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Posted

I've been flying these since the lomac days. I've had DCS since it came out and the flaming cliffs aircraft as well. This just started a few days ago. Whenever I lock a target in the F 15 my FPS drop and the game goes into slideshow mode. If I unlock the target either by using the unlock button or turning the radar off, all returns to normal. It doesn't happen all the time so I can't pin it down. The only thing I know for sure is it started after I installed the autoexec.cfg that the 104th suggested. I don't see how that would have anything to do with it, but that is about when it started. I will remove it and see if it changes anything. Anyone else have this problem?

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Posted

This happens in TWS mode on busy servers. For some reason it started doing this a few patches ago. To fix this you need to close the game and come back. Must have something to do with memory. Doe snot matter how much you have. But some people have this issue and some don't.

Go in close, and when you think you are too close, go in closer.

Posted

i have the same issue and it only happens after a long time of being on the server and only in TWS mode , in STT mode it doesnt happen and this only started with me after the last patch

Posted

Yup.. Check my vid at 2:40:16. At the moment i lock 1 guy up in TWS the frame rate drops dramatically.

 

[ame]

[/ame]

 

If the server reaches around 50 players and more this behavior starts to occur. With a restart of your game it will fix for like 2 or 3 sorties.

But i think if you do not die or re-spawn it will not occur at all until you do a couple times. But i can be wrong about that.

Go in close, and when you think you are too close, go in closer.

Posted (edited)

Just experienced this as well for the first time.

I was on the 104th server and after flying for around 45 minutes with lots of people on it my FPS went down the drain just as described in the posts above.

Edited by bwRavencl

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Posted

As a bit of an aside, this problem seems to be confined to the F-15C. No problems noted with TWS on the Su-27...

System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit.

 

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Posted (edited)

Or go STT and everyting is fine again.

Going STT mode is just a workaround and gives out information to enemy which is not intended and necessary aswell if it wouldn't be bugged. Plus it forces you to carry Sparrows instead 120Cs.

 

+1 having the exact same problem, happened to me twice on 104th server (didn't fly on any other server since this issue). The first run it works flawless, after first landing and going airborne again it occurs (can pin it down neither, what the f?) Immersionbreaker par excellence.

Edited by Der Hirte
Posted (edited)
Going STT mode is just a workaround and gives out information to enemy which is not intended and necessary aswell if it wouldn't be bugged. Plus it forces you to carry Sparrows instead 120Cs.

 

Go STT or unlock and the issue disappears.

How is that related to what kind of missiles you can carry?

Besides, Sparrow requires STT to guide, not the other way around.

Edited by Svend_Dellepude

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Posted
Go STT or unlock and the issue disappears.

No, the issue doesn't disappear. You can't really stay airborne and fight bandits effectively if you are not able to use TWS mode, AIM-120s are intended to be used in combination with TWS. That's one difference between flanker and eagle (flanker must hold radar lock to home their missiles until splash in BVR afaik, with TWS - eagle must not) Yes you can unlock and the frames come back and then what? You go freeflight or kamikaze into hostile flankers? Let me see that, especially on a elite server. :doh:

 

How is that related to what kind of missiles you can carry?

How is that not related to what kind of missiles you carry? As I said, 120s are supposed to be used in TWS mode. And how Sparrows get guided? Right - in STT as you say yourself. You say just go STT and the "issue disappears" which implicates you need to have Sparrows loaded in the first place. If you go 6x120s + 2xSidewinders how can that work? STT is useless here in BVR considering this setup.

Besides, Sparrow requires STT to guide, not the other way around.

I seriously have no clue how you come to the conclusion I have said that 120s are used in STT and Sparrows in TWS.

 

At the end of the day this remains as bug (maybe on DCS:W side, maybe 104th serverside) or do you intend to say that's the way ED want it? That you can't use 120s in TWS mode? I doubt that. Don't deny that theres something wrong.

Posted

I don't think you know what you are talking about, but anyway it has nothing to do with the tread topic.

If you think you should educate me regarding how one fight in the F-15 you can drop me a PM.

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Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted (edited)
I don't think you know what you are talking about, ...

are you on weed?

... ,but anyway it has nothing to do with the tread topic.

I argued about that because you just said "...go STT and everyting is fine again" and that's just plain wrong approach. This is obviously a bug which a lot of vpilots have and you kind of said: yeah, then just don't use the TWS in eagle, its one of THE key features of the plane man. KA50 pilots should fight without their VIKHRs aswell or what? Same attitude. First suggest a stupid idea to a bug, then someone explains further your idea and shows how _not_so_good_ it is and then claim he's offtopic instead of being man enough to admit it. Sweet.

If you think you should educate me regarding how one fight in the F-15 you can drop me a PM.

I'm not taking you serious in any aspect, my time is precious.

 

I can confirm again that the first run seems to be no problem considering TWS lock stutters (104th phoenix). After that stutter will occur when using TWS lock and I've found that the more radar contacts (possible TWS locks, including friendlies) you have on the screen, the more it stutters. If you can seperate a contact using the edges of the radar cone its giving me less stutter than as if there would be 1+. It's still noticeable, it works for me and helps a bit, even if it sucks to be forced this way.

Edited by Der Hirte
Posted

I never said it wasn't a bug, when it obviosly is. I simply said that the stutter disappeared when you went STT.

But maybe that was the part you misunderstood.

 

Her it is in context:

 

yup same problem here. Only in tws mode. As soon as i unlock the target it is ok again?

 

+1

 

Or go STT and everyting is fine again.

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Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted

I can confirm this problem, and also a possibly related problem:

 

In multiplayer dogfight scenarios with airstart, you start getting very low FPS after a few fights (shootdowns/ejects). This occurs only when looking in the direction where the fight occurred, and only with the F-15C, and even if the radar is off. Also this problem appeared roughly at the same time as the TWS-related FPS drop.

  • 4 months later...
Posted

Hi,

 

Confirm this problem.

 

On the 104th server. No problem in the beginning but after a while the frames dropped when locking in tws mode.

 

20 to 30 fps drop. :-(

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