lukynoo92 Posted February 6, 2016 Posted February 6, 2016 Can somebody help me with this? I registered problem, when I zoom in (close to aircraft) numbers are displaying correctly (1 picture), but when I zoom out from aircraft, texture of numbers are wrong. Description.lua livery = { {"su25-fuz-center", 0, "SU25-PAINT1-UKR-DEF-D", false}, {"su25-wings", 0, "SU25-PAINT2-UKR-DEF-D", false}, {"Su-25-flap-details", 0, "SU25-PAINT2bis-UKR-DEF-D", false}, {"su25-fuz-tail & fin", 0, "SU25-PAINT3-UKR-DEF-D", false}, {"su25-tail & stab", 0, "SU25-PAINT4-UKR-DEF-D", false}, {"su25-brake-L", 0, "SU25-PAINT5-L-UKR-DEF-D", false}, {"su-25-brake-R", 0, "SU25-PAINT5-R-UKR-DEF-D", false}, {"su25-fuz-nose", 0, "SU25-PAINT6-UKR-DEF-D", false}, {"su-25-pitot+", 0, "SU25-PAINT6B-UKR-DEF-D", false}, {"su25-gear-metal", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"Su-25-gear-steel", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"Su-25-gear-rubber", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true}, {"su-25-fuz-details", 0, "SU25-fuz-dets-UKR-DEF-D", false}, {"SU-25-PILON", 0, "Su25-PILON-PAINT-UKR-DEF-05.bmp", true}, {"SU-25-PILON_2", 0, "Su25-PILON-2-UKR-DEF-05.bmp", true}, {"Su-25-numbers-1", 0, "ukr-code-numbers-ver1.TGA", true}, {"PTB-800-PAINT", 0, "PTB-800-PAINT", false}, } name = "digital camouflage" countries = { "UKR","CZE","SVK", } MSI Z370 GAMING PLUS, i5 8600K, MSI GTX 1080 GamingX, 16 GB DDR4 3000MHz, 500 GB M2 SSD, 1 TB SSD
GeorgeLKMT Posted February 6, 2016 Posted February 6, 2016 (edited) Skin is ok, model LOD is bad. Solution to this would be either ED fixing the LOD appearance or at least modifying the value of the su-25.lods, to show the next level further away from the camera model = { lods = { {"su-25.edm",[b][color="Red"]20[/color][/b].000000}, {"su-25_lod1.edm",100.000000}, {"su-25_lod2.edm",200.000000}, {"su-25_lod3.edm",2000.000000}, {"su-25_lod4.edm",50000.000000}, }, collision_shell = "su-25-collision.edm", } Edited February 6, 2016 by GeorgeLKMT ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
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