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Posted

Is it just me, or is bombing the old-fashioned way really hard?

 

I have setup a small test area with ton of compounds to bomb. I'm diving at a 45 degree angle and releasing anywhere between 300-2000m. I very rarely manage to hit what I'm aiming at.

 

I'm using a load of different aircraft and bombs, mostly those without modern targetting systems (ww2, Hawk, Albatros, and Mig-21).

 

What kind of accuracy would a poorly trained pilot acheive? 50m @ 500m?

 

Are there any good test maps that track accuracy?

Posted

It's funny, I remember doing a ww2 mission with some friends and managing a perfect bombing run with one of the German planes. I must have just been really lucky.

Posted

It might also have something to do with aircraft stability, especially considering yaw. Now I don't know how stable the DCS WW2 aircraft are in a dive, but that might have something to do with it.

DCS Finland | SF squadron

Posted

Yep, dramatic yaw change with speed during the dive are the most annoying problem for me. One needs to keep the ball centered all the time to avoid messing up the aim, but it's not easy either in Mustang (rudder trimmer doesn't respond fast enough) or in German birds (no rudder trimmer at all).

 

In real plane one can sense the sideslip building up and correct it without taking eye off the gunsight, in virtual one that's not possible - one of these aspects where simulator is more difficult than reality I guess.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

here is a P-51 tutorial by dooom....

:pilotfly:

P-51, 190-D9, 109-K4, Spitfire MK IX, Normandy, and everything else:joystick:

i7 4770K, 4.3ghz, 32gb ram, Windows-10 Pro, Z87 Exstreme4, Corsair 850w psu, Samsung Evo 1T SSD & 250 SSD, Titan-X 12gb OC, Asus ROG Swift 27"/1440p/144hz/1ms monitor, Trackir 5, TM Warthog & 10cm extension, Saitek TPM, MFG crosswind pedals

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