Luftwoller Posted November 18, 2015 Posted November 18, 2015 Hi All, This topic has been kicking around for a while now with no significant results. The problem I, and others are having is that when using 3 screens (1 Screen in options) the UI is always right the way over on the right hand screen. Someone on here must have sorted this already and is maybe being a little shy with his information :music_whistling: My 1Camera.lua looks like this, _ = function(p) return p; end; name = _('1 Screen'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } Please, please tell me what I have to modify in order to fix this problem. I don't even see any GUI lines in it to fiddle with anyhow, Help!! ...Guy Helicopters!! Never trust anything that screws itself into the air!
Sabre-TLA Posted November 19, 2015 Posted November 19, 2015 (edited) Here is the screen setup I have and the monitor lua that I use. You have to determine where your GUI screen starts (X and Y value for GUI). For me it is the far left monitor so my X and Y are both 0. Ignore the description this is a copy of my file. I'm now using 1920x1080x2. _ = function(p) return p; end; name = _('My_Latest_2_COPY'); Description = '2nd Monitor at 1280x800' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.7; } } GUI = { x = 0; y = 0; width = 1920; height = 1080; } LEFT_MFCD = { x = 3200; y = 139; width = 576; height = 576; } ED_A10C_LEFT_MFCD = { x = 3200; y = 139; width = 576; height = 576; } RIGHT_MFCD = { x = 2948; y = 97; width = 229; height = 229; } ED_A10C_RIGHT_MFCD = { x = 2948; y = 97; width = 229; height = 229; } ED_A10C_RWR = { x = 2038; y = 14; width = 163; height = 163; } ED_A10C_UHF_PRESET_CHANNEL = { x = 2161; y = 432; width = 40; height = 40; } ED_A10C_CLOCK = { x = 1993; y = 549; width = 105; height = 105; } ED_A10C_CMSC = { x = 2324; y = 18; width = 199; height = 57; } UIMainView = GUI -- Ka-50 --ABRIS = --{ --x = 2560; --y = 450; --width = 400; --height = 600; --} --Shkval = --{ --x = 2460; --y = 0; --width = 600; --height = 450; --} Edited November 19, 2015 by Sabre-TLA MapleFlagMissions - Read Our Blog for Updates
Luftwoller Posted November 19, 2015 Author Posted November 19, 2015 All that looks pretty amazing but im not sure its what I need. All I want is just the written text that comes up with the ATC info etc within my eyeline (Ie Centre monitor) This is getting frustrating now lol, ...Guy Helicopters!! Never trust anything that screws itself into the air!
SkateZilla Posted November 19, 2015 Posted November 19, 2015 (edited) the UIMainView variable not working is reported already. UIMainView Variable is what l's used to constrain the UI Elements to a specific area, ie the center screen on a large mapped array (ie Eyefinity) Edited November 19, 2015 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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