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Posted

Can somebody help me with this? I registered problem, when I zoom in (close to aircraft) numbers are displaying correctly (1 picture), but when I zoom out from aircraft, texture of numbers are wrong.

 

 

 

Description.lua

 

livery = {

{"su25-fuz-center", 0, "SU25-PAINT1-UKR-DEF-D", false},

{"su25-wings", 0, "SU25-PAINT2-UKR-DEF-D", false},

{"Su-25-flap-details", 0, "SU25-PAINT2bis-UKR-DEF-D", false},

{"su25-fuz-tail & fin", 0, "SU25-PAINT3-UKR-DEF-D", false},

{"su25-tail & stab", 0, "SU25-PAINT4-UKR-DEF-D", false},

{"su25-brake-L", 0, "SU25-PAINT5-L-UKR-DEF-D", false},

{"su-25-brake-R", 0, "SU25-PAINT5-R-UKR-DEF-D", false},

{"su25-fuz-nose", 0, "SU25-PAINT6-UKR-DEF-D", false},

{"su-25-pitot+", 0, "SU25-PAINT6B-UKR-DEF-D", false},

{"su25-gear-metal", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true},

{"Su-25-gear-steel", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true},

{"Su-25-gear-rubber", 0, "SU25-PAINT7-UKR-DEF-01.bmp", true},

{"su-25-fuz-details", 0, "SU25-fuz-dets-UKR-DEF-D", false},

{"SU-25-PILON", 0, "Su25-PILON-PAINT-UKR-DEF-05.bmp", true},

{"SU-25-PILON_2", 0, "Su25-PILON-2-UKR-DEF-05.bmp", true},

{"Su-25-numbers-1", 0, "ukr-code-numbers-ver1.TGA", true},

{"PTB-800-PAINT", 0, "PTB-800-PAINT", false},

}

name = "digital camouflage"

countries = {

"UKR","CZE","SVK",

}

Screen_160206_161726.thumb.jpg.b38755493702c1051d943b2e2e33ed37.jpg

Screen_160206_161729.thumb.jpg.90cd49c55725e49bf2a9dc0b980388f5.jpg

MSI Z370 GAMING PLUS, i5 8600K, MSI GTX 1080 GamingX, 16 GB DDR4 3000MHz, 500 GB M2 SSD, 1 TB SSD

Posted (edited)

Skin is ok, model LOD is bad. Solution to this would be either ED fixing the LOD appearance or at least modifying the value of the su-25.lods, to show the next level further away from the camera

 

model = {
lods = {
	{"su-25.edm",[b][color="Red"]20[/color][/b].000000},
	{"su-25_lod1.edm",100.000000},
	{"su-25_lod2.edm",200.000000},
	{"su-25_lod3.edm",2000.000000},
	{"su-25_lod4.edm",50000.000000},
},
collision_shell = "su-25-collision.edm",
}

Edited by GeorgeLKMT
  • 1 year later...
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