixed yet, maybe this bug is linked with a type of terrain texture in surface that is very dark in comparison with 1.5.0 terrrain textures.
Recommended Posts