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Posted

Greetings Avio,

 

I am really enjoying your great sim but have a question regarding the AI CC model's "Anti-Ship" role.

 

Under "CAS" role the anti-ship missiles are available but I am unable to get the AI to engage any ships as a sub-action.

 

If i switch to the "anti-ship" role i am not able to select the missiles as a load out. In fact, it's completley blank.

 

Is this just a pending addition for a future patch or am I doing something wrong.

 

-Best Regards

Posted
What if you tried creating your own load out and adding anti-ship missiles?

 

I tried this under the anti-ship role, but when i right-clicked in the block to make a loadout with the missile, nothing was available.

 

Can you think of another way to add armament under a role?

Posted

Try to create it under nothing its an entry like CAS or transport. Then choose Anti ship, it should say loadout not saved would you like to save it. Press yes:thumbup:

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Posted
Try to create it under nothing its an entry like CAS or transport. Then choose Anti ship, it should say loadout not saved would you like to save it. Press yes:thumbup:

 

I will try this once I get home. I figure I could make some neat missions with the C-101 firing off those missiles, even if it was just the AI pulling the trigger.

Posted

Look at the bottom left of the editor loadout screen with anti-ship role selected, you should see something like 'New' or 'New Payload' or perhaps 'Create Payload' (I forget, but you should see it :) ) and hit that, name your payload, then try to add weapons.

 

You can't modify the 'Empty' loadout, the selection won't come up (for good reason), you have to select or create a different loadout for that.

 

Edit, by the way, there's an option to export and copy payloads on the bottom left, too.

  • Like 1

Lord of Salt

Posted
Look at the bottom left of the editor loadout screen with anti-ship role selected, you should see something like 'New' or 'New Payload' or perhaps 'Create Payload' (I forget, but you should see it :) ) and hit that, name your payload, then try to add weapons.

 

You can't modify the 'Empty' loadout, the selection won't come up (for good reason), you have to select or create a different loadout for that.

 

Edit, by the way, there's an option to export and copy payloads on the bottom left, too.

 

 

I will try that, didnt' even think about create new button :doh:

 

Many thanks.

Posted
I will try that, didnt' even think about create new button :doh:

 

Many thanks.

I think ED/Aviodev might have to add the anti-ship role to the C-101CC. It doesn't look like it has it right now.
  • 4 weeks later...
Posted

Im trying to create a weapons load out in a mission - using the RE ARM REFUEL screen... is there a way to do that ? Ive done before but many years ago. for the SU 27, the 25T is the plane I am flying currently. "Ground Crew" "Rearm refuel" request

Posted
Im trying to create a weapons load out in a mission - using the RE ARM REFUEL screen... is there a way to do that ? Ive done before but many years ago. for the SU 27, the 25T is the plane I am flying currently. "Ground Crew" "Rearm refuel" request
Do you mean creating a custom load-out beforehand that is available at the rearm/refuel screen? Or do you mean loading weapons individually for each pylon (not using a preset load-out) at the rearm/refuel screen?
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