ttaylor0024 Posted January 11, 2016 Author Posted January 11, 2016 What monitor (resolution) are you using? I'm really terrible at WVR in DCS mostly due to losing SA and the bogey, so Im thinking of upgrading my monitor. I was at 24" 1080 before, now I upgraded to 27" 1440 and it's made a huge difference.
Jugdriver Posted January 11, 2016 Posted January 11, 2016 What monitor (resolution) are you using? I'm really terrible at WVR in DCS mostly due to losing SA and the bogey, so Im thinking of upgrading my monitor. I suggest going with a TV. I am at HD resolution on my TV (1920 X 1080) and DCS 1.5 and 2.0 look awesome. I could use NVIDIA DSR to scale it up (which I do with COD and BOS) but it looks so good at 1920 X 1080 that I don't even bother. As for the Snake.. I honestly wish I could turn it off. But that is some good advice and great screen shots PiedDroit, I will work on using the snake to predict where my shells as going to fly. JD AKA_MattE
OnlyforDCS Posted January 11, 2016 Posted January 11, 2016 I was at 24" 1080 before, now I upgraded to 27" 1440 and it's made a huge difference. Do you by any chance know the panel type and refresh rate? Sent from my HTC One M8s using Tapatalk Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
ttaylor0024 Posted January 11, 2016 Author Posted January 11, 2016 Do you by any chance know the panel type and refresh rate? Sent from my HTC One M8s using Tapatalk IPS and 60hz, 6ms. I use a GTX 780 and, with my settings anyway, get 80-90fps on the ground and 100+ in the air
PiedDroit Posted January 11, 2016 Posted January 11, 2016 Please guys, use PMs or Chit-Chat forum for this.
Croaker47 Posted January 12, 2016 Posted January 12, 2016 (edited) Yep, probably if you could have several simulatenous Sabre sights set at different distances it will look like a snake. Yes, I'm trying to "walk" the piper on the target at a fixed rate to be able to estimate the moment of firing. However the purpose of firing early isn't to walk the target into a stream of bullets, the purpose is to time the shots so the piper ends up on the target at the time the bullet have traveled the distance. If I'm unsure of the time of flight, which can be difficult to estimate at long range or if the target is traversing at high rate, I might fire a little earlier with a little longer burst, which actually would end up in walking the target into a stream of bullets (but this is not the initial intent). I find this method easier than trying to do a pure tracking shot (no apparent target motion), because I can fire almost immediately, rather than wait to be stabilized. Also this tracking shot opportunity may never appear because if the target is maneuvering or changing speed, you'll have to constantly adjust, not getting that tracking position. Or worse, if you think you are tracking (piper on target, no apparent motion) and the target maneuvers - which is more likely if it was stable for a while - your shot will miss and be wasted. This is why I suggested not to try firing with target exactly on the piper, because it requires more time to settle and is more likely to miss. Those "mini-snapshots" are far more effective IMO. P.S.: I put the track at half speed to take those pictures ;) Got to try it out, and did what you did naturally, it's definitely easier to judge by stable lead than pure track. It isn't a terrible sight by any means, it's just particular and requires a good stick. Edited January 12, 2016 by Dragoon47
OnlyforDCS Posted January 12, 2016 Posted January 12, 2016 Please guys, use PMs or Chit-Chat forum for this. Sorry about that. But spotting is pretty important when it comes to close range air-to-air combat. For example when I watched watched ttaylor's replays on youtube (at 1080p quality) I frequently lost sight of the enemy aircraft even though it was obvious that he never does. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
PiedDroit Posted January 13, 2016 Posted January 13, 2016 Got to try it out, and did what you did naturally, it's definitely easier to judge by stable lead than pure track. It isn't a terrible sight by any means, it's just particular and requires a good stick. What I posted is a selection of the best stuff, you don't see all the bloopers :D (but this is also by trial and error that we progress). There was another topic opened about snake and piper specifically, here: http://forums.eagle.ru/showthread.php?t=158366 I continued posting there because gunnery is only a small part of tactics, so better not posting too much of it here. Sorry about that. But spotting is pretty important when it comes to close range air-to-air combat. For example when I watched watched ttaylor's replays on youtube (at 1080p quality) I frequently lost sight of the enemy aircraft even though it was obvious that he never does. I guess it's worse than it should due to video resizing.
