Niehorst Posted January 10, 2016 Posted January 10, 2016 Hey Guys, I got some trouble with the rocket and gun pipper in the air to ground mode. Sometimes the rocket aiming pipper simply doesn't show up. Sometimes its there but it seems to aim to far down ---> rockets will hit far behind the target... Anybody else experienced that? The gun pipper seems to be even more messed up. It only appears during a turn and moves across the HUD, far far in the sky...:huh::huh::huh: Not sure if the gun pipper isn't modeled yet, because I didn't see a tutorial or something that shows it working. As the avionics of the M-2000C aren't much complicated, I shouldn't need more than 3 switches to attack ground Targets, or am I wrong? With radar on and Master Arm on, I select: gun CAS , Radar TAS-Mode, HUD air to ground mode (which seems to not change anything) and perhaps activate the Radar Altimeter... BTW: This "petite francaise" is so damn sexy! Want to see her in stockings on higheels:megalol: But first of all: PLEASE MAKE HER MORE DEADLY FIRST! ragarding all the weapon systems. NZXT H400i case i9 9900k @ 4,9GHz (cooled by NZXT Kraken X62 4x140Fan - Push/Pull) Asus RoG Maximus XI Gene with 32GB G.Skill CL14 Samsung M.2 970Pro 1000GB ZOTAC RTX 2080ti Triple Fan 11GB 34" RoG Swift Curved TFT runs smooth like Beck's Gold :D HTC VIVE pro eYe (still freaking out!) Thrust Master HOTAS Warthog on MONSTERTECH table mounts 15cm Stick Extension + red spring by SAHAJ 8 (<-- love them) (TM F-18C ordered) TPR (Thrustmaster Pendular Rudder) T.Flight USAF Headset
nomdeplume Posted January 10, 2016 Posted January 10, 2016 (edited) The gun pipper is completely messed up - known bug, so don't worry about it. TAS mode for radar ranging doesn't work properly, use [edit:] RS mode instead which will use the radar altimeter - obviously this will have inaccuracies if you're not on completely level terrain. The weapons system is very simple, yes. You can adjust the weapon release quantity and impact spacing (latter not yet implemented) but that's about it. I don't think the release quantity affects the rockets [yet?] though. What do you mean by "HUD air to ground mode"? It doesn't have one - HUD has off, on, test settings. You can select rockets from the PCA panel, listed as RQ1 or something like that. All aiming modes seem a little/lot innaccurate at present though - so probably don't stress too much until the radar ranging is properly implemented. Edited January 11, 2016 by nomdeplume s/CAS/RS/
Fishbed-21 Posted January 10, 2016 Posted January 10, 2016 The gun pipper is completely messed up - known bug, so don't worry about it. TAS mode for radar ranging doesn't work properly, use CAS mode instead which will use the radar altimeter - obviously this will have inaccuracies if you're not on completely level terrain. The weapons system is very simple, yes. You can adjust the weapon release quantity and impact spacing (latter not yet implemented) but that's about it. I don't think the release quantity affects the rockets [yet?] though. What do you mean by "HUD air to ground mode"? It doesn't have one - HUD has off, on, test settings. You can select rockets from the PCA panel, listed as RQ1 or something like that. All aiming modes seem a little/lot innaccurate at present though - so probably don't stress too much until the radar ranging is properly implemented. The radar altimeter for calculate the distance to ground shouldn't be the RS mode on PCA? The CAS is for use cannons on ground if I'm not wrong. 1 Pain is weakness leaving your body... My Hangar: [sIGPIC][/sIGPIC] - CPU: Intel Core i9-9900KF @ 3.60GHz to 5.00GHz - MB: ASUS ROG MAXIMUS XI HERO Z390 - GPU: ASUS STRIX RTX 2080 SUPER OC 8GB - RAM: Corsair Vengeance LPX 32GB (8GB x4) - Storage: 1TB SSD Samsung 860 EVO 1TB - OS: Windows 10 Pro - PSU: ASUS ROG THOR 850W - Monitor: ASUS ROG XG248Q - Case: ASUS ROG HELIOS - Mouse: ASUS ROG CHAKRAM - Keyboard: ASUS ROG STRIX FLARE - Headset ASUS ROG DELTA - Thrustmaster HOTAS Warthog SN #95039
