BULLITT83 Posted October 12 Posted October 12 Again thanks a lot Rust for those explanation, i will look at this youtube channel !
AusMumbles Posted October 27 Posted October 27 (edited) Heya Gents, Quick and dirty pics of the HSD. Still WIP. I'm quite happy with the little HDG/BRT type indicators. They backlit quite well. I've still got to cut a 3mm clear screen protector (current one is 1mm) and put the pots in. Good pick for the screen @Elo. What pots did you end up using? Cheers, Mumbles Edited October 27 by AusMumbles Pics added 2
Elo Posted October 31 Posted October 31 On 10/27/2024 at 11:03 AM, AusMumbles said: Heya Gents, Quick and dirty pics of the HSD. Still WIP. I'm quite happy with the little HDG/BRT type indicators. They backlit quite well. I've still got to cut a 3mm clear screen protector (current one is 1mm) and put the pots in. Good pick for the screen @Elo. What pots did you end up using? Cheers, Mumbles @AusMumbles Nice Backlighting indeed! Im using Rotary Encoders, not Pots: https://www.tme.eu/en/details/ec11e20-20p20c-sw/incremental-type-encoders/sr-passives/ Pretty generic, got them on ebay. The button press they add will be useful for DCS-specific functions, or so i hope, and for the CRS at least we need the unlimited rotations. I recommend using a semi-translucent black/gray acrylic for the screen protector (I use Plexiglas 7C83 GT), to hide the mask on the sides and make it look more like a proper round edged CRT screen. As you can see the screen backlight still shines through a bit, might experiment with even darker acrylic (the one i use already only lets ~21% of the light through) 1
RustBelt Posted October 31 Posted October 31 (edited) I use Magnetic Absolute encoders for HDG, CRS, OBS. (Basically compass stuff.) The incrementing ones are either too slow or skip too many spaces per increment. Absolutes pump out a 0v at 000, around to 5v at 359. So one full turn is 360 degrees, or you can gear it to 180 a full rotation. Probably math a magic it too if you spend a whole $4 more dollars to put an intermediate Pi Pico between the encoders and your MMJoy2 or DCSbios arduino. (They’re still stuck with Megas isn’t it?) Basically it’s a Hall effect sensor in a potentiometer shaped case with a transducer output. Pricier at $35/per but 100% how they work in the cockpit. https://www.amazon.com/dp/B06X42RB5D/?coliid=I4NMFOICK6APG&colid=2Z693F6I90C69&psc=1&ref_=list_c_wl_ys_dp_it Pot for fixed arc, Absolute Encoder for round and round forever. Interval encoders only for stepping interfaces like the NS-430 knobs. Don’t get me started for 3 and 5 turn Pots for stuff like the Altimeter Baro setting. I need professional help. Edited October 31 by RustBelt 1
BULLITT83 Posted November 2 Posted November 2 (edited) hi TOMCATERS ! here is some news from FRANCE , my pit progress, but i miss the U parts , the vertical one of the windscreen above the instrument panel, i've no plan, no drawing of it ? did someone have a plan of this part ? i've the front windshield part , but not the vertical one. i take a picture of AUSMUMBLES to illustrate with a red arrow Best regards Edited November 2 by BULLITT83 7
AusMumbles Posted November 3 Posted November 3 (edited) @BULLITT83 that is looking phenomenal mate! I'm pretty sure it was in the last .skp I uploaded. I'll have a quick check for you now. (https://forum.dcs.world/topic/141193-f-14-cockpit-and-instrument-dimensions/?do=findComment&comment=5296407) - pretty sure it's in here. I cut out two of them with some offcuts layed in as stand-offs to make it four pieces thick, then glued it together. I then just wraped it in 2 or 3mm mdf I cut into a strip, then glued it on as per the last photo you posted of mine. Cheers, Mumbles Edited November 3 by AusMumbles Added link 1
BULLITT83 Posted November 3 Posted November 3 Hi Ausmumbles, again thanks a lot, my pit is liket taht thanks to YOUR work ! you make a very good job with the 3D model. You are right this parts is included in your model, but i used a PDF layout of your model i download from someone else ( i don't remember the name) and this parts is not included, and for the moment i don't find on sketchup how to produce a real size layout of that part . Usually i print the layout and draw it on the wood that i then cut. Do you know how to produce a layout ? Best regards Guillaume
AusMumbles Posted November 3 Posted November 3 I can convert it to SVG if that helps at all. Pretty sure you could just print it out in tiles that way.
BULLITT83 Posted November 4 Posted November 4 Hi Ausmumbles ! Yes please this will helps a lot ! really appreciate ! Best regards Guillaume 1
JupiterJoe Posted November 7 Posted November 7 A thing of beauty "It's not necessary to tell me I'm right. We'll just assume it."
Jar72 Posted November 15 Posted November 15 (edited) Hi @BULLITT83, I believe the guy you mention was... me? From France also ;-). Here is the extract of the windshield in .svg, from Mumble's model. Is that what you were looking for? FYI, to extract some parts / faces from Sketchup, you can select these, then do right-click, SVG layout, then SVG write. You will have to add the ".svg" as the extension of the file name, as it may not be there at creation. See screenshot below. It's a bit tricky, do not hesitate to get back to me, if I can help? null On my side, thanks again to @AusMumbles, I have finished the structure based on your model. I took the liberty to simplify it for several reasons : complexity, time, room volume, I'm in VR... I did draw and cut old floor panels manually with a jigsaw, 22 mm thick. So yeah, quite a long time to process everything. I am very happy with the results, within a 1 cm tolerance maybe ? I had to adjust things because of the manual cutting, and also take into account the thickness being different to the model. But it cost me about 10 bucks of screws and that was it. Worth every 1000 pennies of it, a real game changer. I am now moving on with the avionics. (I have bought a 3D printer. Man, this is awesome, how did I live without it before? ). Since I could not find the designs as a fully complete set, I undertook to re-design all of them, adapted to the switches I will buy. I believe the design is quite accurate, as I'm re-drawing from a scale 1 artistic painting in high resolution, found somewhere in this thread. I enclose here the first 2 panels. @AusMumbles, I think you were looking for those, do not hesitate to tell me if they are ok for you ? I have the original Solidworks parts, and can convert them to all possible formats. I should finish all of them by end of year. EDIT : I will contact LASooner, I just found he already did an amazing job on all the panels. Maybe he can share the files with an arrangement... I just love DCS. Can you imagine we are about to get the yellow shirts soon ? Talk about immersion within a full real cockpit... Cheers all, moving on with the panels design. PS : You can see I did not strictly follow @Victory205's recommandation regarding the seat. I did add real cushions instead of the nails and bricks. Sorry, but hey, sometimes I sleep in it. Windshield.svg Elev lead.STL Displays.STL Edited November 15 by Jar72 5
Ltdan853 Posted November 18 Posted November 18 On 10/7/2024 at 5:14 PM, AusMumbles said: Quick progress update, VDI and HSD prototypes pretty much work. (Minor refinements in pot hole sizing, mounting etc) to come. Intrum VKB stick is in as well. Has anyone from the cockpit building community managed to make a ribbon guage yet? Same same with the fuel guages odo style counter. I'm a bit stumped on how to effectively achieve it at the moment Hey mate, do you have a link for the 3d files to the instrument panel. I'm wanting to start my own simulator pit
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