ttaylor0024 Posted January 13, 2016 Author Posted January 13, 2016 So I just had the most fun flight so far in the Mirage. Get 2 530D kills, find another target, miss a magic shot, close and kill with guns. I look down at my fuel and have about 2100kg left, so decide to stay. A few minutes later 3 MiGs come flying up Get one more with guns another with the Magic (was saving it in case I absolutely needed it, and a teammate was about to get shot by him). Look down, 1300kg fuel left, and immediately spot another mig rolling onto my 6. Dump flares and break, force the overshoot and get a few rounds into him and watch him explode as he hits the ground. 1000kg, what I use as bingo. Turn and head to base when I see another mig maneuvering to get in position behind me. It's either go down from fuel loss or get shot down, so I decided to fight. Maneuver behind him and put 2 short bursts into him, which exhausts the rest of my cannon. He gets battered with rounds but somehow is still flying. He turns again so I take the chance and go full burner on the deck away from him in hopes he loses me, then burn vertical to 58k ft. Just how much fuel did I have when I put the parking brake on and started my refuel/rearm?
PiedDroit Posted January 13, 2016 Posted January 13, 2016 Nice story :thumbup: makes me want to retry MP.
unknown Posted January 13, 2016 Posted January 13, 2016 So I just had the most fun flight so far in the Mirage. Get 2 530D kills, find another target, miss a magic shot, close and kill with guns. I look down at my fuel and have about 2100kg left, so decide to stay. A few minutes later 3 MiGs come flying up Get one more with guns another with the Magic (was saving it in case I absolutely needed it, and a teammate was about to get shot by him). Look down, 1300kg fuel left, and immediately spot another mig rolling onto my 6. Dump flares and break, force the overshoot and get a few rounds into him and watch him explode as he hits the ground. 1000kg, what I use as bingo. Turn and head to base when I see another mig maneuvering to get in position behind me. It's either go down from fuel loss or get shot down, so I decided to fight. Maneuver behind him and put 2 short bursts into him, which exhausts the rest of my cannon. He gets battered with rounds but somehow is still flying. He turns again so I take the chance and go full burner on the deck away from him in hopes he loses me, then burn vertical to 58k ft. Just how much fuel did I have when I put the parking brake on and started my refuel/rearm? Nice story! A video clip or tacview file would be cool. From that height you can glide her a couple minutes down to mother earth. Did that on Nevada above Vegas, 180° turn to line up with the runway and a smooth landing if nothing was wrong and all with a dead engine. Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
ttaylor0024 Posted January 13, 2016 Author Posted January 13, 2016 Nice story! A video clip or tacview file would be cool. From that height you can glide her a couple minutes down to mother earth. Did that on Nevada above Vegas, 180° turn to line up with the runway and a smooth landing if nothing was wrong and all with a dead engine. Tacview recordings are disabled on the Mirage v Mig server unfortunately. I pulled power at 58k and 25ish miles from base and glided it in. I actually just put myself in the same situation again and stopped at the ramp with 50kg
unknown Posted January 13, 2016 Posted January 13, 2016 Tacview recordings are disabled on the Mirage v Mig server unfortunately. I pulled power at 58k and 25ish miles from base and glided it in. I actually just put myself in the same situation again and stopped at the ramp with 50kg That's sad, that would be a really interesting thing to watch in Tacview to learn something. The Mirage glides much better than her missiles :devil_2: , you can use all of your fuel at that height and begin a glide with Zero kg fuel left and have a couple of minutes befor you must touchdown at your runway or somewhere else. Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings
TomCatMucDe Posted January 13, 2016 Posted January 13, 2016 That's sad, that would be a really interesting thing to watch in Tacview to learn something. The Mirage glides much better than her missiles :devil_2: , you can use all of your fuel at that height and begin a glide with Zero kg fuel left and have a couple of minutes befor you must touchdown at your runway or somewhere else. I wrote to the admin to tick the tackview box and to forbid illegal loadouts. I have his contacts.
jojo Posted January 13, 2016 Posted January 13, 2016 I don't understand how they can disable TacView recording ? TacView monitor DCS activity and record on your PC. It's external to DCS. Isn't it ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
spiddx Posted January 13, 2016 Posted January 13, 2016 The acmi export can be disabled serverside so TacView only records your own aircraft and not other clients, AI etc. Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds
TomCatMucDe Posted January 13, 2016 Posted January 13, 2016 I feel like it would be good for everyone to have one location to go to in order to discuss A2A tactics in the Mirage. With this aircraft proving to be a force in DCS, it's only fitting we share experiences to sharpen the edge. your second video got me wondering, how do you spot visually those tiny migs, it is always my greatest weakness. I see their pixel disappear in front of my eye, not that i have any sight weakness in real.