jojo Posted January 10, 2016 Posted January 10, 2016 You're right.:thumbup: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Fishbed-21 Posted January 10, 2016 Posted January 10, 2016 You're right.:thumbup: My question is: Does TAS or RS affects also cannons for AG? If i remember correctly for use cannons in AG you should select the AG pipper (CCLT or PRED in the HUD controls panel) The CCLT should be like a continuos calculated solution for shooting, meanwhil the PRED should be for AA. Does it is correct? Pain is weakness leaving your body... My Hangar: [sIGPIC][/sIGPIC] - CPU: Intel Core i9-9900KF @ 3.60GHz to 5.00GHz - MB: ASUS ROG MAXIMUS XI HERO Z390 - GPU: ASUS STRIX RTX 2080 SUPER OC 8GB - RAM: Corsair Vengeance LPX 32GB (8GB x4) - Storage: 1TB SSD Samsung 860 EVO 1TB - OS: Windows 10 Pro - PSU: ASUS ROG THOR 850W - Monitor: ASUS ROG XG248Q - Case: ASUS ROG HELIOS - Mouse: ASUS ROG CHAKRAM - Keyboard: ASUS ROG STRIX FLARE - Headset ASUS ROG DELTA - Thrustmaster HOTAS Warthog SN #95039
PiedDroit Posted January 10, 2016 Posted January 10, 2016 (edited) My question is: Does TAS or RS affects also cannons for AG? If i remember correctly for use cannons in AG you should select the AG pipper (CCLT or PRED in the HUD controls panel) The CCLT should be like a continuos calculated solution for shooting, meanwhil the PRED should be for AA. Does it is correct? Nope, is the other way around. TAS and RS are specifically for AG. I don't know what is the effect of PRED - PREDefined (not "predicted"), probably a reticle at a fixed distance. Edited January 10, 2016 by PiedDroit
Fishbed-21 Posted January 10, 2016 Posted January 10, 2016 Nope, is the other way around. TAS and RS are specifically for AG. I don't know what is the effect of PRED - PREDefined (not "predicted"), probably a reticle at a fixed distance. Ok good, thanks for explaining! Inviato dal mio iPhone utilizzando Tapatalk Pain is weakness leaving your body... My Hangar: [sIGPIC][/sIGPIC] - CPU: Intel Core i9-9900KF @ 3.60GHz to 5.00GHz - MB: ASUS ROG MAXIMUS XI HERO Z390 - GPU: ASUS STRIX RTX 2080 SUPER OC 8GB - RAM: Corsair Vengeance LPX 32GB (8GB x4) - Storage: 1TB SSD Samsung 860 EVO 1TB - OS: Windows 10 Pro - PSU: ASUS ROG THOR 850W - Monitor: ASUS ROG XG248Q - Case: ASUS ROG HELIOS - Mouse: ASUS ROG CHAKRAM - Keyboard: ASUS ROG STRIX FLARE - Headset ASUS ROG DELTA - Thrustmaster HOTAS Warthog SN #95039
PiedDroit Posted January 10, 2016 Posted January 10, 2016 (edited) Ok good, thanks for explaining! Inviato dal mio iPhone utilizzando Tapatalk edit, quick note: TAS/RS selects the method of ranging for A-G gun and rockets, TAS is with radar, RS with radio altimeter Also, CCLT mean Calcul Continu de la Ligne de Traceur, which is Continuously Computed Tracer Line, which is, I think, the A-A gun snake. I think there's an error in the tooltip (that says Gun AG reticle selector), this is most likely for A-A. In the real M-2000C manual all CCLT references are under Air-Air use. Edited January 10, 2016 by PiedDroit
diditopgun Posted June 16, 2016 Posted June 16, 2016 The real AG gun pipper: I assume the current one is still WIP but it was just in case of... :thumbup: [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
diditopgun Posted June 16, 2016 Posted June 16, 2016 OK, well. :) [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
Zee Pet Posted June 18, 2016 Posted June 18, 2016 Whats that beeping in the vid? Anything related to a low altitude warning? ||i5-9600k||MSI GTX1070Ti Duke||16GB DDR4 G.SKILL Ripjaws V||Gigabyte Aorus B360||X56||
CoBlue Posted September 19, 2016 Posted September 19, 2016 Hi, I can't get the gun pipper to work in A2G mode, rockets & bombs are ok. How do I get the gun pipper in CCIP A2G mode? i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
jojo Posted September 19, 2016 Posted September 19, 2016 It isn't ready yet. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Recommended Posts