Kindred Posted September 4, 2006 Posted September 4, 2006 Heads up. http://www.nvidia.com/object/winxp_2k_91.47.html ForceWare Release 90 Version: 91.47 Release Date: September 1, 2006 WHQL Certified
zaelu Posted September 4, 2006 Posted September 4, 2006 I have a "nice" shadow with these. When you zoom out from your aircraft in external (or zoom from any object) the shadow is not rendered anymore the plane (object) is darkened abruptly similar to the known bug when close to moving Kusnetzov or whatever. The whole 90 series of triver have this issue. I use maximum settings minus water-medium and vizib range-medium (4AA and 4AF). No tweaks for FPS or any tricks in config. I reverted promptly to 84.25. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
overalien Posted September 4, 2006 Posted September 4, 2006 such a pity about the shadow thingy, since otherwise the drivers seem smooth and stable. anyone know whether the shadow bug is driver related or LOMAC related? __________________ overalien Hog Driver starting to really like the Tomcat System specs: Intel i7-8700k - OC to 5.0 GHz | 32 GB RAM 3600 MHz | Nvidia 1080ti SLi | Mixed Storage - Win 10 and DCS on Samsung SSD 970 Pro Flightgear: 7 Displays (3 x 1440p, 1 X 1080p, 3 X Lilliput Touch) | 3 x Cougar MFDs | Warthog HOTAS | Thrustmaster TPR Pedals | iBEAM Shaker + Simshaker for Aviators w. Sound Module | Helios | VAICOM Pro + AIRIO | TrackIR 5
emenance Posted September 4, 2006 Posted September 4, 2006 still on 84.56 Asus P8Z68-V GEN3/ 2500k 4.4ghz / Corsair 64gb SSD Cache / Corsair 8g 1600 ddr3 / 2 x 320gb RE3 Raid 0 /Corsair 950w/ Zotac 560TI AMP 1gb / Zalman GS1200 case /G940/
Kindred Posted September 4, 2006 Author Posted September 4, 2006 I have a "nice" shadow with these. When you zoom out from your aircraft in external (or zoom from any object) the shadow is not rendered anymore the plane (object) is darkened abruptly similar to the known bug when close to moving Kusnetzov or whatever. The whole 90 series of triver have this issue. I use maximum settings minus water-medium and vizib range-medium (4AA and 4AF). No tweaks for FPS or any tricks in config. I reverted promptly to 84.25. Yep I agree 84.25 are kick ass for my BFG6800 GT/OC agp.... Cheers.
SATURN75 Posted September 4, 2006 Posted September 4, 2006 I tested 91.47 new driver...but still able to external the shadow rendered bug! god damn bug! then i back to 84.43... ---------------------------------------------------------------------- My system info WinXP SP2 P4 3.2C 1Gram 6800Ultra
G3 Posted September 5, 2006 Posted September 5, 2006 this is very interesting, i have nievely just gone with the latest available whql drivers from nvidia. i have a bfg6800 ultra so seeing others with this era card still using 80.xx series drivers is something i was not aware of. seems like the 84.25 release has the vote so far. i guess its far to say that although the latest release drivers are compatible with the older cards they are not exactly focusing on the performance of the older cards, more worried about quad sli etc. look forward to trying that 84.25 driver out, thanks for the info.
emenance Posted September 6, 2006 Posted September 6, 2006 I am having some problems but im sick of them now going back to 84.25 . As long as a driver works for what I have in my box i dont care about the latest. Asus P8Z68-V GEN3/ 2500k 4.4ghz / Corsair 64gb SSD Cache / Corsair 8g 1600 ddr3 / 2 x 320gb RE3 Raid 0 /Corsair 950w/ Zotac 560TI AMP 1gb / Zalman GS1200 case /G940/
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