ttaylor0024 Posted January 13, 2016 Author Posted January 13, 2016 your second video got me wondering, how do you spot visually those tiny migs, it is always my greatest weakness. I see their pixel disappear in front of my eye, not that i have any sight weakness in real. I feel like I've been in enough dogfights that I can predict where an enemy is going to be, so that definitely helps me pick them up, especially if they're below me. Besides that, you really just have to stay locked onto them the entire time, they are difficult. I upgraded my monitor from 1080p to 1440p since these videos and it's made an incredible difference as well.
TomCatMucDe Posted January 13, 2016 Posted January 13, 2016 I feel like I've been in enough dogfights that I can predict where an enemy is going to be, so that definitely helps me pick them up, especially if they're below me. Besides that, you really just have to stay locked onto them the entire time, they are difficult. I upgraded my monitor from 1080p to 1440p since these videos and it's made an incredible difference as well. I m trying to train myself predicting where they go once you followed them but I see that you easily picked up a new guy without having followed him before. Upgrading the screen is surely a good idea. I fly with a 46 inch 1080p TV, but it didnt help me that much. I probably have to invest in a 4K TV
ttaylor0024 Posted January 13, 2016 Author Posted January 13, 2016 (edited) I m trying to train myself predicting where they go once you followed them but I see that you easily picked up a new guy without having followed him before. Upgrading the screen is surely a good idea. I fly with a 46 inch 1080p TV, but it didnt help me that much. I probably have to invest in a 4K TV You have to remember it's also more clear before it's recorded, rendered and processed by youtube as well. The issue you have when getting into large screens like that is pixel density. A smaller monitor of the same resolution will give you better results right now with how the scaling and visual range works. If you can get a 4k and push the frames for it though you'd be in good shape, but a 27" is all I play on right now. Edited January 13, 2016 by ttaylor0024
TomCatMucDe Posted January 13, 2016 Posted January 13, 2016 You have to remember it's also slightly more clear before it's rendered and processed by youtube as well. The issue you have when getting into large screens like that is pixel density. A smaller monitor of the same resolution will give you better results right now with how the scaling and visual range works. If you can get a 4k and push the frames for it though you'd be in good shape, but a 27" is all I play on right now. Theoritically with the same resolution, i should have bigger pixel on a bigger screen sitting close to it. I dont know if it would be better with higher resolution or not, there you have a higher pixel density. Good kills. I had also 4 kills yesterday, 3 missiles and one gun. one magic missed, no suprise.
Jugdriver Posted January 13, 2016 Posted January 13, 2016 You guys know that you can just play the track from your sortie on that server and then use Tacview right? It takes a little time but it works fine. JD AKA_MattE
PiedDroit Posted January 13, 2016 Posted January 13, 2016 You guys know that you can just play the track from your sortie on that server and then use Tacview right? It takes a little time but it works fine. JD AKA_MattE Did you try that recently? Track replay corrupted very easily. The longer the track, the worse. I had issues even with 1 minute track, so I let you imagine the probability of getting a good replay on an hours long track ;) On a side note, I don't know if this will change any soon. Storing absolute values instead of deltas have some major drawbacks: bandwidth and cheating...
Jugdriver Posted January 13, 2016 Posted January 13, 2016 Did it last night, needed to see how a Mig was able to sneak up on me, the Tacview matched the track very closely, certainly enough to show how he was able to get in on my 4 undetected and where I made mistakes. I can see if you played for hours on end it could be a problem but I got into the habit of rebooting on a regular basis when there was the memory leak so now I still do it (or the game crashes) so I can segment the tracks. Works for me, your results may vary. JD AKA_MattE
PiedDroit Posted January 13, 2016 Posted January 13, 2016 Did it last night, needed to see how a Mig was able to sneak up on me, the Tacview matched the track very closely, certainly enough to show how he was able to get in on my 4 undetected and where I made mistakes. I can see if you played for hours on end it could be a problem but I got into the habit of rebooting on a regular basis when there was the memory leak so now I still do it (or the game crashes) so I can segment the tracks. Works for me, your results may vary. JD AKA_MattE That makes sense :thumbup:
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