Apples Posted December 2, 2015 Posted December 2, 2015 Just flying around in the new EDGE/2.0/Nevada and i am noticing a lot of the round models are not A clean Round shape. They look more like a stop sign hexigon type with strait edges. Mountain peeks and edges are still pointy and have strait lines. With this new graphics engine i was kind of supprised to see things like this. I am not a modler so i wouldnt know anything. Is it hard to model round edges? [sIGPIC][/sIGPIC] 6 Monitors, 5 Video Cards, 90inch Flat Screen, Intel Bad Ass 2 @ 72.6Ghz, Atari Hotas!!!
Devrim Posted December 2, 2015 Posted December 2, 2015 I think you'd beter provide your system specs and DCS World settings first. Because shapes and mountains are not bad as you told. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
joey45 Posted December 2, 2015 Posted December 2, 2015 plus some screensots. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Apples Posted December 3, 2015 Author Posted December 3, 2015 (edited) I think you'd beter provide your system specs and DCS World settings first. Because shapes and mountains are not bad as you told. I think you should go look again!! 4770k, geforce 980, 32 gigs mem.. Max Settings.. Just go look at something thats supposed to be round.. Like a radar dish. All 3 of these are brand new models. Edited December 3, 2015 by Apples [sIGPIC][/sIGPIC] 6 Monitors, 5 Video Cards, 90inch Flat Screen, Intel Bad Ass 2 @ 72.6Ghz, Atari Hotas!!!
cichlidfan Posted December 3, 2015 Posted December 3, 2015 Well, I will admit that it is a unfortunate that the race track could use a few more polys. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Witchking Posted December 3, 2015 Posted December 3, 2015 It is a compromise. With so much more that takes priority, I would rather have the aircraft in higher detail and weapon fx take more graphical resources than minor details like that. Also keep in mind, most new games use POV tech like umbra which culls objects not in view. This allows devs to cram in massive amounts of detail in a certain frame. Unfortunately for something the scale of DCS, that just isn't feasible. As a result, DCS probably has to do a more brute force run with everything in memory? Correct me if I am wrong btw.. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
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